The SN30 Pro+ is the primary full-size gaming controller from 8BitDo, constructing upon an already stable observe file of smaller-sized choices. With the SN30 Pro+, 8BitDo maintains the traditional Nintendo design cues and trendy options current in different fashions, however affords strong software program on the PC that allows deep customization choices.

At first look it appears like a SN30 Pro with handles, however its bigger measurement makes it extra comfy for longer gaming classes. And whereas the SN30 Pro+ is the most effective professional controller choice for the Nintendo Switch, it has some stiffer competitors on the PC—which is the place I’ll be focusing this overview. 

Adam Patrick Murray/IDG

The SN30 Pro+ is an SN30 Pro on steroids

The SN30 Pro+ is at present priced at $49 on Amazon and is available in three colour configurations: Sn Edition (SNES colour scheme), G Classic Edition (Gameboy), and Black Edition. It works on Windows 7 and above, macOS 10.7 and above, Android 4.0 and above, Steam, Nintendo Switch, and Rasberry Pi. It makes use of Bluetooth 4.0 to attach and prices the included battery pack through USB-C, however will change over to wired mode when plugged in. The 1,000mAh battery pack can be detachable and might be swapped out for AA batteries. Powering on and switching between enter modes is identical as with earlier 8BitDo controllers, as is pairing and studying the 4 LED indicators.

8BitDo SN30 Pro+ Adam Patrick Murray/IDG

SN30 Pro+ {hardware}

When laid subsequent to 1 one other it’s instantly apparent how the SN30 Pro was the idea for the SN30 Pro+’s design. While visually they’re related, the texture of every controller within the hand is totally completely different. The SN30 Pro+’s addition of handles adjustments the way in which the controller is positioned in your palms, providing a steadier grip and extra comfy thumb placement on the thumbsticks. The handles are thinner than these on the Xbox One controller, however nonetheless suits properly contained in the palm. Overall it’s related in measurement, weight, and structure to the DualShock 4 controller.

8BitDo SN30 Pro+ Adam Patrick Murray/IDG

The SN30 Pro+ extra intently resembles the bodily structure of the DualShock 4 than the Xbox One controller

The buttons and sticks on the face of the SN30 Pro+ have shifted ever so barely—we’re speaking sub-millimeter measurements—to permit a bit extra room between every enter choice. The thumbsticks are only a tad wider, and the face buttons are barely farther from the sticks, to call just a few adjustments. It’s a small, refined, however welcome enchancment. As for the texture of the face buttons, d-pad, and thumb sticks, it’s virtually similar to that of the SN30 Pro that got here earlier than it. The sensible distinction I might really feel was that the d-pad is a little more mushy, however that might be throughout the limits of producing and never an intentional change. The main enter adjustments are the expanded shoulder/set off inputs.

8BitDo SN30 Pro+ Adam Patrick Murray/IDG

The full sized shoulder buttons and triggers on the SN30 Pro+ in comparison with the slim ones on the SN30 Pro

The L and R buttons on the shoulders of the SN30 Pro+ are positioned like they’d be on the SNES, they usually really feel nice. They have simply the correct amount of click on to them and are extra comfy to make use of than the slivers on the SN30 Pro. The L2 and R2 triggers are actually bigger and supply analog motion with adjustable set off sensitivity (extra on that later). Once once more, the SN30 Pro+’s triggers resemble the ‘paddles’ on the DualShock 4 fairly than the ‘gun style’ triggers on the Xbox One. The resistance on them may be very good and feels nice to make use of even in twitch video games.

My solely gripes with the design is that the ‘face’ of the controller is angled a bit extra away from me than I would favor. It implies that my thumbs relaxation properly on the thumbsticks, however have to succeed in a bit when transferring to the upper inputs just like the X button and Up on the d-pad. It’s a choice factor, and is likely to be good for some, however I want the location of the Xbox One controller inputs.

8BitDo SN30 Pro+ Adam Patrick Murray/IDG

The controllers face angles away, just like the DualShock 4

On high of that, the A and B buttons are swapped from how they’re laid out for X-input. I don’t look down at my controller after I’m taking part in so it’s not a very downside in any respect, however visually it’s backwards and one thing to notice.

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