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    25 Years Into The Sims, EA Is Still Making The Same Mistakes

    The Sims celebrated its 25-year anniversary on February 4, 2025. Below, we take a deep dive on the way it’s reached its present state and why EA and its followers do not all the time see eye to eye on what’s finest for it.Sims franchise simply celebrated its 25th anniversary, and the festivities included legacy editions of The Sims and The Sims 2, together with the announcement of a number of new DLCs for The Sims 4. Acknowledging the sequence’ previous whereas trying towards its future actually seems like the fitting option to honor a franchise that has been round for 1 / 4 of a century, however EA has hit just a few snags alongside the way in which. The Sims 1 and a couple of re-releases launched with some fairly severe bugs, and with over 70 expansions, not everybody agrees that extra DLC is what The Sims 4 actually wants.The Sims 4 has been round for almost half the franchise’s lifetime, celebrating its 10th anniversary in 2024. But as EA continues to supply glimpses of what the long run holds for The Sims 4 and the franchise overall–including the mysterious, still-in-development Project Rene–long-time Sims followers are starting to really feel a touch of deja vu. For those that witnessed The Sims 4’s extraordinarily rocky launch, Project Rene looks like Groundhog Day.The Sims 4 wasn’t fairly lifeless on arrival, however its launch was positively a rocky one.When The Sims 4 launched in September 2014, it was in fairly tough situation. GameSpot gave it a middling 6/10, noting the sport’s lack of depth and, maybe most obviously, its lack of options. Sims themselves arguably regarded higher than ever, however some gamers had been shocked that EA had taken the artwork model in a extra cartoonish route than earlier iterations of the sport. But what actually had long-time Simmers simmering with anger was the truth that gameplay itself had seemingly been gutted. Prior to The Sims 4, every iteration of the sport had included no matter new options had been launched within the final recreation. Removing a feature–especially one as fashionable as the power to decide on customized colours and textures–was exceptional.Of course, there have been new options. Create-A-Sim–referred to by gamers as CAS–now included the power to customise a Sim’s face by clicking and dragging facial options themselves, giving gamers way more management over a Sim’s bone construction. But options like eyelashes and fingernails (which had been current in The Sims 3) had been absent when the sport launched, and hairstyles (particularly these meant for non-white Sims) had been extraordinarily restricted.Another obvious concern was the absence of any choice to customise a clothes merchandise’s coloration or texture. This characteristic was launched in The Sims 3 and have become pivotal to The Sims expertise. Its absence from The Sims 4 meant that if gamers did not just like the handful of coloration swatches out there for a given clothes merchandise, there was nothing they may do about it. Creating matching outfits was due to this fact an enormous problem, as even coloration swatches that had been meant to be equivalent usually differed from one another in-game. The Sims 4 included 24 hair colours, a big step again from the any-shade-you-want color-picker gamers had entry to in The Sims 3.EA claims {that a} coloration wheel for customized Sim hair colours can be inconceivable to implement in The Sims 4, however it’s price noting that Sim-cats, Sim-dogs, and Sim-horses might be any coloration a participant’s coronary heart needs. Players may even design the sample of their pet’s coat. Somehow, turning a Sim-cat right into a multicolored Lisa Frank-esque monstrosity is baked into the sport’s DNA, however customizing a Sim’s hair coloration is an engineering drawback EA says it does not have the sources to unravel. The skill to tweak the lightness and darkness of the 24 default hair shades was not too long ago carried out, however the recreation nonetheless lacks any skill to actually create customized hair colours, not to mention the multicolored customized paintjobs Sim-pets have entry to.Customization woes adopted the sport into Build Mode and Buy Mode as effectively. The Sims 4’s Build Mode was simply one of the best the franchise had ever seen, with highly effective instruments that gave gamers extra management than ever over their Sims’ houses, however these instruments had been hampered by the shortage of a texture selector and coloration picker. The similar color-matching points present in CAS had been additionally current within the recreation’s furnishings, flooring, partitions, and roofs, making residence ornament simply as painful as Sim creation.The Sims 4 launched with neighborhood maps so flat some gamers thought they’d been left within the recreation accidentally.Live Mode–the recreation’s fundamental mode, through which Sims dwell out their lives within the outfits and houses gamers have created for them–also felt anemic. The moodlets and recollections of The Sims 3 had been changed with dynamic feelings that would activate a dime merely because of the approach a room was embellished. Despite being fashionable options of earlier Sims video games, issues like automobiles and swimming pools had been inexplicably absent from The Sims 4. Even the toddler life stage was missing–after spending just a few days as a child, Sims would simply morph right into a roughly 9-year-old baby and begin attending faculty. The recreation’s once-vibrant open-world neighborhoods had been changed with a map so empty gamers initially thought it was leftover placeholder artwork that devs had forgotten to take away from the ultimate launch, and gamers encountered lengthy loading screens any time a Sim wished to discover additional than their very own doorstep. Even the sport’s pre-made homes had issues–stairs led instantly into partitions, loos had no bogs, and the spectacular premade builds present in earlier Sims video games had been notably absent.The launch of The Sims 4 left gamers who had grown keen on the franchise questioning, “How did this happen?” It felt as if EA had plucked out the sport’s most charming, helpful options, and the query on most gamers’ minds was, “Why?”The reply to that query was Project Olympus.Back in 2002–fresh off the success of The Sims’ preliminary launch–EA launched The Sims Online: an MMO model of The Sims through which gamers may take their Sims into varied chat rooms, gown them up, and make buddies. The fundamental concern The Sims Online confronted was the truth that in 2002, the common America Online subscriber’s web connection may barely deal with a visit to the official Sims web site, not to mention preserve a sustained reference to different gamers. The Sims Online shut down in 2008, having achieved little to justify its funds, which was estimated to be over $25 million, however EA felt there was nonetheless potential in an MMO Sims recreation. The Sims Online offered roughly 2 million copies in its lifetime–it wasn’t a failure, it was simply forward of its time.So the identical yr The Sims Online servers went offline for good, The Sims 4 entered manufacturing as Project Olympus. Olympus was envisioned as–you guessed it–an on-line, MMO-style Sims expertise. From 2008 to roughly 2013, The Sims 4 was developed as an MMO meant to run on cellular units and PC. One mistake EA wished to keep away from repeating was making a recreation that struggled to run on the common Simmer’s PC. As a lot as gamers liked The Sims 3, it put loads of pressure on most PCs, and crashes had been widespread. Thus, The Sims 4 was stripped of assorted features–most notably its open-world neighborhoods and coloration/texture customization options–in order to make sure it may run on nearly any machine.But in 2013, with only a yr of growth time left on the clock, EA determined to alter course. The Sims 4 wouldn’t, in reality, be an always-online MMO. It can be the subsequent iteration of The Sims, with all of the options gamers had come to know and love. (Well, a few of them, anyway.)It’s exhausting to say precisely why EA determined to reroute its course on the final second, however one fashionable idea is that the rocky launch of 2013’s SimMetropolis gave EA chilly toes. 2013’s SimMetropolis couldn’t be performed or saved with out an web connection, even for these eager to play solo. Server points and different bugs solely bogged the sport down extra, and the sport’s reception was typically damaging. EA apologized for the way in which the sport launched, however mentioned that creating an offline mode for the sport did not match their imaginative and prescient and was an intensive enterprise that merely could not be managed. Meanwhile, gamers rapidly discovered that modifying a single line of code made offline play immediately accessible. EA would finally launch an offline mode as part of SimMetropolis 2013’s 10th replace.Leaked pictures from The Sims 4’s web site confirmed a toolbar with icons for a consumer profile, DMs, IMs, a buddies checklist, and different social MMO options.In the wake of the SimMetropolis debacle, EA opted for a 180-degree flip. The Sims 4’s launch was pushed again from March 2014 to September 2014, whereas the dev workforce labored to show the streamlined MMO again into one thing gamers would acknowledge as a mainline Sims recreation. But builders simply did not have sufficient time to tug this off, and the tip consequence was a recreation that felt distinctly hole.In the years after its launch, The Sims 4 was slowly improved. Free updates to the bottom recreation reintroduced toddlers, swimming pools, and extra hairstyles, although automobiles and texture/coloration customization choices nonetheless stay absent. As for the sport’s lack of furnishings and clothes selection, EA’s answer appears to be “release as much DLC as humanly possible.” While The Sims 2 and The Sims 3 every had a complete of 20 expansions and DLC packs, The Sims 4 alone has over 70 DLC packs, which, if purchased individually, price over $1,600.This a lot DLC has led to a different drawback: recurrent bugs. Each time the sport is up to date, a plethora of bugs appear to rise to the floor, and till very not too long ago, they weren’t mounted rapidly. The launch of the Get To Work growth pack reintroduced Alien-Sims to the franchise, however a bug that brought about their faces to warp after they transfer into a brand new life stage was left unaddressed for years. The My Wedding Stories pack utterly broke the sport’s wedding ceremony mechanic, leaving gamers with no alternative however to disable the pack in the event that they wished their Sims to expertise bug-free nuptials. (This concern was addressed by EA in 2024, two years after My Wedding Stories launched.) The Eco Lifestyle pack and Laundry Day pack each launched with a mess of points, and for years, it felt as if fixing The Sims 4 was the very last thing on EA’s to-do checklist.But in 2024, issues modified. EA launched a number of free updates that added new content material to the bottom recreation, and addressed various long-term points, together with the bug that made wedding ceremony visitors sit down in the course of the aisle and usually simply refuse to cooperate whereas Sims had been making an attempt to get married. Missing options from The Sims 3–like eyelashes and manicures–were lastly carried out. Most notably, EA launched two expansions that basically appeared to embrace the sequence’ wacky, off-the-wall roots: Lovestruck and Life & Death.The Lovestruck growth added some desperately wanted depth to Sim romances.In addition to the long-lasting vibrating coronary heart mattress first seen in 2001’s Hot Date growth pack, Lovestruck additionally launched jealousy settings and polyamory. In earlier Sims titles, a dishonest partner might be simply caught, and Sims didn’t reply effectively to being cheated on. In The Sims 4, a Sim’s associate must be shut by–like, uncomfortably shut by–to even discover that their partner is being untrue. The Lovestruck growth permits gamers to set the tone for Sim relationships. Some Sims is probably not comfortable to search out their beau in mattress with the maid, whereas others may provide them a high-five. Some Sim-couples might have a wonderful relationship, whereas others could also be distrustful of each other. Lovestruck added some much-needed depth to the way in which Sims work together with one another, and whereas some gamers might really feel it is too little too late, others are simply comfortable to see the sport enhance.2024’s Life & Death growth additionally served as a ray of hope for jaded Simmers. Life & Death carried out a contact of much-missed morbid mischief that the squeaky-clean Sims 4 desperately wanted. Despite being rated T for Teen, The Sims 4 has a very secure, distinctly Disney-esque really feel to it. But the Life & Death growth permits gamers to work for the Grim Reaper, provides various ghoulish new methods for Sims to kick the bucket, and permits Ghost-Sims to dwell attention-grabbing, enriching, sometimes hilarious lives.It would appear that The Sims 4 bought its fairytale ending simply in time for the sequence’ 25th anniversary, however a better look reveals that slightly than lastly righting the ship, EA seems to as soon as once more be chasing its elusive white whale: a web-based Sims expertise that, frankly, no person requested for. For years, followers of the franchise who grew to become pissed off with The Sims 4 have been anxiously awaiting any information about The Sims 5. For these gamers, nothing can actually get the franchise the place it must be like a recent begin. Unfortunately, plainly The Sims 5 is now not within the playing cards. Instead, Project Rene–an on-line, MMO-style recreation that is simply as a lot about socialization and connection as it’s about creating and taking part in with Sims–is subsequent on the agenda. Sound acquainted?On the intense facet, screenshots from a 2022 Project Rene playtest do present texture and coloration customization choices.We’ve solely seen a glimpse of Project Rene to date, so it is exhausting to guage it. But given EA’s earlier struggles to show The Sims into an MMO, some followers of the franchise are skeptical–especially those that have been round for the reason that days of The Sims Online. Although a screenshot from a Project Rene playtest exhibiting texture/coloration customization choices just like The Sims 3 has provided a ray of hope, it is exhausting to not really feel like EA has basically misunderstood what Simmers actually need. The implementation of latest options like login rewards underscores this misunderstanding–any Simmer will let you know that The Sims is not a recreation you play each single day eternally. Like Animal Crossing, it is a set-your-own-pace kind of recreation that you simply frantically play each single day for every week after deciding it is advisable to recreate the Twilight trilogy in Sim-form. Then you overlook about it for just a few months till the most recent growth pack (or a stray inventive urge) sucks you again in. Trying to repeat and paste Roblox’s Dress To Impress into The Sims probably will not go over effectively until Project Rene additionally launches with a standard offline mode alongside its social MMO mode.When authentic The Sims creator Will Wright first pitched the sport, he wished to name it “Dollhouse.” After all, that is what The Sims successfully is: a digital dollhouse, filled with potential tales to inform and lives to dwell out. Ultimately, Maxis and EA selected “The Sims,” for worry that “Dollhouse” was too female, and is perhaps off-putting to male gamers. 25 years later, it is abundantly clear that the franchise is a success with gamers of all genders, however it’s regarding that after 1 / 4 of a century, EA continues to be making an attempt to make its Sims MMO dream a actuality, seemingly oblivious to the very fact the vast majority of Sims gamers in the end need one factor: to be left alone to play with their dolls.

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