AMD offered its newest performance-boosting expertise FidelityFX Super Sampling 3 (FSR 3) at Gamescom 2023 in Cologne, Germany, however what’s behind the quite a few new options, comparable to Fluid Motion Frames or the brand new Native Mode, and what are HYPR-RX and the prolonged latency enhancer Radeon Anti-Lag+ really good for?
We current AMD’s newest temporal upscaler with intermediate body calculation and its whole function set intimately and clarify what benefits players have from the expertise.
AMD FSR 3 with Fluid Motion Frames
During the keynote of its in-house AMD Gaming Festival 2023 at Gamescom 2023, the chip producer additionally launched all of the technical data on its long-awaited newest upscaling expertise, FSR 3, along with its two new midrange graphics playing cards, the AMD Radeon RX 7800 XT and the AMD Radeon RX 7700 XT, primarily based on the present RDNA-3 structure.
Also demonstrated had been Fluid Motion Frames expertise, an interframe calculation for considerably larger body charges and extra frames per second (fps), in addition to HYPR-RX with Radeon Anti-Lag+.
AMD FSR 3 for all graphics playing cards
AMD’s third-generation FidelityFX Super Resolution — FSR 3 for brief — will run on all graphics playing cards, which formally consists of the next sequence and generations:
- AMD Radeon RX 7000 (“RDNA 3”)
- AMD Radeon RX 6000 (“RDNA 2”)
- AMD Radeon RX 5000 (“RDNA 1”)
- Nvidia GeForce RTX 4000 (“Ada Lovelace”)
- Nvidia GeForce RTX 3000 (“Ampere”)
- Nvidia GeForce RTX 2000 (“Turing”)
- Intel Arc (“Alchemist”)
Basically, FSR 3, which needs to be supported by sport builders and built-in into their video games accordingly, together with the brand new interframe calculation by way of fluid movement frames, additionally runs on all different graphics playing cards from older generations.
AMD’s gaming boss, who can also be chargeable for the Radeon graphics playing cards, commented on this at Gamescom 2023 as follows:
AMD FSR 3 is an open expertise that doesn’t require machine studying {hardware} and due to this fact could be supported on a variety of merchandise and platforms, together with gaming consoles.
FSR 3 is supported by graphics playing cards primarily based on the RDNA 1 structure and newer, however we suggest utilizing it with graphics playing cards primarily based on the RDNA 2 structure and RDNA 3 structure.
FSR 3 can also be supported by a variety of third-party options, together with Nvidia Geforce RTX 2000, 3000, and 4000.
Frank Azor, AMD
AMD pressured that correct operation can solely be assured on formally supported graphics playing cards from the primary technology of RDNA and the very best doable high quality solely on graphics playing cards from the second technology RDNA. In common, nonetheless, FSR 3 runs on all graphics playing cards from AMD, Nvidia, and Intel, in keeping with the producer.
Fluid Motion Frames intimately
AMD guarantees players an especially vital improve in efficiency with Fluid Motion Frames Technology and guarantees a doubling of efficiency in direct comparability to the in-house predecessor FSR 2.x with out intermediate body calculation.
With FSR 2, we already calculate extra pixels than now we have samples within the present body, and we realized that we may generate much more by introducing interpolated frames. This allowed us to extend the body price with FSR 3 by one other issue of two in comparison with FSR 2.
AMD
During the presentation, the producer went into additional element and confirmed a “Deep Dive” on the “Fluid Motion Frames Technology,” which, as a form of interpolation course of between each two rendered frames, can insert an extra body “in between.”
Compared to rendering with out upscaling expertise, the body price ought to even be quadrupled in some instances, as AMD demonstrates.
AMD
In FSR 3 with fluid movement frames, there’s a excessive chance that there’s at the least one pattern for every interpolated pixel and no suggestions loop, because the interpolated body is barely displayed as soon as.
Possible artefacts because of the interpolation course of would thus solely stay for a single body. AMD has supplied a rendering pipeline with a local, an FSR 2, and an FSR 3 mannequin and compares them with one another.

AMD
By utilizing fluid movement frames for intermediate body calculation, AMD guarantees a mean doubling of frames per second (fps) in comparison with FSR 2, competing straight with Nvidia’s DLSS 3 with Frame Generation.
AMD has documented the anticipated efficiency achieve in a primary video and supplies corresponding impressions.
Fluid Motion Frames additionally within the driver
In addition to FSR 3 with Fluid Motion Frames, which is able to have a good time its premiere within the motion role-playing sport Forspoken and within the fantasy shooter Immortals of Aveum, AMD additionally desires to supply the intermediate picture calculation straight within the graphics driver from the primary quarter of 2024.
Fluid Motion Frames within the driver needs to be relevant to all video games that use Microsoft’s DirectX 11 and DirectX 12 graphics interfaces. However, this function might be reserved solely for the present graphics playing cards of the RDNA-3 technology.
The driver mode will even not be capable of sustain with the FMF integration in video games when it comes to high quality, as AMD has emphasised a number of occasions. It is extra a form of “emergency mode” to shortly generate extra frames.
Native Mode for highest picture high quality
The new Native Mode, additionally offered at Gamescom 2023, is the second main innovation of FidelityFX Super Resolution 3 alongside Fluid Motion Frames expertise (“FMF”) and is meant to ship nothing lower than “the best graphics quality” alongside the strains of Nvidia’s Deep Learning Anti Aliasing (“DLAA”).
While FSR 3 and its presets are solely supposed to supply barely higher image high quality in comparison with FSR 2, AMD desires to attain factors right here with the so-called Native Mode.
This mode applies the algorithm on which FSR 3 relies to the picture, however makes use of the native decision as an alternative of upscaling. The minimal requirement for this needs to be a Radeon RX 5000 (“RDNA”) or GeForce RTX 2000 (“Turing”) graphics card.
Note: The output decision of the picture corresponds 1:1 to the internally rendered decision. An intermediate picture calculation by way of FMF could be optionally added if desired.

AMD
The Native Mode permits players to play in native decision and to have the image high quality upgraded by the FidelityFX tremendous decision algorithm.
AMD recommends counteracting the doable efficiency losses accordingly with the Fluid Motion Frames already described.
HYPR-RX and Radeon Anti-Lag+
The common software “HYPR-RX,” which has additionally been introduced for months and which is mixed with the latency enhancer “Radeon Anti-Lag+” serves as a complement to FSR 3 and bundles all options in a single mode.
HYPR-RX and its presets could be simply accessed and activated by way of AMD’s graphics driver, the AMD Radeon Software Adrenalin Edition.
HYPR-RX can mix the next applied sciences:
- FidelityFX Super Resolution (“FSR”) 2
- FidelityFX Super Resolution (“FSR”) 3 + Fluid Motion Frames (“FMF”)
- Fluid Motion Frames expertise per driver mode*
- Radeon Super Resolution (“RSR”)
- Radeon Anti-Lag+
- Radeon Boost
- Radeon Chill
*) from Q1/2024
At the push of a button, this could not solely improve body charges but in addition considerably scale back latencies, as AMD has demonstrated on a Radeon RX 7800 XT.

AMD
The integration of Radeon Boost and Radeon Chill also needs to restrict energy consumption and save vitality.
Like the FMF driver mode, HYPR-RX and Radeon Anti-Lag+ will stay unique to RDNA-3 graphics playing cards. The options are to be included within the graphics driver in September.
FSR 3 and all new options in a deep dive
For players who wish to discover out extra about FSR 3, Fluid Motion Frames, and all the brand new options, the producer has made all the AMD Gaming Festival 2023 out there in a video that’s round three hours lengthy.
If you’re nonetheless in search of an appropriate Radeon graphics card, PCWorld’s large graphics card comparability 2023 is the appropriate place to go.
This article was translated from German to English and initially appeared on pcwelt.de.