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    Baldur’s Gate 3 Update 3 Patch Notes: Change Your Character’s Appearance, Performance Improvements

    Patch 3 for Baldur’s Gate 3 has simply arrived, and like its two predecessors, it is a doozy. The two largest adjustments the patch brings are full Mac assist and the power to vary your character’s look through a magic mirror.With the magic mirror (discovered at your camp), you may change your character’s look, voice, pronouns, and genitals. Your race/subtype and physique kind can’t be modified. Additionally, beauty changes–like sure replacements eyes–that are a results of character selections are everlasting. You cannot use the magic mirror to vary Origin characters, hirelings, or uh… reworked characters.

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    Now Playing: Baldur’s Gate 3 Is A Massive And Hilarious RPG

    Performance must also be stabilized on each PC and PS5, particularly within the janky Act 3. Performance within the Lower City and in dense crowds particularly have been improved. More associated fixes are nonetheless coming. As for console-specific repairs, high quality mode on PS5 ought to hit fps targets extra typically. An concern on PS5 which crashed the sport if it was related to the web additionally appears to have been fastened, primarily based on our expertise, although it is not explicitly talked about within the patch notes.Further updates bringing new options and epilogue adjustments are nonetheless on the best way. You can learn the highlights of the patch notes under and take a look at the total (spoiler-inclusive) notes on the Baldur’s Gate 3 web site.Baldur’s Gate 3 Patch 3 NotesHIGHLIGHTSBaldur’s Gate 3 is now absolutely supported on Mac!A Magic Mirror that permits you to change your look is now obtainable at camp!FightCazador now can not flip into or stay in his Mist Form if in magical daylight, equivalent to that created by the Daylight spell.Fixed Ansur’s Stormheart Nova blasting proper by the ice shields you may cover behind.Grym out of the blue obtained eerily sensible and was avoiding the Crucible within the Adamantine Forge. With a nervous snigger, we dumbed him again down a bit of.Fixed Level 4 or increased Divine Smite permitting you so as to add Divine Smite as a response, permitting for 2 Divine Smites in 1 assault.Fixed the Divine Smite injury rising over the cap of 5d8.Made a number of enhancements to the Poltergeist enemy: they’re now revealed on being attacked or hit with Radiant Spirit Guardians; they won’t flip Invisible once more if they’re nonetheless in a personality’s See Invisibility aura; in Balanced and Explorer Mode, they’ve drawback on Dexterity Saving Throws when Invisible; the vary of their assaults has been decreased; they usually will not attempt to preserve distance from the participant in fight in order that they’re simpler to seek out.Fixed the Sneak Attack injury bonus not rising to 6d6 at Level 11.Fixed a case the place a number of Smokepowder Arrows could possibly be used at no cost whereas the Extra Attack function was energetic.PS5The colors on the PS5 controller will now match elemental injury varieties extra intently.PerformanceImproved efficiency within the Lower City. More to return!ArtworkMade dye colors extra intense and extra seen on some armours. This will solely have an effect on newly dyed gadgets.Dragonborn characters can now choose any of the barbarian piercings.Fixed Shadowheart going blonde when equipping a hat.Improved the reflection within the Spectator’s eye within the Underdark.Fixed face tattoos disappearing when zooming out.Flow and ScriptingFixed a bug the place companions quickly leaving the social gathering (e.g. being despatched to jail) would overlook their partnership historical past and act unusually chilly in direction of you.Fixed a bug letting you commerce with Cazador whereas he begs for mercy.Improved the Astarion romance move in the event you agreed to spend an evening with him earlier than going to camp by disabling some much less necessary camp moments.Fixed some dialogue choices solely displaying up as soon as when speaking to Withers.Fixed a blocker the place in the event you knock Orin’s Slayer kind into the chasm, you may’t get her Netherstone.Fixed a difficulty inflicting Dammon to enter fight and die at Last Light, stopping Karlach’s story from progressing.Added a journal step for when the tieflings go away the Emerald Grove. The Forging of the Heart quest will even shut if Dammon is not obtainable within the area.Fixed the sport considering you are courting Gale as a substitute of Karlach in one of many dialogues with Karlach.You now want increased approval for Shadowheart to admit her Shar worship to you.Myshka the cat will now observe you round if advised to, even when you do not have Speak with Animals.Halsin, Jaheira, and Minthara will not be capable of endure Volo’s icepick lobotomy. It’s simply not their type of pastime.Fixed not with the ability to reduce Vanra out of the hag by interacting along with her Knocked Out physique if all her mushrooms of are destroyed.Lae’zel will not tag alongside (whether or not lifeless or alive) after you slit her throat when she ambushes you at evening.Fixed a bug permitting you to yoink the Orphic Hammer proper out of the so-called Impervious Sphere within the House of Hope if another person in your social gathering is in an interactive dialogue with the sphere.Fixed a move concern in Shadowheart’s endgame romance dialogue to ensure Karlach seems alone in Avernus if Shadowheart says she’ll meet her there at a later cut-off date.Fixed Karlach’s journal mistakenly saying you arrived within the Shadow-Cursed Lands whenever you arrive on the Rosymorn Monastery Trail.Wyll ought to now acknowledge Karlach approaching him for the primary time extra persistently.Fixed a difficulty that prompted the Shadowheart swimming scene to not play for some gamers.The Narrator not thinks you are a thoughts flayer whenever you’re not.Fixed companions speaking about killing Gortash after assembly Orin even when the previous is already lifeless.Fixed points with Astarion discussing subjects which are not related.Reworked the interplay between Nere and Minthara:The ‘Travel to Moonrise Towers’ quest not sends you to Minthara after saving Nere – he has a lyre of his personal now. He presents it to you in the event you saved him from the cave-in. This lyre can now be used to name for the drider by the Shadow-Cursed Lands, like Minthara’s lyre does. Both lyres have new descriptions.Nere not mentions Minthara in his Speak with Dead.You can ask Minthara for a secure passage to Moonrise in the event you’d heard about it. She will ask to raid the Emerald Grove first. If this occurs, Nere may be requested about Minthara after which Minthara may be requested about Nere.The journals for ‘Travel to Moonrise Towers’ and ‘Follow the Convoy’ have been up to date accordingly.Saving Nere not creates a hazard zone if the duergar was killed earlier than clearing the cave-in.During your date with Karlach, Tender Henk will not stroll away to disclose one other Tender Henk standing behind him. Staring.GameplayThe following spells will now accurately break the Sanctuary situation: Call Lightning, Evard’s Black Tentacles, Polymorph, Hunger of Hadar, Fear, Ice Storm, Flesh to Stone, Divine Intervention, Hypnotic Pattern, Slow, Stinking Cloud, Banishment, Glyph of Warding.Level Up will now queue all characters who may be levelled up so you do not have to click on on them individually.Fixed some corpses by no means displaying the ‘(empty)’ tag after you loot them.Fixed not with the ability to use some reactions whereas in disguise.Cazador’s workers, Woe, now accurately unlocks the Blight spell when geared up.Fixed a number of magic gadgets and Volo’s Ersatz Eye dropping their energy after you might be killed and revived.Fixed the Spell Sniper feat not engaged on assault spells.The Spell Sniper feat will now accurately scale back the Critical Hit threshold by 1.Fixed the Idol of Silvanus buff disappearing after Long Rest.NPCs will not run away from something however the Dark Urge Slayer kind to enhance interactivity and move.Mummies raised by Create Undead can now Jump to observe you round higher.The Everburn Blade now accurately units explosive surfaces and explosive objects alight when hit.The Misty Escape feat will not break focus.Reading store indicators will not be thought-about a criminal offense.The Cutting Words response is now set to Ask by default.Summoned zombies and skeletons will not be capable of choose up loot and disappear with it when dismissed.The Azer summon’s Overheat capability is now obtainable on its hotbar when summoned.The Nimblefinger Gloves now accurately apply their Dexterity bonus to gnomes, halflings, and dwarves.Fixed an Animate Dead exploit permitting you to summon 2 skeletons from the identical corpse.Optimised how the sport handles object choice on controller.Fixed Sovereign Spaw with the ability to resurrect hirelings with Animating Spores. We taught him to not use this on participant characters anymore.UIYour chosen commerce mode (commerce or barter) is now saved to your participant profile.Added an choice to the Default Online Settings to allow you to routinely pay attention in when one other social gathering member enters a dialogue in multiplayer.Clarified whether or not one thing is a Resistance, a Vulnerability, or an Immunity within the Examine window.Added a notification for when one other participant in your social gathering is buying and selling.Fixed spells being interrupted by climbing, permitting you to assault twice after climbing down from a crate.Updated the Character Sheet on controller to put energetic Conditions above the checklist of Notable Features.Level DesignFixed some small holes in Act I that weren’t letting tiny characters by them.WritingAdded a dialogue choice to the primary in-person dialogue with the Dream Visitor to keep away from solely having two antagonistic selections.Rewrote some spell and motion descriptions that have been too imprecise.AudioFixed Raphael’s boss battle music generally being incomplete or lacking.Fixed some VO not enjoying in dialogues on PS5 split-screen.Fixed audio chopping out with 3D Audio enabled on PS5.Optimised audio in merged split-screen cinematics.CinematicsImproved contact when petting Ketheric’s good woman, Squire.Added some beautiful blood spurts when Volo carries out his skilled operation.Fixed Wyll’s horns clipping into Karlach’s face throughout an Act II romance scene.Fixed lacking music on the Wyll path of Karlach’s endgame scene in Avernus.Placed a pleasant purple picnic blanket in a romantic scene with Gale and glued a digicam spin in the event you select to choose to spend your time with him on a mattress.Fixed Shadowheart trying like she’s both in ache or about to sneeze within the background of a dialogue with Thulla.Added some lacking Boo squeaks.Reworked the intro of the scene whenever you strategy the altar on the Temple of Bhaal and glued some bugs.Updated cameras, facial expressions and head instructions to raised swimsuit the tone in dialogue with Shadowheart.Fixed some pops and digicam points whenever you begin courting Lae’zel, together with Lae’zel’s physique flying elsewhere after which again once more mid-dialogue.Boo will now be framed within the shot as supposed whenever you speak to Jaheira after recruiting Minsc.Fixed Scratch floating within the air when you pet him by the posthouse in Rivington.

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