Battlefield 6’s 1.1.3.0 replace is bringing the fog of struggle into winter. As a part of the brand new Winter Offensive, gamers will have the ability to entry a brand new model of the Empire State map referred to as Ice Lock Empire State. This map will solely be round for a restricted time, however it swaps out the usual map with frozen streets and different examples of chilly and dangerous climate.The new map may even have a themed occasion mode, permitting you to play Domination, Conquest, and Gauntlet mission variations that make the most of the brand new “Freeze” mechanic. Players may even be given entry to the mountaineering axe by the Winter Offensive Bonus Path. Once they’ve the axe, gamers can unleash it as a melee weapon on unfortunate foes. That bonus path additionally options an 11-tier, time-limited reward observe that includes occasion cosmetics, and XP Boosters.According to Battlefield Labs, the brand new replace has “a broad range of fixes and refinements across Battlefield 6.” Some of the enhancements embody weapon reliability, automobile conduct, and quality-of-life bug fixes. You can discover the whole notes for this replace beneath.Battlefield 6 1.1.3.0 Update NotesAudioWith this replace, we’ve made a variety of audio enhancements, together with a devoted tuning go on footsteps to make motion clearer, simpler to find, and extra readable at totally different distances.We’ve additionally continued addressing efficiency and reminiscence points that might trigger sounds, comparable to footsteps or automobile audio, to drop out or fail to play, particularly throughout large-scale Battle Royale matches. To get forward of this as we add extra audio content material to the sport, we’ve adjusted the reminiscence priorities for many sounds within the sport and optimized how some bigger audio belongings load. In sensible phrases, because of this necessary fight, motion, and automobile sounds ought to play extra persistently even below heavy load.These modifications are a part of an ongoing effort to enhance the general stability of the soundscape. While this isn’t a whole overhaul, and there should still be edge circumstances relying on {hardware} and match circumstances, it is a huge step towards extra dependable and predictable sound throughout the sport.ChangelogPlayersFixed a clipping difficulty when dragging a soldier on an inclined floor when being susceptible.Fixed a clipping difficulty with character shoulders when leaping.Fixed a uncommon difficulty the place fall harm wouldn’t be utilized instantly after being revived.Fixed snapping and aggressive digital camera actions when performing takedowns on susceptible enemies from particular angles.Fixed a problem permitting gamers to make use of vaulting to keep away from being roadkilled by an enemy automobile coming at excessive velocity.Fixed a problem inflicting controller haptic suggestions to proceed indefinitely when a reload was interrupted by swapping to a different weapon or gadget.Fixed a problem inflicting hit registration to fail when firing whereas making extraordinarily fast goal changes. We’re persevering with to research extra edge circumstances and reviewing participant studies associated to hit registration.Fixed a problem inflicting soldier legs to rotate incorrectly with the physique when falling whereas susceptible.Fixed a problem inflicting soldier motion to really feel gradual whereas strolling on uneven terrain.Fixed a problem inflicting the character’s palms to look misaligned when vaulting by home windows.Fixed a problem inflicting vaulting whereas charging a defibrillator to make the soldier’s palms disappear.Fixed a problem that brought on getting revived after dying mid-fall to set off fall harm the subsequent time the participant jumped.Fixed a problem that brought on the participant to proceed controlling their soldier after dying in water.Fixed a problem that might trigger the participant to grow to be caught when getting into water whereas crouching.Fixed a problem that might forestall melee harm from being dealt to troopers in water.Fixed a problem that might forestall melee harm from being dealt to troopers seated in uncovered automobile seats.Fixed a problem that made it troublesome to traverse some stairs, particularly at gradual motion speeds.Fixed a problem the place climbing down ladders with a grenade geared up brought on misaligned animations.Fixed a problem the place first-person grenade animations appeared incorrectly when spectating one other participant.Fixed a problem the place getting hit by melee harm prevented the sufferer from performing melee assaults.Fixed a problem the place palms clipped into ladders when in first-person view.Fixed a problem the place interrupting a drag and revive wouldn’t cancel revive progress as anticipated.Fixed a problem the place leaping out and in of automobiles might result in later hit-registration for troopers on foot.Fixed a problem the place touchdown on a automobile prevented the participant from taking any fall harm.Fixed a problem the place melee animations wouldn’t play accurately when attacking whereas vaulting over mid-height obstacles.Fixed a problem the place melee attacking and returning to an Assault Ladder brought on the participant to look to assault with the ladder.Fixed a problem the place performing zoomed aiming whereas colliding with a wall throughout dash would offset the participant’s goal.Fixed a problem the place soldier fashions glowed incorrectly in entrance of the thermobaric visible impact when illuminated by a flashlight.Fixed a problem the place the loss of life digital camera might seem beneath the map when dying inside a automobile.Fixed a problem the place the melee weapon briefly appeared in an incorrect pose when holding the M87A1 shotgun.Fixed first-person stair locomotion animations beginning with a delay when shifting on stairs.Fixed third-person mounting clipping points with the HK433 when utilizing sure bottom-rail attachments.Improved first- and third-person vault-up and vault-over mid-height animations for smoother transitions.Improved hit registration reliability when a number of gamers had been inside shut proximity.Improved how recoil and goal enter work together, leading to extra dependable accuracy when compensating for recoil.Improved melee animation when attacking whereas susceptible.Improved motion responsiveness initially and finish of drag and revive interactions.Improved soldier animation smoothness when getting into and exiting susceptible.Improved visibility of troopers at shut vary by making use of brightness changes at 0 meters with the next minimal depth.Resolved an animation difficulty the place shortly making use of armor instantly after utilizing a melee weapon might end in an unintended transitional animation.Updated third-person susceptible animations to enhance readability, scale back static poses, and improve soldier visibility.VehiclesFixed a problem the place heavy machine-gun fireplace from some automobiles wouldn’t persistently register harm in opposition to troopers.Fixed a problem the place some automobile seats had been incorrectly categorized, stopping the proper passenger reticule from showing whereas spectating one other participant.Fixed a problem the place the soldier compass might seem concurrently with the automobile compass when sitting in sure gunner seats.Fixed points with harm zones on armored automobiles that brought on them to take higher-than-intended harm in sure conditions.Fixed UI conduct for the Quadbike’s spawn digital camera to make sure it shows accurately upon deployment.Partially mounted a problem the place automobile audio might cease functioning throughout dwell gameplay as a result of suspected memory-related points.WeaponsFixed a bug the place gamers might grow to be caught within the weapon examine animation when getting into a automobile.Fixed a uncommon visible glitch that might trigger scopes to be displayed incorrectly.Fixed a visible difficulty the place the Adjustable Angled Grip sat barely larger on the weapon than supposed.Fixed a problem inflicting the primary bullet fired throughout early zoom transitions on sure weapons and scopes to be extra inaccurate than supposed.Fixed a problem that brought on fast melee assaults to generally not return the participant to their earlier weapon after putting.Fixed a problem the place some scopes unintentionally acquired thermal or depth-of-field blur.Fixed a problem the place goal dummies within the firing vary remained down after being shot.Fixed a problem the place the results of FMJ ammunition had been incorrectly utilized to extra ammunition sorts.Fixed a problem the place underslung attachments weren’t all the time restored accurately when selecting up one other soldier’s package.Fixed a problem with the flashlight weapon attachment being misaligned when sprinting at excessive FOV values.Fixed the “peekaboo” timing bug affecting goal dummies on the firing vary.Increased the minimal time between pictures by 100 ms on the Mini Scout to enhance pacing and scale back rapid-fire inconsistencies.Reduced recoil magnitude however elevated recoil variation on the M250, NVO-228E, RPKM, SG 553R, and SOR-300SC. These weapons now carry out much less successfully at lengthy vary, with the SG 553R receiving probably the most noticeable adjustment.Reduced the price of the L110 and M123Ok 200-round magazines from 55 to 50, and eliminated the penalty to ADS motion dispersion.Tweaked haptic suggestions for weapon reloads on PS5 controllers.Updated melee conduct to permit gamers geared up with a melee weapon to decide on between a takedown (F/RS) or a bash assault (Mouse 1/RT).GadgetsFixed a problem the place Assault Ladders didn’t permit clean traversal by growing the utmost ramp angle from 45° to 52°. Players can now run up the ladder with out shifting right into a climbing stance.Fixed a problem the place devices that ought to be hidden by occlusion had been nonetheless seen by geometry.Fixed a problem the place lock-on indicators appeared for Engineers and not using a lock-on succesful launcher geared up.Fixed a problem the place Supply Crates deployed by enemy gamers had been seen on the mini map.Fixed a problem the place Throwing Knife animations lasted longer than supposed.Fixed a problem the place XFGM-6D Recon Drones spawned going through the fallacious path as a substitute of matching the soldier’s going through path when being deployed.Reduced Throwing Knife dispersion in order that headshots are reliably achievable as much as 15 metersLWCMS Portable MortarFixed a problem the place an incorrect shell kind was used throughout firing and reload animations.Fixed a problem the place firing a Smoke Shell didn’t shake the digital camera or tube.Fixed a problem the place Smoke Shell clouds had been smaller than supposed.Fixed a problem the place the hearth price was decrease than supposed.Fixed a problem the place the Smoke Shell all the time regenerated through Supply Crates.Logistics Expert within the Fire Support tree now barely enhances the Supply Crate’s impact on the Portable Mortar’s fireplace price.Smoke Shell ammunition now begins at 0 and regenerates each 45 seconds.Supply PouchFixed a problem the place the Supply Pouch immediately regenerated well being on deployment.Fixed a problem with incorrect ammunition setup that brought on inconsistent resupply conduct.Removed the preliminary heal on gadget deployment; the Supply Pouch now solely heals over time.Thrown Supply Pouches now prioritize gamers who’re low on, or have requested, well being or ammunition.Maps & ModesAdjusted Conquest and Escalation seize areas on Manhattan Bridge so targets can now not be captured from rooftop positions.Extended rooftop out-of-bounds areas on Empire State, Manhattan Bridge, and Saints Quarter.Fixed a problem the place deaths weren’t tracked accurately in Strikepoint.Fixed a problem the place gamers weren’t correctly credited for a kill brought on by the destruction of the crane on Mirak Valley.Fixed a problem the place automobile choice in Escalation turned briefly unavailable if the participant was on the deploy display when a territory modified palms.Made enhancements to cut back circumstances of gamers matching into video games that had been close to the tip of a spherical.The out-of-bounds timer on Manhattan Bridge is now accurately set to 10 seconds.Updated M-COM placement on Liberation Peak and Manhattan Bridge to enhance attacker movement primarily based on participant suggestions.Updated spawning conduct for Battle Pickups:In Breakthrough, Battle Pickups now spawn when their related sectors are enabled.In Conquest and Escalation, Battle Pickups now spawn when their related seize factors are owned by a workforce.Following suggestions since launch, a number of Breakthrough layouts have been up to date to handle attacker–defender win/loss imbalance and enhance total movement, automobile stability, and capture-zone readability throughout a number of maps.Manhattan BridgeRemoved Defender automobiles in Sector 2 and Sector 3.Added a further Attacker IFV in Sector 3.Updated seize volumes throughout Sectors 1, 2, and 3 to assist extra constant attacker progress.Mirak ValleyRemoved Defender automobiles in all sectors.Adjusted Attacker automobile counts:Sector 1: Reduced Attacker IFVs from 2 to 1; elevated Attacker tanks from 1 to 2.Sector 2: Added 1 Attacker IFV.Sector 3: Added 1 Attacker IFV.Updated seize volumes throughout all sectors to make attacking simpler.New Sobek MetropolisSector 2: Added 1 Defender tank and one Defender IFV.Sector 3: Added 1 Attacker IFV; eliminated Defender tank and lightweight transport.Updated seize volumes in each sectors to enhance attacker movement.Operation FirestormSector 2: Adjusted Defender armor (added and eliminated tank spawns).Sector 3: Added 2 Attacker tanks and 1 Attacker IFV; eliminated the Defender tank.Updated seize zones throughout affected sectors to assist attacker momentum.Liberation PeakSector 3: Removed Defender tank.Sector 5: Added 2 Attacker IFVs; eliminated the Defender transport.Updated seize volumes to enhance attacker development.Siege of CairoAdded a further Attacker tank in sector 1 and 3.Updated seize areas on B flag to enhance sector push potential.Empire StateSector 1: Updated seize quantity on B flag.Sector 2: Updated seize volumes on A and B flags.DevelopmentFixed a problem the place enemies noticed by the LTLM II Portable Laser Designator didn’t rely in direction of the “Spot enemies with Recon Gadgets” weekly problem.Fixed a problem the place the Incendiary Airburst Launcher didn’t observe progress for the “Support Specialist 2” problem when dealing harm with its lingering fireplace cloud.UI & HUDAdded a loading popup when getting into a match code to offer higher suggestions on what’s occurring.Added “Free Look” helicopter sport trace to be a part of pilot hints..Enemies can now not be noticed from the large map.Ensured gamers who set off crane destruction now have their killer ID accurately logged within the scoreboard’s rating log.Ensured the “Cut Parachute” immediate seems accurately in Multiplayer modes outdoors of REDSEC.Fixed a mini map difficulty the place empty automobile icons didn’t transition accurately right into a pleasant automobile icon when getting into a automobile.Fixed a uncommon difficulty the place goal icons might disappear when redeploying.Fixed a problem the place a teammate’s armour briefly appeared as soft-armour color when their armour broke, inflicting a momentary incorrect visible.Fixed a problem the place camos within the Challenges part didn’t present their title or class.Fixed a problem the place hints for “Re-Enter” and “Deploy” had been displayed within the fallacious order when utilizing a controller with the EOD Bot.Fixed a problem the place killcards didn’t all the time seem when gamers had been killed inside automobiles.Fixed a problem the place loading display fight zone descriptions didn’t replace accurately primarily based on the lively sport mode.Fixed a problem the place loading display fight zone descriptions had been incorrect for Sabotage on Eastwood.Fixed a problem the place loading display fight zone textual content displayed incorrectly on Sabotage throughout all maps.Fixed a problem the place Store affords didn’t scroll accurately when fast-scrolling alongside the identical row.Fixed a problem the place the deploy digital camera might seem incorrectly rotated when spectating a soldier or automobile.Fixed a problem the place the totally different painted states of the LTLM II Portable Laser Designator weren’t accurately represented by the devices HUD warning label.Fixed a problem the place the Helicopter HUD would disappear when the colour was set to black within the settings.Fixed a problem the place the LMR27 and ES 5.7 attachment lists weren’t sorted accurately.Fixed a problem the place the LWCMS Portable Mortar icon had visible inconsistencies between the large map and the minimap.Fixed a problem the place the Traverse Mark 2 displayed duplicate LMG textual content within the second seat, regardless of having just one mounted weapon.Fixed a problem the place the automobile 3D preview didn’t replace when switching loadout presets.Fixed a problem the place zooming in on the large map would generally end in a black display.Fixed points that prevented Resupply Station icons from showing on the large map as supposed.Improved Commorose behaviour by correcting the request distances for “Need Repair” and “Need Pick Up”.Improved picture cropping to raised align art work within the Battle Pass buy screens.Improved ping behaviour on pleasant troopers, revive requests, and stationary weapons.Improved the textual content used to explain unlock circumstances for Bonus Mission for higher readability.Reduced man down icons to solely present the 2 closest downed workforce mates.Removed the power to cycle between courses on the deploy display utilizing Q and E to stop unintended class modifications earlier than spawning.Snap Zoom (Aim Assist) has been clarified within the menu: this feature is just accessible in Single Player and Portal modes, not in Multiplayer.Squad and pleasant in-world nametags now blink when the participant regains well being or receives ammunition.Stationary weapons now not present pickup supplier icons when a participant is requesting to be picked up.Unlocked cosmetics now seem above locked ones in choice lists.Updated back-navigation logic so consoles can now not again out far sufficient to set off the quit-game popup unintentionally.Updated the countermeasure trace to solely show when a weapon lock-on state makes the immediate related.Updated the lock-on warning conduct in order that lock-on alerts can take precedence over painted labels when applicable, guaranteeing threats are extra noticeable.Updated the Saints Quarter loading display to show appropriate fight zone textual content.Updated underbarrel launchers so the proper kind icons seem within the HUD.SettingsFixed a bug the place altering the “Command Console” possibility wouldn’t apply till the sport was restarted.Fixed a problem the place navigating again from the Options menu might behave incorrectly when accessed by Pause Menu.Fixed a problem the place the “Edit Controller Schemes” menu title might disappear in Options.Fixed a problem the place automobile goal sensitivity displayed an incorrect worth within the automobile management settings.Fixed a problem with choices sliders “stepping” performance being damaged and never permitting gamers to step by decimals.Improved the “Dynamic” response curve possibility for controller stick aiming to raised match participant expectations and participant suggestions.The vary for Infantry and Vehicle mouse sensitivity choices are actually doubled and may go twice as excessive.Single PlayerFixed a problem the place the out-of-bounds timer didn’t accurately account for participant loss of life or Mandown state in Single Player.AudioAdded new vehicle-specific hostile kind identifiers for extra correct callouts.Added safeguards so background environmental soldier audio now not triggers throughout moments with no fight.Adjusted the stability of the bootflow emblem music and sound results.Fixed an audio difficulty that occurred when crawling whereas aiming down sights.Fixed a problem that brought on health-replenishing audio to play a number of occasions.Fixed a problem the place background environmental soldier audio wasn’t affected by the voice over quantity slider.Fixed a problem the place end-of-round music would generally not play, or play the wrong observe.Fixed a problem the place gamers might expertise a caught “Low Health” audio cue after remaining at low well being for 30 seconds in modes with out well being regeneration.Fixed a problem the place round-start music might play earlier than the spherical truly started.Fixed a problem the place Supply Crate sound results might repeatedly set off on downed troopers.Fixed a problem the place the “Advance to Next Sector” audio cue performed “Out-of-Bounds” sound impact.Fixed a problem the place the wrong nearby-friendly voice over line would play when a mortar shell landed beside the participant.Fixed a problem the place the correct sound impact didn’t play when performing a fight dive.Fixed a problem the place the Rorsch Mk-2 SMRW Rail Gun’s cost loop sound results didn’t play accurately.Fixed a problem the place automobile prop-fuse fireplace results had been lacking their supposed audio.Fixed lacking audio when performing weapon inspections.Optimized reminiscence dealing with and improved prioritization for many in-game sounds, lowering circumstances the place necessary audio, comparable to automobiles or footsteps, generally didn’t play.Partially mounted a problem the place automobile audio might cease functioning throughout dwell gameplay as a result of suspected memory-related points.FootstepsBalanced enemy-specific layers for clearer fabric and kit cues.Further lowered or eliminated the momentary dampening of enemy motion audio triggered by harm, low-health states, sport notifications, or occlusion results.Improved distance-based acoustics for clearer separation between shut, mid, and much ranges.Improved distant world reflections to raised convey area and positioning.Increased enemy motion audio at distance for larger readability.Increased total enemy motion quantity, with a further increase when an enemy is behind the participant.Reduced how closely sneaking stances (crouch strolling, crawling) decrease enemy motion audio.Reduced how a lot the “Spec-Op” trait lowers footstep audio when sneaking.Reduced scuff and scrape audio from motion in opposition to partitions and floor.Reduced self and pleasant footstep quantity in Wartapes, Wartapes VAL, and REDSEC.Refactored footstep triggers to be extra dependable throughout totally different speeds and stances.Removed limitations on the utmost variety of close-range enemy audio sources.Small balancing tweaks to footsteps on totally different supplies for outliers, comparable to gradual velocity on gravel and totally different instructions (up, down, sideways) on wood stairs.PortalFixed a problem the place AI squadmates in Portal didn’t show class identifiers on the insertion display.Fixed a problem the place mod.PlaySound() and mod.PlayVO() accepted any object kind as enter. These features now accurately require sound results and voice over object sorts respectively. While present syntax stays unchanged, any TypeScript code that explicitly references generic object sorts will now must specify mod.SFX or mod.VO as applicable.Fixed a problem the place mod.PlayVO() all the time performed the voiceover for the Alpha flag, whatever the flag specified by the script.SDK Assets for MainStreet, ClubHouse, and Marina have been corrected to solely use related belongings.AIAI bots can now reply to ammo, therapeutic, and pickup requests.Fixed a problem that brought on AI repairing pleasant automobiles to be much less responsive than supposed.Fixed circumstances the place AI tried to take cowl in ways in which left them static or unresponsive.Bots will now accurately transfer towards locked targets in King of the Hill.Fixed cases the place AI troopers might take too lengthy to discover a legitimate path to their goal, inflicting them to stay stationary.Improved AI responsiveness when performing revives.Improved AI revive logic and motion to make their actions extra constant and dependable.RedsecPlayerFixed a uncommon difficulty the place a Second Chance respawn might place gamers over 1,000 metres within the air.Fixed a problem the place incorrect mouse sensitivity was utilized to the MH-47’s third-person digital camera throughout insertion.Fixed a problem the place gamers might be kicked for inactivity whereas spectating.Fixed a problem the place gamers couldn’t declare a second customized weapon dropped as a mission reward.Fixed a problem the place takedown prompts didn’t seem persistently when approaching enemies from behind.Fixed a problem the place the fallacious animation would play when switching from a call-in grenade to a unique weapon.Fixed a problem the place weapon swap animations broke after switching away from the Resupply Drop Call-In.Triggering a redeploy tower or beacon now disables or destroys every other lively tower or beacon for a similar workforce.GauntletFixed a problem the place mission objects wouldn’t drop if the service disconnected.VehiclesFixed a problem the place tanks and ambulances can be clipping by one another.Fixed a problem the place automobile containers might sometimes be empty after being opened.WeaponsAdjusted harm for the Rorsch Mk-2 SMRW Rail Gun in opposition to totally armored troopers. Headshots now kill the opponent on one shot whereas a bodyshot will depart the opponent with 10 HP.GadgetsFixed a problem with incorrect textures on the projectile deployed by the XFGM-6D Recon DroneFixed a problem the place the XFGM-6D Recon Drone’s altitude unintentionally decreased because the match went on.Call-InsFixed a problem the place Smoke Cover couldn’t be activated throughout the late phases of a match.The UAV now totally explodes on impression when shot down.MapFixed a problem the place a Razer keyboard lightning occasion didn’t set off when interacting with antennas on the “Signal Hack” mission.Battle RoyaleImproved loot field placement throughout the map for extra dependable accessibility.GauntletFixed a problem the place M-COMs in Wreckage wouldn’t reactivate after being destroyed.UI & HUDFixed a problem the place the armor bar of your workforce mates had been exhibiting regardless that they had been at full capability.Battle RoyaleAdded clearer distinction between participant and squad member stock requests.Added improve notifications to the loot feed when a weapon is improved.Fixed a problem the place ping icons of lootable automobiles would disappear from the mini map when the gamers get greater than 25m away from them.Fixed a problem the place the Tank Hunter mission UI might stay lively if the focused squad destroyed its personal tank.Updated the art work for mission rewards to mirror new keycard modifications.GauntletAdded appropriate interplay prompts for counter-mission groups when defusing explosives in Wreckage.Fixed a problem the place the scoreboard was sorted by deaths as a substitute of rating.Fixed a problem the place the Loadout display overlay might incorrectly seem over the Gauntlet Mission Briefing on Aftermath.Fixed team-ownership colors for M-COMs in Wreckage missions.AudioFixed a problem the place subtitles wouldn’t seem accurately throughout insertion.Fixed lacking UI audio when unlocking the primary Field Upgrade.Increased the quantity of armour-break audio for each incoming and outgoing hits.
