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    CoD: Warzone And MW2 Patch Notes Detail Major Weapon Balancing, Including Nerf For Shotguns

    A brand new replace arrived to Modern Warfare 2 and Warzone to make some weapon balancing changes throughout Call of Duty’s The Haunting occasion. The patch notes embody modifications that particularly have an effect on weapons in multiplayer, whereas others will influence Warzone and DMZ solely. Here’s all the pieces that modified with the October 23 replace.On the multiplayer aspect, two widespread submachine weapons are nerfed. The Vasznev-9k obtained a discount to close-range injury, and the ISO 9mm has decreased far injury vary. Previously underpowered submachine weapons are actually buffed, with the Fennec and the BAS-P each having a rise to mid-damage vary.

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    Now Playing: Modern Warfare II & Warzone – Official “The Haunting” Event Gameplay Trailer

    Season 6’s TR-76 Geist appears to be like closely nerfed with a discount to close-range injury, in addition to decreased arm, leg, and torso location injury. While the patch notes particulars a number of decreases, it does point out a rise to the gun’s long-range injury quantity. Additionally, the Kastov 762 and M4 assault rifles each obtained a rise to close-range injury.Two overpowered shotguns are nerfed. A injury discount hits the Lockwood 300 for the Maelstrom Dual Trigger attachment, 12 gauge ammo, and the Dragon’s breath rounds, whereas additionally affecting the Bryson 900’s 12 gauge ammo and Dragon’s Breath rounds.On the Warzone aspect, the favored Kastov 762 and TR-76 Geist assault rifles are nerfed. The Kastov 762 has decreases to close-mid injury, in addition to decreased head, neck, and higher torso handle multipliers. The TR-Geist has decreases to close-range injury, close-mid injury, mid injury, in addition to a discount to go and limb injury multipliers.A significant nerf hits the Lockwood 300, however this solely impacts the Maelstrom Dual Trigger and 12 gauge ammo, with a discount to close-range injury, close-mid injury, mid injury, mid injury vary, and mid-far injury vary.The replace contains varied bug fixes for The Haunting occasion, together with an adjustment for when the Butcher may seem frozen if killed throughout an execution animation. It additionally corrects a difficulty the place gamers may get caught underneath the ship close to Sawah Village within the nighttime model of Al Mazrah.The full patch notes could be discovered beneath, as shared by Activision.The Haunting is dwell in Modern Warfare 2 and Warzone till November 6. Make certain to examine our guides for getting full rewards within the Soul Capture occasion and Operation Nightmare.GLOBALWEAPONSThe following Weapon stability modifications are solely mirrored in Modern Warfare II» Submachine Guns «Minibak Reduced shut injury varyReduced shut vary injury quantityVasznev-9k Reduced shut injury rangeLachmann Shroud Reduced mid and much injury rangePDSW 528 Increased mid injury varyFennec Increased mid injury rangeBAS-P Increased mid injury rage» Assault Rifles «TR-76 Geist Reduced shut injury varyReduced shut vary injury quantityReduced arm, leg, and torso location injuryIncreased lengthy vary injury quantityKastov 762 Increase shut injury varyKastov-74u Reduced shut injury varyIncreased lengthy vary injury quantityReduced leg location damageTAQ 56 Reduced shut injury rangeFR Avancer Increased shut injury varyIncreased mid and lengthy vary injury amountM16 Increased mid injury rangeTempus Razorback Increased shut injury varyIncreased mid and lengthy vary injury amountM4 Increased shut injury rangeLachmann 556 Increased shut and mid injury vary» Battle Rifles «Cronen Squall Increased mid injury rangeFTac Recon Increased shut injury vary» Shotguns «Lockwood 300 Maelstrom Dual Trigger with 12 Guage and Dragon’s breath ammunition Bryson 900 12 gauge and Dragon’s Breath ammunition Expedite 12 Increased close-mid injury rangeKV Broadside 12 Gauge ammunition Increased shut injury vary Dragon’s Breath ammunition» Marksman Rifles «SPR-208 Increased mid injury vary» Light Machine Guns «RAAL MG Increased mid to far injury rangeBUG FIXESFixed a difficulty stopping splitscreen from functioning appropriatelyFixed a difficulty the place a crash may happen when beginning The Haunting content material from the Co-op mission foyerFixed a difficulty the place exiting to the Title display screen and reentering the Main Menu causes the Soul counter to show “0 Souls”Fixed a difficulty the place the Raining Death Blueprint had a placeholder picture on the fight element widgetFixed a difficulty the place an incorrect sound performs when navigating the Soul Capture rewards menuFixed a difficulty the place the Chainsaw preview picture would present the Pickaxe when on the bottomFixed a difficulty that would trigger the purple indicator above enemy Operators to not show on some evening MapsFixed a difficulty the place the Skeletor Operator’s employees was not aligned with palms within the Operator choose menuWARZONEWEAPONSThe following Weapon stability modifications are solely mirrored in Warzone» Assault Rifles «Kastov 762 Close-mid Damage decreasedHead Damage Multiplier decreasedNeck Damage Multiplier decreasedUpper Torso Damage Multiplier decreasedLachmann-556 Head Damage Multiplier increasedTR-76 Geist Close Damage decreasedClose-mid Damage decreasedMid Damage decreasedHead Damage Multiplier decreasedLimb Damage Multipliers decreasedM13B Close Damage decreasedHead Damage Multiplier increasedNeck Damage Multiplier decreasedTorso Damage Multipliers decreasedM4 Close-mid Damage Range increasedAttachmentsLockwood 300 Maelstrom Dual Trigger 12 Gauge Shell Close Damage Range decreasedClose-mid Damage Range decreasedMid Damage decreasedMid Damage Range decreasedMid-far Damage Range decreased12 Gauge Dragon’s Breath Close Damage Range decreasedClose-mid Damage decreasedClose-mid Damage Range decreased12 Gauge Slug Close-mid Damage decreasedBUG FIXESFixed a difficulty that would trigger character mannequin arms to misalign when switching seats whereas leaning out of a automobileFixed a difficulty the place Players may get hold of an unintentional Juggernaut Killstreak from the UFO on Al Mazrah (Night)Fixed a difficulty the place the Tiara icon would comply with the Player as an alternative of the merchandise in DMZ on Al Mazrah (Night)Fixed a difficulty the place the Player was in a position to make use of a weapon whereas carrying a hostage in DMZFixed a difficulty the place a placeholder picture may present within the thumbnail for Rotation Battle Royale SolosFixed a uncommon crash that would happen when accessing the DMZ menuFixed a difficulty the place the Swamp Monster wouldn’t retreat as supposed on Al Mazrah (Night)Fixed a difficulty the place unintentional numeric textual content can show on-screen in Al Mazrah (Night)Fixed a difficulty the place The Butcher may seem frozen when killed throughout an execution animationFixed a difficulty the place the Player may get caught underneath the ship close to Sawah Village in Al Mazrah (Night)Fixed a difficulty the place the Player could possibly be kicked from the match in the event that they crossed the Ghost Train portal whereas being affected by a Shock Stick with an automated weapon geared up on Al Mazrah (Night)Fixed an exploit the place Players may duplicate weapons utilizing a Workbench in DMZFixed a difficulty the place the Player may use NVGs with out having them of their stock in DMZ on Al Mazrah (Night)Fixed a difficulty the place ghosts couldn’t be killed by sniper rifles on Al Mazrah (Night)Fixed a difficulty the place Foresight Killstreak drop was a UFO boss reward

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