Destiny 2 is parting methods with uncommon engrams as of right now. Announced by developer Bungie in hotfix 188.8.131.52, gamers who’ve reached the smooth gear cap within the game–currently 1530 energy level–will now not obtain blue engrams. Instead, they’re going to obtain the “equivalent Glimmer amount” as a drop.If you jumped into Destiny 2 proper after the patch and you are still seeing blue engrams, do not fret. The developer tweeted that this specific replace is rolling out later within the day, and to regulate the @BungieAssist account for updates. At the time of publication, the background upkeep for the sport has been prolonged by 4 hours, and is predicted to finish later right now, January 24, at 2 PM PT / 5 PM ET.
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This change is one among many forward of the discharge of Lightfall subsequent month. The Gunsmith fame positive aspects are being bumped by 25% to compensate for the dearth of blue engrams. In addition, Bungie has not too long ago shared that the group is planning on nerfing Resilience, as a part of a serious overhaul to Destiny 2’s mod system, in addition to the introduction of loadouts.For now, you could find the total patch notes of hotfix 184.108.40.206 beneath:ACTIVITIESSEASONALHeist Battleground Fixed a difficulty the place Shadebinder Warlocks couldn’t shoot Stasis projectiles throughout their Super.Legend issue now grants development towards varied Triumphs and Challenges.Year-5 Seasonal ritual actions now rely towards ritual progress of all Season Pass Exotic catalyst quests.Fixed a difficulty the place the Ritual of the Season Triumph progressed with Heavy Grenade Launchers as an alternative of Pulse Rifles.CRUCIBLERumble: Restored as a sport mode and faraway from the weekly rotation.Showdown: Fixed a difficulty the place revives the place not correctly displayed on the scoreboard.GAMBITIncreased fame positive aspects by over 50%.GAMEPLAY AND INVESTMENTARMORCitan’s Ramparts: Increased the cooldown of the Barricade means whereas Citan’s Ramparts are outfitted by 70%.Increased the quantity of harm gamers deal to a Citan’s Barricade by 25%.Developer notice: This change ought to lower how typically one sees a Citan’s Barricade in PvP, in addition to add extra alternatives for efficient counterplay.WEAPONSGENERALAdjusted Deep Stone Crypt raid encounter rewards to favor Deepsight weapons that haven’t had their patterns absolutely unlocked. Updated Deep Stone Crypt’s Commemoration Machine Gun to correctly enable Rapid Hit and High-Impact Reserves as crafting choices, in addition to Feeding Frenzy and Under Pressure. This contains crafting help for the improved variations of those perks.Fixed a difficulty the place Tripwire Canary was not displaying the proper draw time stat within the UI.WEAPON ARCHETYPESSubmachine Gun General Increased harm and intention help falloff begin at 0 vary by ~30%.Reduced harm and intention help falloff begin at 100 vary by ~10%.Adaptive Increased crucial hit multiplier from 1.44 to 1.5.Crit harm goes from 16.2 to 16.9.Precision Increased Forensic Nightmare’s zoom from 13 to 14.Pulse Rifle General Reduced intention help falloff begin at 100 vary by ~10%.Reduced harm falloff begin at 100 vary by ~5%.Increased recoil by 20% on mouse and keyboard onlyLightweight Reduced BXR-55 Battler zoom from 20 to 18.Sidearm General Reduced the Season 18 intention help falloff distance buff from 30% to 20%.AIRBORNE EFFECTIVENESSPrimary weapons Aim Assist Reduced all extra main weapon auto-aim (bullet bend) penalties by ~60% at 0 AE (i.e., lowered penalty from 1.2 levels to 0.5 levels) for each mouse and keyboard in addition to controller.Increased the precision angle (how far off track you might be and nonetheless have auto-aim make it easier to land a headshot as an alternative of a physique shot) by 50% at 100 AE. Changed the curve to be exponential, so you will get extra profit at excessive AE for each mouse and keyboard and controller.Removed all extra Primary weapon magnetism (reticle friction) penalties, and at 60 to 100 AE you get a magnetism bonus in comparison with pre-AE (0.5 levels at 100 AE) for controller solely.Reduced accuracy penalty for all Primary weapons. At 10 AE they’re now as correct as if they’d an Icarus Grip mod slotted earlier than Season 17. (Previously they reached this stage of accuracy at 30 AE.)Approximate discount in penalty: Hand Cannon, Sidearm: 60%.Auto Rifle, Scout Rifle, Pulse Rifle, Submachine Gun: 20%.Bow: 30%.Special weapons Sniper Rifles and Slug Shotguns Reduced base airborne accuracy penalty by 50%.Pellet Shotguns Fully eliminated airborne accuracy penalty.Airborne unfold angle penalty remains to be current.EXOTICSDead Messenger Reduced splash harm in opposition to gamers from waves by 35%.Dead Man’s Tale Removed the harm penalty for 5 stacks of Cranial Spike.Reduced hip fireplace and airborne intention help cone angles by 25% on mouse and keyboard.Reduced hip fireplace cone angle bonus scaling from 20% to 5%.Reduced hip fireplace precision intention cone angle from 3 levels to 0.8 levels.Reduced hip fireplace auto-aim falloff scalar from 1.5 to 1.1.PERKSReversal of Fortune now triggers on two misses inside 6s.Fixed a difficulty the place the Perfect Float perk may trigger the Frenzy perk to activate prematurely.ABILITIESIncreased the bottom cooldown time of the next class skills by ~20%: Towering Barricade base cooldown elevated from 40s to 48s.Rally Barricade base cooldown elevated from 32s to 38s.Thruster base cooldown elevated from 30s to 36s.Marksman’s Dodge base cooldown elevated from 29s to 34s.Gambler’s Dodge base cooldown elevated from 38s to 46s.Touch of Thunder – Storm Grenade: Roaming Storm lightning strike harm lowered from 40 to 30.Added a 0.24s delay on Roaming Storm creation after the first grenade detonation.Travel pace now begins at 1.5 meters/second and ramps up over 1.3s to a most pace of 3 meters/second. It beforehand was a flat 3.5 meters/second always.Tracking search vary now will increase in measurement over 2s after creation, somewhat than beginning at full measurement.Removed weapon stability, incoming flinch, and Shotgun pellet unfold angle penalties utilized to the participant whereas sliding.POWER AND PROGRESSIONRare (blue) engrams now not drop after reaching the smooth gear cap. Equivalent Glimmer quantity will likely be rewarded as an alternative. This replace will likely be rolling out later right now. Keep an eye fixed out on @BungieAssist for when it is reside.VENDORSGunsmith fame positive aspects elevated by 25% to compensate for the dearth of Rare engrams.BOUNTIES AND PURSUITSThe Exotic Catalyst Quest Boost now applies to all earlier Season Pass Exotic weapon catalysts.Season of the Haunted’s gear Triumphs “Shape Opulent Weapons” and “Nightmares Take Shape” will now accurately monitor weapon shaping. If you formed one among these weapons and didn’t full the target for it, you possibly can reshape the weapon with no modifications (and thus no price) to advance the target.Step seven of the Revision Zero quest “The Hidden Shape” will now accurately monitor weapon shaping. Like the aforementioned Triumph, you possibly can reshape Revision Zero with no modifications to advance this goal.Adjusted the sample necessities of the “Report: Reverse-Lure” Exotic Glaive quest. Recipe now only requires one portion of the required Wellspring weapons’ pattern. Additionally, the first daily drop of a Wellspring weapon will have Deepsight.Once unlocked on a character, each class’s respective Exotic Glaive recipe will be available for purchase on the Evidence Board.Step four of The Witch Queen quest “Report: Relic-Data” now tracks weapon shaping. The requirements for reshaping a weapon with enhanced perks have been temporarily removed.Reshaping any weapon will complete this objective, regardless of whether the weapon has been upgraded with enhanced perks or not.Step six of The Witch Queen quest “Reshaping the Enigma” will now track weapon shaping. Like the “Relic-Data” quest, the Enigma quest step has had the improved perks requirement quickly eliminated.Reshaping The Enigma will progress this step whatever the existence of enhanced perks on the weapon.UI & UXFixed a difficulty the place the Glorious Seal icon was inconsistent with different Seals.
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