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    Doom Eternal Patch 6.66 Revision Adds New Accessibility Features

    After dropping the main replace 6.66 final 12 months in time for Halloween, Doom Eternal is continuous with smaller updates, this time concentrating on accessibility and quality-of-life. The new replace is the second revision for model 6.66, and provides each text-to-speech and speech-to-text capabilities, in addition to a brand new distinction filter.With quite a lot of new choices being added, the accessibility menu will pop up the primary time gamers load into Doom Eternal after putting in Update 6.66 Rev 2, prompting them to verify their present settings.

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    Now Playing: DOOM Eternal Horde Mode Official Trailer

    The newly added choices embrace a text-to-speech mode that can convert textual content entered into the participant chat right into a synthesized voice. Players have quite a lot of choices to choose from with regards to the voice profile, and may verify all of them out within the accessibility menu. Messages despatched with text-to-speech might be audible to all gamers whereas in Battlemode 2.0 lobbies, however throughout matches will solely be audible to Demon teammates. Incoming text-to-speech can also be out there, permitting incoming participant messages to be learn out in a simulated voice.Doom Eternal has additionally added this characteristic the opposite means, permitting customers to ship messages within the chat window utilizing speech-to-text. When a participant is sending messages utilizing speech-to-text, they may seem yellow within the chat window, and can solely be seen to Demon teammates. Players can even choose to activate Chat Translation, which can robotically translate messages on supply if the receiving participant has their system set to a distinct language.The different new accessibility characteristic is the distinction filter, which permits gamers to regulate the pace at which the display brightness can change. This characteristic, when turned on, may be extremely personalized, with the menu permitting gamers to tweak sliders primarily based on each “Per-pixel Brightness Velocity” and “Fullscreen Brightness Velocity.”The patch additionally consists of quite a lot of different high quality of life adjustments, which may be learn within the patch notes under. Switch gamers should wait slightly longer for the brand new replace, with Update 6.66 Rev 2 arriving for that platform “at a later date.”New Accessibility FeaturesText-to-Speech (Chat)There are a number of speech profiles to select from. You can cycle by means of the speech profile picks to audition them earlier than choosing oneThe outgoing textual content message will seem yellow within the chat window when it has been transformed to speechText-to-Speech conversions are despatched in the identical language they’re created withConverted textual content chat messages are audible to all gamers in BATTLEMODE 2.0 lobbies and solely audible to Demon teammates throughout matchesSpeech-to-Text (Chat)Incoming Speech-to-Text messages seem yellow within the BATTLEMODE 2.0 foyer chat window and are solely seen to Demon teammates throughout matchesUnless Chat Translation is enabled, Speech-to-Text chat messages are delivered within the authentic languageIncoming Text to SpeechPermits a simulated voice to learn aloud textual content chat messages incoming from the opposite playersOutgoing Text to SpeechPermits a simulated voice to learn aloud the participant’s outgoing textual content chat to the opposite gamersChat TranslationWhen enabled, incoming textual content chat messages are translated into the identical language the receiving participant’s system is ready to. This performance applies to plain and Speech-to-Text incoming textual content chat messagesContrast FilterThis choice reduces the pace at which display brightness can change throughout the sport. It may be fine-tuned with the next sliders when enabled:Per-pixel Brightness Velocity: Limits how quickly the brightness of every pixel can change, reminiscent of throughout explosions or intense fight sequencesFullscreen Brightness Velocity: Limits how shortly the common brightness can change for the entire display when it adjustments rapidlyUI Text Contrast UpdatesSome Menu UI parts have been altered to enhance readabilityAdditional Quality of Life Improvements for All PlatformsGeneral GameplayThe Combat Shotgun Full Auto mod wind down animation can now be interrupted by melee inputCampaignA tutorial pop-up with fight ideas will now seem should you die whereas preventing a Marauder (this solely occurs as soon as per save sport)Cacodemon motion pace has been diminished on I’m Too Young to Die and Hurt Me Plenty problemHorde ModeAdded a notification impact when attaining a brand new Medal on the Horde Score HUD aspect (see above)Added choice to cover the HUD in Horde Mode (see ON/OFF under)Shortened period of end-of-round sequenceBalance Changes for All PlatformsSLAYERArmor gained has been diminished when flame belching a participant demon from 30 to 10REVENANTReduced the cooldown between Dashes from 250ms to 50msRefuel of Jet Pack now happens after utilizing Rocket BarrageARCHVILEIncreased Lake of Fire radius by 30%Increased Lake of Fire injury from 6 injury per tick to 10 injury per tickReduced Lake of Fire period from 5 seconds to 2 secondsSlightly elevated the Lake of Fire’s vertical dimensionIncreased injury of Fireball with Fire Specialist improve from 27 to 32Chat WidgetWe up to date the Online Chat Window to now be accessible from the HUD when in a BATTLEMODE 2.0 match. It was beforehand required to pause the sport to entry the Chat Window inside a matchBalance Changes for Consoles OnlySLAYERSlayer Loss Forgiveness quantity has been elevated from 3 to 4Bug Fixes for All PlatformsGeneral GameplayFixed a bug through which finishing the Argentas Paladi milestone wouldn’t unlock the Sentinel Podium. Thanks to all people for his or her unimaginable endurance with this one!Resolved the difficulty the place the Ember Slayer’s flame results weren’t displaying appropriately in cinematicsCampaignDOOM EternalResolved a problem through which leaping vertically from a coffin wall on the similar time it drops would lead to residual phantom collision and fail to reset the coffin wallFixed a bug the place a DOOM Hunter might erroneously injury the Slayer whereas faltered inside melee varyThe Ancient Gods – Part OneResolved challenge through which the “Destroy the Father’s Life Sphere” mission goal and the Blood Swamps Codex entry would disappear after (Blood Swamps) mission resetThe Ancient Gods – Part TwoResolved a problem the place rising to Nightmare from a decrease problem after which finishing it incorrectly confirmed Nightmare because the Highest Difficulty Played within the Mission Select menuBATTLEMODE 2.0Fixed a problem the place the Codex entry wouldn’t unlock after finishing the tutorial for the playable Dread Knight DemonHorde ModeResolved bug the place the “DOOMguy in a Box” icon wouldn’t unlock upon finishing the “Reinvent the Weapon Wheel” milestoneFixed bug through which the Horde Round development map appeared white if enjoying with the Demon UI colour profile chosenFixed a problem through which “10,000 Points” would typically show as a substitute of “Difficulty Bonus” on the Total Score tab after finishing all of Horde ModeMaster LevelsDOOM EternalFixed a bug that by chance eliminated the Soul Sphere and the Crucible from the Mars Core Master Level in Classic ModeResolved challenge the place the Full Auto Combat Shotgun mod was not usable should you interrupt its pickup animation with the Plasma Rifle geared up within the Mars Core Master LevelThe Ancient Gods – Part TwoFixed a bug through which backing out of the higher cottage within the village entrance in World Spear Master Level after killing the Marauder would trigger non-functional demonic gates to linger and forestall enemies on the way in which to the cathedral from spawningBug Fix for PC SolelyFixed a crash that might happen when biking weapons within the ultimate room of the Marauder (playable Demon) tutorialBug Fix for PlayStation 5 SolelyHorde ModeFixed a bug through which the Arcade Slayer customization pores and skin wouldn’t seem on the intro and victory podiums in Horde ModeRecognized Issues for All PlatformsAccessibilitySpeech-to-Text transcription is just not supported throughout load screensColorblind settings solely apply to the User Interface – they don’t carry over into in-world sport elementsKnown Issues for PC OnlyBATTLEMODE 2.0Default key mapping to entry the Chat Window is just not constant in all menusGeneral GameplayAlt-Tabbing throughout load screens and menu transitions might trigger the sport to freeze. To keep away from this challenge, don’t Alt-Tab throughout load screens and menu transitionsKnown Issue for PlayStation 5 SolelyAccessibilitySpeech profiles are solely audible by means of the DualSense controller speakerAdditional Notes for PC SolelyUsers with above spec Intel GPUs can play DOOM Eternal with driver model 30.0.101.1325. Please contact Intel buyer assist to report and graphical anomalies

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