This week, From Software’s Elden Ring Nightreign is increasing with The Forsaken Hollows DLC, which provides two new playable characters, two further bosses, and a recent Shifting Earth occasion. But if you wish to play that DLC, then you definitely’ll want so as to add the brand new Nightreign Version 1.03 patch throughout PC and consoles.One of the first modifications on this patch is that the set off situations for Relic results have been broadened. The sport’s passive results have been elevated, which embody higher attacking energy when utilizing two-handed weapons or armaments, in addition to chain assaults, cost assaults, and bounce assaults.The Wrath of Gold incantation has been given an influence enhance, whereas lowering the price to gamers’ FP consumption. There are quite a lot of bug fixes on this patch as effectively, together with one which was teleporting gamers to the flawed space throughout the Augur invasion in the event that they had been performing a essential hit on the time. Under sure situations, gamers weren’t in a position to activate Sites of Grace or Churches, however the notes say the problem has been “mitigated.”If you need to unlock The Forsaken Hollows’ new characters and face the brand new bosses, take a look at GameSpot’s information to beginning the brand new DLC. The Forsaken Hollows will formally launch on December 4. You can discover the total patch notes for the brand new replace beneath.Elden Ring: Nightreign Patch Notes Version 1.03New optionsAdded assist for The Forsaken Hollows.If you personal the DLC The Forsaken Hollows, will probably be displayed within the decrease proper nook of the title display.Added a show of the at the moment geared up relics within the Character Selection menu.You can test the results of geared up relics by toggling the show.Added a characteristic to set names when registering Relics presets within the Relic Rites menu.Set names may be modified within the All Presets part.The order of presets for every character can now be modified within the All Presets part of the Relic Rites menu.In the Relic Rites menu, you possibly can change the order of presets (however not the order of the character themselves) within the All Relics part.Added Deep Large Scenic Flatstone to the Collector Signboard store.The map’s layer show can now be toggled within the Results menu.The relics geared up by every participant can now be displayed within the Results menu.Relics can solely be displayed for periods performed in model 1.02 or later.Players with a Personal Objective that requires defeating a selected goal whereas Reliving a Remembrance can now embark on Expeditions with gamers whose Personal Objective doesn’t require defeating a selected goal.Personal Objectives that don’t require destroying the goal will solely seem for one participant per Expedition.The flask rely will now be highlighted within the following conditions:When the flask rely is on the most capability,When an enemy-induced impact that influences the flask is triggered.The vertical place of the compass’ rune icon will now be displayed if the runes dropped upon loss of life are considerably above or beneath the participant character.You can now spotlight particular occasions that happen on a map layer that’s on a distinct degree from the character’s location within the map menu.Adjusted the Dormant Power choice display in order that the HP gauge and different UI parts stay seen whereas the display is displayed.Adjusted the weapon lineup in Limveld’s retailers.Added Fire Pots to the store stock contained in the Spirit Shetler.The target-lock on enemies which are behind when the tombstone summoned by Raider’s Ultimate Art seems now not will get launched.Balance ChangesIn basic, the set off situations of Relic results that set off with low HP, gear passive results, and particular results have been broadened.Changes to Passive Effects and Special EffectsAdded new Passive Effects:Improved Melee Attack PowerImproved Dash AttacksImproved Rolling AttacksIncreased the impact of the Passive Effect Improved Attack Power when Two-Handing.Increased the impact of the Passive Effect Attack Up when Wielding Two Armaments.Increased the impact of the Passive Effect Improved Chain Attack Finishers.Increased the impact of the Passive Effect Improved Charge Attacks.Increased the impact of the Passive Effect Improved Jump Attacks.Increased the impact of the Passive Effect Improved Guard Counters.Increased the impact of the Passive Effect Improved Skill Attack Power.Increased the impact of the Passive Effect Physical Attack Up.Broadened the set off situations and decreased the effectiveness of the Passive Effect Improved Damage Negation at Low HP.Broadened the set off situations and decreased the effectiveness of the Talisman Blue-Feathered Branchsword.Changes to Relic EffectsIncreased the impact of Physical Attack Up.Increased the impact of Improved Initial Standard Attack.Increased the impact of Improved Critical Hits.Increased the impact of Improved Guard Counters.Increased the impact of Improved XXX Damage (excluding bow weapon sorts).Increased the impact of Improved Attack Power with 3+ XX Equipped (excluding bow weapon sorts).Broadened the set off situations and decreased the effectiveness of Improved Damage Negation at Low HP.Other ChangesReduced the FP consumption and elevated the ability of the Wrath of Gold Incantation.Bug Fixes & enhancementsFixed a bug within the Augur invasion occasion the place the character wouldn’t be correctly teleported to the battle space in opposition to Augur if the participant was performing a essential hit on the time of the teleportation set off.Mitigated a difficulty the place Sites of Grace or Churches wouldn’t activate and Leveling Up and Adding Charges to Flask couldn’t be carried out below some situations.Fixed a bug the place the vary of Night’s Tide differed from different gamers upon rejoining a session below some situations.Fixed a bug the place Hammer weapons with the Prayerful Strike talent wouldn’t seem.Fixed a bug the place results that heal or improve allies didn’t apply to characters dodging or performing their Ultimate Art.Fixed a difficulty the place the weak factors created by Ironeye’s talent Marking would seem for some gamers and never others below some situations.Fixed a bug the place Raider’s Retaliate talent can be canceled and the character would flinch when receiving some enemy assaults that deal no harm whereas the talent was lively.Fixed a bug the place affinity residues spawned by Recluse’s Elemental Defense passive capability wouldn’t seem when hit by some enemy assaults.Fixed a bug the place Stagger harm was not utilized when parrying some enemy assaults with Executor.Fixed a bug the place the vary of rolls to dodge some enemies’ darkness-imbued assaults was totally different than supposed.Fixed a bug in Depths Relics the place the impact Greenspill Crystal Tear in possession at begin of expedition didn’t seem.Fixed a bug within the expedition menu the place the gauge indicating the Deep of Night score was not displayed when performing Reduce Depth, ensuing within the subsequent gauge not reflecting the speed accurately.Fixed a bug within the Relic Rites menu the place the icon indicating placement in different Vessels was not displayed accurately.Fixed a bug within the Dormant Power choice display the place the UI indicating rarity was not displayed on gear and merchandise icons.Fixed a difficulty the place sorting by FP Consumption within the Sparring Equipment menu and Visual Codex menu of the Sparring Grounds, when displaying the record of Sorceries and Incantations, didn’t work accurately.Fixed a bug within the Results menu and Victor’s Record menu the place the attributes added by Relics to every character’s weapons throughout an Expedition weren’t accurately mirrored.Fixed a bug within the Results menu the place the particular results held by different gamers weren’t recorded past a sure quantity.Fixed a difficulty the place, if a session was disbanded instantly after a participant left, the message on the title display confirming the return to that session would hold showing even after choosing OK.Fixed some graphical rendering points.Fixed a difficulty the place some sound results didn’t play accurately.Corrected some textual content.Made a number of different efficiency enhancements and bug fixes.
