The Elder Scrolls IV: Oblivion Remastered added facial hair.Yes, the unique model of Oblivion didn’t have any scruff in sight. No beards within the character creator and never a single mustache might be discovered within the monumental province of Cyrodiil. Adding beards to a handful of NPCs all through the world does not change Oblivion’s core expertise. In truth, even with the facial hair and improved graphics, half of the characters I met throughout my journey nonetheless regarded unsettling. To some, this can be off-putting–especially when juxtaposed with the remaster’s in any other case astounding visuals–but for me, Oblivion is not Oblivion with out some actually uncomfortable character fashions. It’s all a part of that “charm” that sport director Todd Howard talked about within the reveal stream.The people at Virtuous appear to grasp that trademark Oblivion “charm,” too, as a result of the remaster retains the perfect of the Bethesda jank intact whereas gently remodeling a few of Oblivion’s extra dated mechanics. Purists will definitely discover issues to nitpick, and first-timers might scratch their heads at a number of the jank that was left in, however Oblivion Remastered appears like probably the most logical compromise. The visuals have been solely recreated to reap the benefits of Unreal Engine 5, however the characters nonetheless do not look fairly proper. The assault animations have been redone, however the fight remains to be usually unhealthy. The streamlined leveling mechanics retain the category system, however it’s a lot more durable to get soft-locked. The UI and menus have been consolidated and refreshed, however Oblivion’s iconic map display screen is similar to the unique. For probably the most half, Oblivion Remastered manages to stroll that skinny line of familiarity and freshness.The largest shock is its presentation. Oblivion Remastered seems to be beautiful. Virtuous and Bethesda Game Studios have taken benefit of Unreal Engine 5 and it’s indubitably probably the most technically spectacular sport Bethesda Game Studios has ever launched. The dynamic lighting, vibrant skyboxes, broader coloration palette, and hyper-realistic textures give the remaster that current-gen AAA sheen that gamers count on. These enhancements prolong to the character fashions as effectively, as NPCs are lavishly detailed. You can see the strands of hair on their freshly grown beards and the pores on their faces, however they’re nonetheless a bit uncanny. In most circumstances, the NPCs look even stranger once they open their mouths. There’s a weird disconnect between the hyper-realistic visuals and the bizarre faces and dated facial animations. The factor is, that awkwardness is a part of what makes Oblivion so particular, and there is loads of it on this remaster.A key a part of that awkwardness is the long-lasting voice performing, and, fortunately, Virtuous and BGS have opted to maintain many of the authentic voice work. Of course, Wes Johnson’s booming voice can nonetheless be heard in every single place, they usually even left in a number of the flubs that have been by no means lower from the unique sport. However, a handful of recent voice actors have been launched to re-record strains for various races. This is smart contemplating roughly eight individuals recorded strains for a whole bunch of characters, however I discover myself lacking the previous voice performing now and again. The beggars’ bizarre supply of, “Thank you, kind sir” has been redone and it feels… flawed. The awkward voice swap has grow to be canonical for me, and contemplating Virtuous left within the flubs however modified that could be a bit disappointing.As far as I can inform, many of the sound results are the identical as effectively. Flare and restoration sound almost similar, however they really feel a bit misplaced when paired with the brand new results and lighting tech. This is not a foul factor, however it feels bizarre to alter a lot of the presentation however depart these dated sound results intact.Virtuous appear to grasp that trademark Oblivion “charm” as a result of the remaster retains the perfect of the Bethesda jank intact whereas gently remodeling a few of Oblivion’s extra dated mechanicsAside from the presentation, Oblivion’s fight, third-person digital camera, and leveling system have acquired the largest reworks. New assault animations give melee fight a bit extra aptitude, the bow is way simpler to purpose, enemies react to hits as an alternative of simply grunting or growling, and the addition of a dash button provides extra maneuverability out and in of fights. All these tweaks work properly with the third-person digital camera choice. While third-person nonetheless is not the perfect approach to play Oblivion, the digital camera choice is significantly higher than within the authentic. This is all tied collectively by a revamped leveling system that is a bit extra forgiving to the informal participant.While these tweaks to the fight and leveling make Oblivion extra approachable, its moment-to-moment fight remains to be unhealthy. It lacks the impression and weight that different first-person, melee-centric video games have lengthy since found out. Most melee encounters boil all the way down to blocking and backpedaling in between swings whereas your opponent rushes you down. In 2006, this was forgivable given how bold Oblivion was, however it’s more durable to miss in 2025. This is barely offset by all of the instruments at your disposal and the extra versatile leveling system. When I bought uninterested in swinging my sword, I switched to my bow. When I bought uninterested in pelting my foes with arrows, I switched to my spells. When I bought uninterested in spells, I conjured up some skeletons to combat for me. It’s not a sublime answer, however on the very least it retains fight from getting stale.Despite its flaws, I’ve all the time most popular Oblivion’s leveling system to Skyrim’s. By selecting a category and specializing in sure abilities on the outset, I felt extra compelled to play into a particular position. My characters in Oblivion excelled at some issues and sucked at others, and that is simply the way it was. The key was to play into these strengths in an effort to stage up. The remaster nonetheless allows you to choose (or create) a category with a handful of main abilities that, when educated, considerably velocity up the leveling course of. Every talent that is not a significant talent can nonetheless be improved and issue into leveling. This means you are still inspired to develop a play fashion constructed round your class, however in case you resolve 10 hours in that you just need to choose up Illusion magic, there’s nothing stopping you from doing so. The remaster additionally retains a few of its weirder abilities and attributes like Athletics, which helps you to soar increased, and Speed, which merely will increase motion velocity. I invested lots in velocity out of curiosity and there is not any purpose to ever use the brand new dash button as a result of even with out sprinting my character seemingly strikes quicker than my horse. More importantly, these modifications make it a lot more durable to create a foul class and soft-lock your level–an concern I ceaselessly bumped into after I performed Oblivion as a child.Oblivion Remastered does have its fair proportion of bugs, however so far as Bethesda RPG’s go, it might be lots worse. I skilled one crash in the midst of 20 hours and have seen a handful of visible oddities, principally on the subject of the lighting–things like awkward reflections and peculiar shadows. Performance has been good on my 4080Ti, however there’s undoubtedly some body drops within the open world. Performance on the Steam Deck is tough regardless of the sport being Deck Verified. The visuals are muddy, the efficiency drops beneath 30fps typically, and it hitches usually. I’d not advocate taking part in on Steam Deck except that’s your solely choice.Gallery Remaking or remastering Oblivion is a peculiar endeavor. It’s a messy sport that–on paper–was outdone by The Elder Scrolls V: Skyrim in almost each conceivable manner. Skyrim’s fight is superior, its world is extra visually distinct, the dungeon design is extra targeted, the voice performing has some nuance to it, and, in fact, the characters look significantly better. However, had Bethesda Game Studios and Virtuous Studios rebuilt Oblivion from the bottom up with the intent of matching or exceeding Skyrim, they’d have missed the purpose. You cannot recapture or recreate the magic of Wes Johnson growling, “THEN PAY WITH YOUR BLOOD!” The Roxey Inn does not really feel like The Roxey Inn with no nonsensical cacophony of dialog the second you load by way of its doorways. Hell, I’d argue that Oblivion is not Oblivion with out its bizarre persuasion mechanic that I nonetheless do not totally perceive nearly 20 years later. These tough edges are what provides Oblivion character, and when these are sanded down, you are left with a relatively generic fantasy role-playing sport.There’s a YouTuber that goes by Bacon_ who’s been highlighting that Oblivion “charm” for almost a decade now. In most circumstances, their clips encapsulate everything of the Oblivion expertise in underneath 15 seconds. They have grow to be iconic. Over the previous few days, Bacon_ has been recreating these clips in Oblivion Remastered, and they’re simply as humorous and peculiar as I keep in mind. This could seem small, however I feel that claims lots concerning the reverence Virtuous has for Oblivion. Remastered recaptures simply sufficient of that allure to make it a worthy remaster of considered one of Bethesda Game Studios’ most beloved video games.