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    Everything new in Marvel Rivals Season 1.5 update

    Table of Contents

    Table of Contents

    Marvel Rivals Season 1.5 replace full patch notes

    All hero nerfs and buffs in Marvel Rivals Season 1.5

    Marvel Rivals has lastly launched its much-awaited Season 1.5 replace which completes the Fantastic Four household within the hero roster by including The Thing and Human Torch to the sport. Each new Marvel Rivals season shifts the sport’s meta considerably and this time it’s no completely different. NetEase has launched a number of new gameplay options and maps that gamers can dive proper into whereas battling it out for Victory.
    The story of Season 1 Eternal Night Falls continues on this mid-season replace which brings one other sequence of quests, missions, rewards, and aggressive ranks for gamers to unlock. While there’s rather a lot to unpack about the whole lot that’s arrived in Marvel Rivals, take a look at the complete patch notes and the hero changes alongside all nerfs and buffs beneath.
    Marvel Rivals Season 1.5 replace full patch notes
    New content material on all platforms
    NetEase Games
    The Thing and Human Torch are able to rock out and flame on! New Costumes for The Thing – Trench Coat and First Family, together with Human Torch – Negative Zone Gladiator and First Family have arrived.
    Alongside that, new maps and modes have additionally been added. Enter the brand new Convergence map – Empire of Eternal Night: Central Park. An further 0.5 seconds of grace time will likely be added on the finish of the time beyond regulation in all modes, optimizing conditions the place video games might finish abruptly (like when gamers can’t be detected attributable to sure hero skills or when by chance drift barely outdoors the legitimate vary).
    Furthermore, in Quick Mode, matchmaking for substitutes will now not happen when a fast match is about to finish. Regarding optimization, the loading velocity at the beginning of matches has been improved.
    A brand new season occasion Midnight Features II is right here. The first spherical of the season 1.5 Twitch Drops occasion is dwell! Players can earn the “Two-in-One” spray and Hela’s “Great Galaxy” emote. Also, keep tuned for a second spherical, anticipated to reach mid-season 1.5, that includes a brand-new costume reward! (Keep a watch on official bulletins for precise instances!)
    Players who buy the Luxury Battle Pass and redeem all its rewards can now convert any leftover Chrono Tokens for Units at a selected ratio.
    Coming to Ranked, Season 1 has been break up into S1.0 and S1.5, with S1.0 concluding on February 21, 2025, at 8:00 AM (UTC+0). Rewards together with the costume and Crest of Honors will likely be distributed accordingly. In S1.5, gamers will retain their ranks from the top of S1.0. Also, S1.5 Gold Rank costume rewards embody Invisible Woman – Blood Shield and Human Torch – Blood Blaze.
    New Crest of Honor rewards for S1.5 will characteristic distinct designs for Grandmaster, Celestial, Eternity, and Top 500. Finally, a “Hide Own Name (Competitive)” characteristic is now out there for gamers at Diamond III and above. Once activated, your true identification will likely be beneath wraps in the course of the loading display screen, hero choice, and the beginning of the match. Other gamers received’t have the ability to see your identify straight away! After a brief interval within the battle, your actual identify will pop again up.

    General updates

    Career System: Season statistics will now distinguish between S1.0 and S1.5, with the added means to filter Tournament information solely.
    Account Deletion: A brand new account deletion possibility has been added beneath Settings – Other, permitting gamers to provoke the account deletion course of.
    Inactivity Detection: AFK timers will pause in the course of the wait to respawn.
    Reticle Customization: All adjustments will now routinely add to server storage, stopping loss attributable to native points.
    Graphics and Settings: Optimized the brightness of some scene flooring when “Reflection Quality” is about to “Off.”
    Discord Binding Interface: Adjusted to generate an invite code solely upon clicking “Generate.”

    New content material on PC

    NVIDIA DLSS 4 is offered now, that includes DLSS Multi Frame Generation for GeForce RTX 50 Series GPU. DLSS Multi Frame Generation generates as much as three further frames per historically rendered body, offering even quicker efficiency for avid gamers.
    AMD Radeon Anti-Lag 2 is offered now, lowering the system latency (the time between consumer inputs and visible responses). It works finest in GPU-limited situations. (Anti-Lag 2 Requires AMD Radeon RX 5000 Series or newer GPU)
    Fixed AMD FSR3 Frame Generation body pacing for smoother expertise.

    New content material on Console

    Adjusted the “Model Detail” graphics setting tier for Xbox Series S to boost efficiency and stability.
    Improved focus navigation within the mail system for simpler content material administration.
    Optimized intention help vary and mechanics, making crosshair deceleration extra visually intuitive.

    NetEase Games
    Fixes and Optimizations

    Fixed a problem the place some UI prompts within the staff voice system would often delay or disappear.
    Resolved a uncommon challenge the place gamers couldn’t function after reporting a participant.
    Corrected a wide range of language and textual content points.
    Fixed terrain points that would trigger characters to change into caught or clip via odd areas.
    Resolved varied points together with floating damaged objects, collision errors, and so forth.
    Addressed a number of sound points on maps.
    Corrected a uncommon bug in Doom Match, that displayed a number of gamers in first place.
    Rectified a problem in Conquest mode the place, after reconnecting to a match, indicators, corresponding to KO Streaks wouldn’t be displayed.
    Fixed varied hero SFX points.
    Resolved a sequence of quirky pairing efficiency points between varied heroes.
    Spider-Man’s Wall Crawl Woes: Fixed a problem the place Spider-Man typically couldn’t use his skills whereas falling from the highest of a wall. The web-slinger can now strike with out a hitch—no extra sticky conditions!
    Hulk’s Banner Backtrack: Resolved a glitch the place Hulk couldn’t be detected by automobiles or mission areas throughout his transformation again to Bruce Banner. The massive man’s identification shift is now seamless!
    Doctor Strange’s Portal Precision: Fixed a bug the place Doctor Strange’s portals might get destroyed in the event that they intersected with damaged Recursive Destruction objects in the course of the rewind part in Empire of Eternal Night: Midtown. The Sorcerer Supreme’s portals are actually as dependable as his magic!
    Iron Fist’s Jumping Jack: Addressed an exploit that allowed Iron Fist to carry out speedy consecutive jumps beneath particular situations. The martial artist’s acrobatics are actually finely tuned!
    Loki’s Revival Riddle: Fixed a problem the place Loki would incorrectly point out he was out of Adam Warlock’s revival vary whereas reworking inside Adam Warlock’s final vary.
    Mister Fantastic’s Elasticity Error: Fixed an sudden interplay the place Mister Fantastic’s final bounce vary preview was affected by Cloak’s Phased state. The stretchy hero’s powers are actually again on observe!
    Captain America’s Unbound Shield: Corrected a problem the place throughout Captain America’s final, he couldn’t be surprised by Spider-Man’s final.
    Squirrel Girl’s Sonic Surprise: Resolved a sound challenge the place Squirrel Girl’s hit sound impact was often too sharp. Her acorns now land with an ideal pop!
    Venom’s Damage Dilemma: Fixed an issue the place Venom’s final typically didn’t deal injury. The symbiote’s ferocity is now totally unleashed!
    Mister Fantastic’s Elastic Aim Adjustment: Fixed a problem the place Mister Fantastic’s arm orientation typically didn’t align with the focusing on reticle when utilizing his skills. Now, the stretchy hero can hit the mark with precision—no extra twisted arms!
    Magneto’s Magnetic Misfire: Addressed a problem the place Magneto’s final might move via characters with out dealing injury attributable to discrepancies between collision fashions and visible results. The collision physique is now correctly optimized to higher go well with the visible presentation.
    Portal Peril Prevention: Fixed a problem the place if sure heroes have been eradicated by terrain after utilizing their skills to move via Doctor Strange’s portals, it might typically not depend as a KO for the Sorcerer Supreme. Now, each portal pitfall will likely be counted!
    Doctor Strange’s Visual Vanishing Act: Fixed an issue the place different gamers typically couldn’t see Doctor Strange’s final impact. The Eye of Agamotto will now dazzle everybody on the battlefield!
    Doctor Strange’s Control Conundrum: Resolved a problem the place Doctor Strange’s final management impact might be overridden by Luna Snow’s or Scarlet Witch’s management results, prematurely ending his management. The Sorcerer Supreme’s spells now maintain sturdy—no extra magic mix-ups!
    Cloak & Dagger’s Ice Imprisonment: Resolved a problem the place, whereas utilizing their final, if being frozen by Luna Snow, Cloak & Dagger would stay frozen even after taking injury. They can now break away from Luna’s icy grips!
    Peni Parker’s Cyber Conundrum: Fixed a unusual state of affairs the place if Peni Parker was defeated whereas utilizing Cyber-Bond and resurrected by Rocket Raccoon’s beacon, she can be caught in her Cyber-Bond animation. She will now be revived with none lingering results!
    Mister Fantastic’s Stretch Cancel: Fixed a glitch the place Mister Fantastic’s Stretch Punch might be interrupted by Distended Grip throughout its wind-up part, but nonetheless erroneously deal injury. Now, the stretchy hero’s assaults are constant—no extra bouncing again from unfair hits!
    Loki’s Ultimate Illusion Fix: Resolved a problem the place, after reworking into one other hero and utilizing their final, the final word’s results might stay within the scene if Loki was defeated in the course of the course of. We’ve ensured that his methods vanish appropriately—no extra ghostly ultimates haunting the battlefield!
    Rocket’s Revival Resurgence: Fixed a problem the place heroes revived by Rocket Raccoon’s B.R.B. often grew to become unable to maneuver. Now, everybody can get again into the motion with out a hitch—no extra stuck-in-place moments after a heroic comeback!
    Moon Knight’s Bounce Damage Fix: Resolved a problem the place Moon Knight’s bounce assault would often fail to deal injury. Now, his strikes hit true.
    Winter Soldier’s Targeting Trouble: Addressed a problem the place Winter Soldier’s final typically visually appeared to hit targets however would truly miss. The sharpshooter’s intention is now spot on!

    All hero nerfs and buffs in Marvel Rivals Season 1.5
    NetEase Games
    Captain America

    Steve will obtain some enhanced survivability, his Vibranium Energy Saw will really feel smoother, and his Ultimate Ability will likely be extra attainable due to a diminished power price.
    He will have the ability to protect himself with Living Legend mid-leap.
    Increase Vibranium Energy Saw’s projectile velocity from 60m/s to 80m/s, with ricochets ramping up from 100m/s to a supercharged 150m/s.
    Reduce the power price of Freedom Charge (final means) from 3100 to 2800.
    Enhance Captain America’s fight expertise by separating Sentinel Strike from melee assaults. Captain America will have the ability to use melee assaults whereas his protect is thrown or in the course of the Team-Up Ability Charged Aegis state to activate the primary two hits of Sentinel Strike. Additionally, whereas airborne, utilizing melee assaults will now not set off the Super-Soldier Slam means.

    Doctor Strange

    Our beloved Sorcerer Supreme will take a modest hit to his survivability.
    Reduce base well being from 650 to 600.

    Groot

    We’ll be rising the menace vary of everybody’s favourite Flora Colossus.
    Increase Thornlash Wall placement vary from 15 meters to 18 meters.

    Magneto

    The Master of Magnetism will expertise a slight dip in survivability however will likely be compensated with a small surge in offensive means.
    Increase Iron Volley projectile injury from 35 to 40.
    Increase Metallic Curtain’s power consumption from 50/s to 65/s; Reduce its Maximum Duration from 2s to 1.5s.

    Thor

    The mighty Asgardian will provide a higher consumer expertise after unleashing Awakening Rune. Unleash the thunder!
    Remove the shared cooldown time after the period of Awakening Rune ends.

    Venom

    The symbiote menace will enter the fray extra menacing than ever, with a heightened menace upon coming into the battle and a leaner power urge for food for his Ultimate Ability.
    Adjust the knock again impact of Frenzied Arrival from vertical to inward, with an inward knockback angle of 75°.
    Reduce the power price of Feast of the Abyss (final means) from 2800 to 2500.

    Black Widow

    Natasha’s fight effectiveness has been enhanced, rising the menace stage to enemies after utilizing her Ultimate Ability.
    Increase the journal capability of the Red Room Rifle from 8 to 15.
    Enhance the sluggish impact of Electro-Plasma Explosion (Ultimate Ability) on enemies from 80% to 55%. Additionally, it’s going to apply a 15% Vulnerability impact to hit enemies for 4 seconds.

    Hawkeye

    We’re sharpening Clint’s survival instincts and honing his close-quarters capabilities, whereas his Ultimate Ability takes intention with higher peril.
    Increase base well being from 250 to 275.
    Reduce projectile injury of Blast Arrow from 20 to 15, whereas the spell discipline injury will likely be elevated from 25 to 32.
    Reduce the cooldown time for Crescent Slash from 15s to 12s.
    Increase bow draw velocity in the course of the period of Hunter’s Sight (Ultimate Ability) and lift injury multiplier from 1.2 to 1.35.

    Hela

    The Asgardian goddess of loss of life will forged an extended shadow with a rise to her mid-to-long-range suppression.
    The Damage Falloff of Nightsword Thorn at 30 meters will likely be modified from 70% to 80%.

    Iron Fist

    Lin Lie will deliver contemporary strategies to the martial arts combine, enhancing his Yat Jee Chung Kuen with each fortitude and finesse.
    Reduce the injury of Jeet Kune Do’s 1st, 2nd, and fifth strikes from 32 to 30, whereas the third and 4th strikes will deal 15 injury as an alternative of 16. The remaining, devastating sixth strike has been dialed again from 55 to 50. The cooldown discount for Dragon’s Defense has been prolonged from 1s to 1.5s. The injury of every hit from Yat Jee Chung Kuen will take a success, dropping from 19 to 10 flat injury (together with throughout Living Chi). However, every strike from the Yat Jee Chung Kuen now delivers an additional blow, dealing injury equal to 1.7% of the opponent’s most well being (together with throughout Living Chi).
    Increase the extra most well being granted by Harmony Recovery from 50 to 150. A brand new decay mechanism for the additional well being has additionally been launched: one second after the power ends, the extra well being will deplete at a fee of 25 well being per second.
    Increase the utmost Bonus Health transformed from injury blocked throughout Dragon’s Defense from 150 to 200.
    Increase base well being from 250 to 300.

    Iron Man

    Tony will crank up the warmth along with his Unibeam, making certain that even with out Gamma Overdrive, foes will really feel the burn.
    Increase Unibeam injury from 120/s to 140/s.
    Increase Unibeam (Armor Overdrive) injury from 180/s to 190/s.

    Magik

    The Queen of Limbo will see her injury functionality be barely diminished, however the power price to unleash her Ultimate Ability will likely be barely lowered. It’s time to behold Darkchild!
    Decrease the injury dealt by Demon’s Rage (common state) from 80/s to 72/s.
    Reduce the power price of Darkchild (final means) from 3700 to 3400.

    Mister Fantastic

    Reed will stretch his nuisance issue with a higher affect from his Ultimate Ability.
    Increase the spell discipline radius after touchdown from Flexible Elongation from 2.5 meters to 5 meters. Additionally, Flexible Elongation will now characteristic a knockback impact, launching enemies outward inside the space upon touchdown. The recharge time for a single use of Flexible Elongation will likely be adjusted from 8s to 10s.
    Increase the injury of Brainiac Bounce (Ultimate Ability) spell from 50 to 70. Increase the power price from 2800 to 3400. Additionally, a brand new injury decay mechanism has been launched: spell discipline injury will start to lower beginning at 3 meters and can attain a most discount of 50 at 10 meters.

    Moon Knight

    The Hand of Khonshu will provide improved response instances for foes and an optimized injury logic.
    Reduced the Hand of Khonshu talons falling velocity.
    Correct the injury set off logic for Hand of Khonshu. The earlier mechanism that dealt 75 injury when positioned on the middle of the spell discipline has been eliminated. Increase the injury of every hit from 75 to 150.

    Scarlet Witch

    We’re boosting her survivability when unleashing her Ultimate Ability.
    Gain an extra 100 Bonus Health upon activating Reality Erasure (Ultimate Ability). After the power ends or is interrupted, this Bonus Health will decay at a fee of 50/s.

    Spider-Man

    We’re barely lowering Web-Cluster cooldown to extend his offense.
    Reduce Web-Cluster energize time from 3s to 2.5s

    Star-Lord

    Peter’s mobility is getting a stellar improve.
    Increase Rocket Propulsion’s most power from 1200 to 1800.

    Storm

    We’ve toned down her tempest from lengthy vary and recalibrated her bonuses, providing much less of a lift to herself however extra to her allies within the eye of the storm.
    The Damage Falloff of Wind Blade at 30 meters will likely be modified from 70% to 60%.
    Reduce Storm’s injury improve from Thunder throughout Weather Control from 16% to 12%. However, the injury improve for allies inside vary has been elevated from 8% to 10%.
    Reduce Storm’s injury improve from Enhanced Thunder throughout Weather Control from 30% to 25%.

    Adam Warlock

    Adam’s injury functionality will likely be enhanced, together with a slight improve in therapeutic means after activating Soul Bond.
    Increase the injury of Quantum Magic from 55 to 60. Additionally, the Damage Falloff at 40 meters will likely be modified from 50% to 60%.
    Increase the therapeutic quantity supplied by Soul Bond to linked allies from 10/s to 15/s.

    Cloak & Dagger

    Survivability and therapeutic means in the course of the activation of their Ultimate Ability will likely be elevated, whereas the frequency, period, and depth of the Ultimate Ability diminished. Additionally, Tyrone’s menace stage will likely be enhanced.
    Increase the power price to activate Eternal Bond (Ultimate Ability) from 3400 to 4000. The therapeutic quantity of every section will likely be elevated from 220/s to 250/s, the period will likely be diminished from 10s to 8s, and the pause time between segments lower from 1s to 0.67s. Now, the therapeutic impact from every section is not going to stack; when overlapping, just one therapeutic impact is utilized. Additionally, digicam management is unlocked in the course of the activation of Eternal Bond.
    Increase the Vulnerability inflicted on enemies by Terror Cape from 20% to 28%.

    Invisible Woman

    We’re lowering the frequency of her Ultimate Ability.
    Increase the power price of Invisible Boundary (final means) from 4000 to 4300.

    Loki

    We’re lowering the trickster god’s Ultimate Ability frequency, whereas barely enhancing his survivability.
    Increase the power price of God of Mischief (final means) from 3400 to 4000.
    Increase Mystical Missile fees from 10 to 12.

    Luna Snow

    We’re lowering her Ultimate Ability frequency.
    Increase the power price to activate Fate of Both Worlds (Ultimate Ability) from 4000 to 4500.

    Atlas Bond Team-Up

    We’ll be enhancing the potential of Luna Snow’s aspect of this Team-Up means.
    Increase the therapeutic quantity of Frozen Chi from 50 to 75, and the sluggish impact on enemies from 20% to 30%.

    Dimensional Shortcut Team-Up

    We’re rising the sustained fight capabilities of Black Panther and Psylocke.
    Reduced the Rewind Time for Psionic Disc from 5s to 3s. Additionally, the conversion ratio of misplaced well being to blue armor will likely be elevated from 0.5 to 0.8.
    Reduced the Rewind Time for Wakandan Master from 5s to 3s. Additionally, the conversion ratio of misplaced well being to blue armor will likely be elevated from 0.5 to 0.8

    Gamma Charge Team-Up

    We’re lowering the injury functionality of Gamma Overdrive, and Hulk’s advantages from the team-up.
    Reduce Unibeam (Gamma Overdrive) injury from 220/s to 200/s.
    Reduce Hulk’s Team-Up Anchor well being bonus from 150 to 100.

    Lunar Force Team-Up

    We’re enhancing Moon Knight’s survivability after utilizing the Team-Up Ability
    Full Moon New Effect: Continuously heal Moon Knight for 25 well being per/s whereas inside the impact space.

    Symbiote Bond Team-Up

    Peni Parker and Spider-Man will get pleasure from enhanced survivability due to Suit/Armor Expulsion enhancements.
    Reduce Spider-Man’s Suit Expulsion period from 4s to 1s. Replace the 50% injury discount impact with a brand new invincibility impact in the course of the period.
    Reduce Peni Parker’s Armor Expulsion period from 4s to 2s. Replace the 50% injury discount impact with a brand new invincibility impact in the course of the period.

    For extra Marvel Rivals, take a look at how you can get a free Human Torch pores and skin whereas taking part in the most recent Season 1.5.

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