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    Final Fantasy XIV 6.3 Lapis Manalis Dungeon Guide

    Final Fantasy XIV 6.3 replace added a brand new degree 90 dungeon referred to as Lapis Manalis. It’s situated within the snowy hinterlands of Garlemald and like most FFXIV dungeons, follows the format of three bosses and provides in-between. We’ll cowl learn how to unlock the dungeon and what to anticipate from the bosses.How to unlock the 6.3 dungeon, Lapis ManalisLapis Manalis is a degree 90 dungeon. The solely stipulations are:Minimum iLVL 590.Initiation of the Main Scenario Quest, King of the MountainLapis Manalis Guide We’ll solely deal with the three bosses under. For the Adds, it is simply the same old recommendation: Group ’em up and keep away from the AoEs.AlbionThe first boss is a frost-like ape monster named Albion.Yes, my enemy forged bars are that enormous.Call of the Mountain: When Albion finishes casting this assault, the participant will hear rumbling and a discover will seem on display screen: “A rumbling in the distance draws closer.” Along the left and proper facet of the sector, avalanche-looking snow will point out the place a bunch of monsters will run horizontally throughout the platform, trampling any character caught within the rampage. It’s like an AoE band, however dressed up. There can be two such “bands,” so preserve observing each side of the platform after the primary monster parade.Left Slam (and later Right Slam): Albion will forged an AoE that takes up the left facet of the platform. (This is Albion’s left facet and in case your character is dealing with him within the entrance, not yours.) He will typically do a Right Slam variation of this assault.Knock on Ice: Three orange circle markers drop down on the platform, and piles of rocks will drop down shortly. Avoid the orange AoEs.Icebreaker: Albion will tether to 1 rock. Move away from this rock, as a result of an AoE will explode across the tethered rock.Roar of Albion: This assault has a reasonably lengthy forged time and is indicated by your entire platform getting lined by a light-weight orange AoE. Players want to cover behind one of many two remaining rocks earlier than the forged is completed.From right here on out, Albion would not have any main new mechanics. It’ll be a repeat of what you have seen, however with some overlap.Left Slam (or Right Slam) + Call of the Wild: While additionally avoiding the animal crossings, gamers additionally want to note which facet of the platform Albion goes to slam his fist down on.Albion’s Embrace: He’ll even have a Tankbuster transfer within the second part.Galatea MagnaGalatea Magna is the second boss, and he or she has Reaper-like mechanisms.Galatea MagnaWaxing Cycle: The starting of this assault is indicated by an enormous AoE round Galatea. She’ll set off that melee-range AoE, after which virtually instantly forged a ranged AoE that covers the remainder of the platform–except for melee-range. So gamers want to remain near the sting of that first central AoE with the intention to transfer nearer to her rapidly when she launches her second AoE.Soul Scythe: Galatea will face the doorway gamers come from. She’ll then launch an enormous semi-circle AoE centered on the doorway that takes up a large quantity of the platform. Players must get behind her or keep someplace near her. If you are close to the doorway, you will probably get hit.Soul Nebula: This assault first lauches a party-wide AoE. Then, two Reaper’s teleportation portals will open on both facet of the platform. Purple-pink arrows in a cross-shape will begin flickering beneath Galatea. This signifies the form of the AoE she’s going to launch at every Reaper portal, one after the opposite. Players must keep away from the cross-shape AoE bars. If you get hit by Galatea’s cross-shaped AoE right here, you will get a Doom debuff–something healers should be careful for and take away with Esuna.Tenebrism: When Galatea casts Tenebrism, 4 purple circles will present up on the ground. People recent off the Main Scenario Quests ought to recall these from the search chain the place Zero fights alongside the twins and the Warrior of Light in opposition to Voidsents. Each participant ought to select a circle to face in to allow them to take in the descending purple orb. Players may also get inflicted with Glassy Eye (you possibly can see this impact subsequent to your identify within the Party List). When a glowing crimson eye seems above your heads, flip away from the boss to keep away from being petrified.From right here on out, Galatea will repeat the mechanics we have already seen–but with a twist on Soul Nebula.Soul Nebula within the latter half of the battle: This time there are 4 Reaper portals. They will every have one to 4 orbs, and the quantity signifies the order wherein Galatea will transport to the portal and set off her cross-shaped AoEs. So for instance, she’ll simply to the portal with one orb first, the portal with two orbs second, and so forth.CagnazzoCagnazzo is the ultimate massive boss, and he has a water-themed set of assaults.CagnazzoStygian Deluge: Party-wide AoEAntediluvian: Big water orbs begin forming in pairs and floating over the platform. Six will type in complete. In the order of once they first seem, the orbs will set off enormous round AoEs in pairs. So the east and west orbs’ AoE will explode first collectively, north and south will go off subsequent, after which the remaining pair of orbs may also explode in two enormous overlapping round AoEs. It’s protected to place your self roughly in between the 2 orbs you recognize are about to blow up, after which transfer rapidly to the following protected space. During this part, Cagnazzo may also do a physique slam–flinging gamers into the goo across the platform in the event that they’re too close to the sting. If you find yourself within the goo, you will be inflicted with Dropsy (sustained water injury over time).Hydraulic Ram: Cagnazzo will soar to the sting of the platform. Red AoE circles and bars will begin flashing and displaying up on the platform. When Hydraulic Ram’s forged bar is up, Cagnazzo will zoom throughout the platform within the sample gamers acquired a preview of. To keep away from getting hit by any of his actions, staying close to Cagnazzo’s launch place works–but actually, you possibly can select any location that is not lit up in crimson. If you get hit a few times, you might presumably survive (if at full well being). More than three hits means sure dying.Hydrofall: Stack marker is positioned on a random participant. Stack to soak up injury.Cursed Tide: Cagnazzo jumps to the sting of the platform, and 4 Fearsome Flotsam spear-looking issues present up within the area. Players must DPS the Fearsome Flotsams down earlier than Cagnazzo’s enrage meter fills. For healers, totally different markers with a countdown timer will seem subsequent to every social gathering member’s identify. Three of them will get slight injury, and one social gathering member will get extra injury.Voidcleaver: All social gathering members get a purple orb tethered to them. Players ought to prepare themselves in order that the periodic cone-shaped AoEs emitted by the purple orbs don’t hit different gamers. Easiest approach to do that is for every participant to decide on a special nook of the room. At the identical time that the orbs are emitting AoEs, Cagnazzo may also set AoE bands off all through the platform. Avoid each.Void Torrent: During Voidcleaver, Cagnazzo may also unleash a Tankbuster. Tanks ought to purpose this away from the remainder of the social gathering.The remainder of the battle is only a repeat of the mechanics gamers have already seen.After Cagnazzo falls, gamers may have efficiently cleared Lapis Manalis. Congrats! If you have not tackled 6.3’s new Alliance Raid, take a look at our FFXIV Euphrosyne information.

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