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    Major Baldur’s Gate 3 Patch Out Now With 1,000+ Fixes

    Following a number of “hotfixes,” Larian Studios has launched the primary main patch for Baldur’s Gate 3, and it is a huge one. The replace addresses greater than 1,000 bugs, stability points, and extra.In phrases of bug fixes, NPCs ought to not be capable to spot you once they should not be capable to, gadgets that weirdly floated by the air ought to not try this, and Shadowheart’s total romance scene ought to play out appropriately now. Some visible bugs are addressed within the patch, too, and the kissing mechanics are improved for shorter individuals. “We’re bringing back Short King Summer,” Larian stated.

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    Now Playing: Baldur’s Gate 3: Jason Isaacs takes over the town of Baldur’s Gate

    Looking forward, a second patch for Baldur’s Gate 3 is “right around the corner,” Larian stated. This one will ship “significant performance improvements,” however Larian is saving specifics for later.In addition to asserting these patch particulars, Larian revealed that individuals have collectively performed greater than 200 million hours of Baldur’s Gate 3 to this point, which is greater than 22,000 years. The hottest class is Paladin, adopted by Sorcerer. The Cleric is the least well-liked class.Players are selecting Human and Elf characters greater than any others, Larian stated. The least well-liked characters are the Dwarf, Gnome, Githyanki, and Halfling. “We get it, they’re not exactly the most ethereal beauties of the Realms but they’d still form a rad metal band,” Larian stated.The full patch notes comply with under, however be warned that the record contains spoilers.In different information, Larian has introduced that Baldur’s Gate 3 is coming to Xbox Series X|S later this 12 months. However, the Series S version won’t embody co-op. The PS5 version arrives on September 6, however a date for the Xbox model has not been introduced.Baldur’s Gate 3 Patch 1 HIGHLIGHTSShowstoppersThe Emperor will not depart you stranded within the Morphic Pool.Starting to make use of the boat to go to the Morphic Pool, sending that character to camp, after which utilizing one other character to make the journey will not block you from progressing.Fixed a bug the place listening in on a dialog as Player 1 after which exiting the dialogue prematurely might end in not with the ability to work together with something anymore.Fixed a difficulty inflicting the Reaction UI to not work accurately and probably block progress in fight when you save the sport in the course of a response.Fixed loot in corpses typically not showing in multiplayer till an merchandise is dragged onto the corpse.Fixed a bug inflicting you to get a Game Over display after serving to Downed social gathering members.Fixed the Helm of Arcane Acuity crashing the sport. The situation is now capped to 7 stacks.Attacking an NPC throughout a dialogue after being Downed will now get you arrested moderately than supplying you with a Game Over display.Fixed a difficulty the place characters might get caught in an infinite falling loop.Fixed a difficulty with Marcus being resurrected by gamers hitting him with a dual-wield assault – the second hit will not revive him.Story Flow and LogicWyll ought to be capable to discuss Ravengard being at Moonrise Towers, and can not have an exclamation level above his head with out having something new to say.Wyll ought to now be capable to inform you what to do subsequent if Ansur is killed and he has an exclamation mark above his head.Ravengard not addresses non-tadpoled characters as True Souls in Wyrm’s Rock.Shadowheart ought to extra simply comply with up on her proposed romance moments in Act III.Fixed situations being up to date earlier than a savegame completed loading. This, as an example, precipitated the hag to have 0 HP if loading an autosave created when getting into the Lower City, stopping you from progressing by associated quests.Fixed Karlach not going to camp after being free of the Wyrm’s Rock jail in case your social gathering was full.Jaheira and Minsc’s paths are tied after you save Minsc, so when you’ve forsaken him, Jaheira ought to now comply with after him.Fixed bug that made it doable to interrupt up with Astarion with out that means to.The drider will now recognise that you just’re with him when reaching Moonrise Towers when you begin following him in the course of his route.Art Cullagh and Fist J’ehlar not get so frightened of bears and spiders that their quest breaks.The Zhentarim will extra constantly use the mines after their allies have fallen again to security, and can not actively attempt to blow themselves up by checking lively mines.Minthara not references irrelevant subjects or passes judgement on companions greater than as soon as.Fixed the dialogue move when courting Minthara.Fixed Minthara’s physique disappearing at camp after you determine to carry a candy second to a horrible finish.You can not recruit each Halsin and Minthara to camp in the identical playthrough.Changed a number of exact map markers into extra applicable basic space markers, similar to for investigating Kagha, investigating the cellar within the Blighted Village, and discovering Halsin on the Goblin Camp.Made it much less ambiguous that you just’re beginning a romance with Gale when selecting sure dialogue choices.During Gale’s spell-teaching scene, you now have the choice to image a future with Gale that falls someplace in between kissing him and kicking him within the head.When confronting Raphael within the House of Hope, Raphael will not goal his personal pillars or allies with Flames of Avernus.The Rescue the Grand Duke quest ought to now obtain a correct replace concerning the duke’s whereabouts, whatever the approach the search began.Fixed a difficulty the place utilizing non-lethal assaults on Auntie Ethel would nonetheless kill her.You can now decide to respect the privateness of the bugbear and the ogre outdoors the Blighted Village once more. Don’t get in the way in which of actual love.Fixed a stage design quirk that might can help you use a spell like Misty Step or Dimension Door to skip a part of the primary quest sequence in Act II.Fixed a difficulty the place the Baldur’s Mouth headline a couple of cute cat might get by chance overwritten.If Wyll is not recruited, he’ll now recognise Avatar Karlach and provoke dialogue.Made positive Mizora can at all times interrupt Wyll, regardless of the place he runs off to.Throwing a single coin on the beggars will not harm them.If Dolly Dolly Dolly curses you with the A Clown in Town situation for making her indignant whereas contained in the Moonlantern, she’s going to now paint your face. That’ll train you.The Zhentarim on the Goblin Camp ought to now be extra tolerant when you strategy them.StabilityMade gold bounties extra beneficiant in a number of containers throughout the sport.Increased gamers’ HP bonus in Explorer Mode from +50% to +100%.Fixed the Freecast tadpole energy to correctly reset on Long Rest. It was creating infinite spell slots and Sorcery Points for sorcerers.Arcane Tricksters’ Mage Hand Legerdemain now doesn’t expire till destroyed, and doesn’t lose Invisibility on Long Rest.You can not have a number of Mage Hands lively on the identical time.The Shield response can not be used whereas Silenced.Fixed not with the ability to create fifth Level spell slots from Sorcery Points.College of Lore bards can now decide which further talent proficiency they obtain. Bards which can be already of the College of Lore have to respec to get this alternative.Made positive correct spell DC is utilized throughout multiclassing.Added spells to bards’ Magical Secrets characteristic: Banishing Smite, Animate Dead, Crusader’s Mantle, Hunger of Hadar, Revivify, Sleet Storm, Rage of Enfeeblement, Web, Entangle, Hunter’s Mark, Sanctuary, Thunderous Smite, Bone Chill, Eldritch Morphic Blast, Fire Bolt, Ray of Frost, Sacred Flame.The Club of Hill Giant Strength now will increase Strength to 19 and never some puny 15.Fixed a bug with ranged enemies reapplying Hunter’s Mark always, even when not wanted.Warlocks’ Pact of the Chain summons now get to make use of their Extra Attack greater than as soon as.Fixed NPCs typically recognizing you even when they are not supposed to have the ability to.Fixed a difficulty the place a number of rolls set off when you stroll alongside the sting of a cone of imaginative and prescient.Danse Macabre ghouls will not kill you once you Long Rest.If you make a profitable Saving Throw towards a poison, you’ll now acquire immunity to that particular poison for two turns.Grym, the Protector of the Forge, now offers extra harm in Tactician Mode.Meenlocks are actually resistant to the shadow curse.Increased the HP and AC of Orin.Lorroakan can not forged his signature response spell, Elemental Retort, when silenced.Helped Minthara keep in mind use her weapons.Fixed enemies concentrating on you from above by the ceiling within the Gauntlet of Shar.Enabled trespass warnings for any further characters that trespass after the primary as a substitute of instantly triggering fight.Fixed NPCs attacking outdoors of their flip when fight begins throughout pressured Turn-Based Mode.UsmeansFixed dialogue notifications, like approval scores and roll outcomes, disappearing too early.The Launcher will now keep in mind whether or not you selected DX11 or Vulkan.Fixed the inaccurate quantity of gold being displayed in all UI menus if the quantity is simply too massive.Fixed spells like Hex randomly shifting so as, inflicting you to misclick when you’re transferring and clicking round intuitively.Fixed gamers who’re merely listening in on a dialogue with the ability to skip strains – solely the speaker can now do that.Fixed a difficulty with Camp Supply values for the second native participant in multiplayer in the event that they joined throughout a sport. Long Rests will, alas, not value nothing.You can not work together with one other participant’s stock (e.g. ship multiselected gadgets or use their gadgets) if their stock is locked.Fixed the crucial hit textual content typically not showing.Improved the efficiency of the minimap when new map markers seem or previous ones disappear.Dyed armour will now seem in the precise color within the Level Up display.Halsin’s Wild Shape tooltip will now accurately name him a cave bear.VisualsFixed the modesty filter not engaged on dragonborns.Fixed earrings on tiefling feminine robust character fashions.Added a Controller Style choice, which lets you override which controller’s icons are displayed.Fixed a difficulty inflicting the clown make-up to not solely not seem on Lae’zel’s face when utilized, but in addition take away her attribute tattoos and make-up.Invoke Duplicity now works as an similar copy of your character. And they are not bare.Fixed a leather-based helmet, a steel helmet, and the Helmet of Smiting floating on some character fashions.Undergoing partial ceremorphosis will now rot your enamel!Lae’zel’s underwear will now extra precisely mirror the color of dyes used on it.Cinematic ScenesMade fixes to kissing scenes with the Origin characters throughout the sport, for instance to verify bodily contact is made correctly, to account for shorter races, and to account for uneven floor.Made positive Dame Aylin’s armour and wings are appropriate within the scene the place she kicks Lorroakan’s butt.Fixed gadgets like mugs and newspapers floating within the air throughout dialogues – the characters holding them have been accurately hidden however the gadgets themselves weren’t. Ghosties begone!Fixed Scratch’s place so you may attempt to get that ball out of his mouth. Whether he’ll let you’ve got it’s one other matter.Improved Volo’s intention throughout your ice decide lobotomy.Lae’zel not floats up and down throughout your dialogue the place you focus on courting.Made positive Wyll has room to bop regardless of the place you are tenting.Fixed some cameras that could not comprise the power that’s Astarion in a dialogue with him at night time at camp. Also tweaked and added facial expressions the place wanted.The crimson dragon you see by the telescope within the Emerald Grove will not stay blurry after you cross the Perception verify.Fixed a digital camera place when Karlach hugs you for the primary time after getting her improve.Fixed the thoughts flayer not showing within the cinematic dialogue with Dror Ragzlin when you manually set off the dialogue.Loot and TradeTraders who inventory dyes now additionally inventory dye remover.Made Lady Esther obtainable to commerce with after you’ve got accomplished her quests.Fish distributors now have extra fish to promote. That new bait have to be doing the trick!Popper the kobold on the circus now sells extra oddities.Lady Jannath will now have artsy gadgets to commerce.Skeletons across the Selûnite Outpost not have contemporary meals of their stock.Lohse’s portrait is now reachable, chief.MiscUpdated the credit and reformatted them into two neater columns.The Digital Deluxe DLC’s D:OS2 bard songs are actually additionally granted to companions as properly, as a substitute of simply participant avatars.All the additional bard songs from the Deluxe Edition will now be obtainable even when you use Lohse’s Lute of the Merryweather Bard from the Deluxe Edition.DLC rewards will not get eliminated when you load a save with that DLC not put in. Any rewards that have been eliminated attributable to this shall be restored.Steel Watcher idle sounds not take up streaming bandwidth.You can not climb the Shambling Mound.Optimised the strolling bounds of Glut in order that it navigates the world and the battlefield higher.CRASHES AND BLOCKERSFixed a crash on loading savegames that had social gathering followers with what we name ‘native gadgets’.Fixed a random crash when going to Long Rest within the camp on split-screen.Fixed a crash in Vulkan API.Fixed textures attempting to load in twice once they have been requested once more whereas nonetheless pending unload, which might trigger a crash in a while.Fixed a crash that would happen when destroying projectiles.Fixed a crash that would happen when the Sunlit Wetlands phantasm dropped.Fixed a difficulty with cross-save that prevented gamers with unstable web connections from creating or loading a savegame.Fixed purchasers getting caught on the loading display when trying to affix a number sport with mods operating.Fixed a crash associated to interacting with the transponder on the nautiloid after which opening the Character Sheet or Party View.MULTIPLAYERFixed the sport considering you’ve got two controllers and getting into split-screen when you join one controller through Bluetooth after which additionally plug it in bodily.Fixed save and cargo warning messages showing for non-host gamers and overlapping on the controller sport menu in split-screen.Fixed a number of points when, in a multiplayer sport, a consumer leaves a sport throughout a roll in a dialogue.COMBAT AND BALANCEFixed not with the ability to finish flip in fight when a personality kills an enemy whereas outdoors of fight.Multiclassing into ranger now accurately gives proficiency in martial weapons.Increased the HP of swarms within the Guildhall to carry their totals extra consistent with stage expectations.Fixed the Toll Collector’s visages not attacking you if she will be able to’t provoke fight herself.Adventurer Rosanna within the Flophouse is now Level 5 as a substitute of Level 1.The Voiceless Penitent within the Lower City is now a Level 10 paladin. A worthy opponent.Githyanki will now transfer place when Crèche Y’llek turns hostile.Harper Donner now has the Ability scores and proficiencies of a correct wizard.Made positive sure bushes within the wilderness and the swamp in Act I do not block projectiles throughout fight.Fixed the Slayer Form not receiving an AC bonus from killing marked targets.The ambushers within the Temple of Bhaal have been ambushing and hiding too properly. They now accurately wait in ambush or depart, relying on whether or not their chief is alive or lifeless.The rats within the Gauntlet of Shar ought to not scurry to decrease depths after you’ve got engaged them in fight.Fixed the hag utilizing an incorrect spell throughout considered one of her phases and tweaked the harm values for the spell that she ought to have been utilizing.Made the assault at Moonrise Towers rather less unforgiving if Jaheira is alone or lifeless and you do not have the Harpers that can assist you.Fixed the Flaming Sphere having an Attack of Opportunity.Fixed an infinite harm loop between The Oak’s Father Embrace and Justiciar Avengers in Tactician Mode.Fixed Archfey warlocks not with the ability to use their warlock spell slots if they’re a decrease stage than common spell slots when multiclassing.Fixed the Sneak Attack response not working if a melee finesse weapon isn’t outfitted.The Durable feat now has the supposed most Constitution of 20.Fixed some Smokepowder Arrows having an incorrect weight and value.NPCs are actually much less more likely to assault Spiritual Weapons.Fixed Spiritual Weapon and Spirit Guardian receiving a to-hit bonus in Tactician Mode.Spiritual Weapon upcast to sixth Level will now have the right 36 HP when spawned.Second Wind and Lay on Hands therapeutic quantities now accurately scale with class stage moderately than total character stage.Fixed characters attempting to maneuver into fight place in the event that they’re casting a spell, so that they not transfer backwards and forwards from their fight place and spellcasting.Mimics will now react to being attacked from afar.Using the ‘Call Forth Allies’ summons not causes allies to enter fight hostile in direction of you.Allies now at all times be part of fight regardless of the gap they’re from enemies when summoned.Whirlwind not requires Concentration and has been diminished to 3 rounds.The Owlbear Wild Shape will not lose entry to its Rage costs at Level 8.Spiders within the Goblin Camp ought to not stack on prime of one another once they’re attempting to chunk their sufferer.Minthara is not immortal for the whole thing of the assault on the Emerald Grove.Fixed goblins rolling Initiative whereas in fight and skipping their flip on the Goblin Camp checkpoint.Halfling cultists in Crèche Y’llek now put on leather-based armour.Fixed the fight AI timing out and ending the flip as a result of sport attempting to create a puddle when it wasn’t doable.Reduced the flesh golem’s assault harm in Explorer Mode.Tweaked the connection between goblins and spiders: goblins will react when you assault the spiders, however the spiders do not care a lot for the goblins and will not be part of their combats.Fixed Auntie Ethel dying as a substitute of getting Knocked Out even when Non-Lethal Attacks are toggled on.In Tactician Mode, meenlocks now have elevated Dexterity and Constitution stats, as was supposed.In Tactician Mode, dinosaurs now have an Extra Attack.In Tactician Mode, Houndmaster Pol’s canine now have a Terrifying Howl motion.Gremishkas’ Panther Polymorph now has Jump.ACTIONS AND CONDITIONSDragonborns’ Breath Weapon assault now scales along with your character stage and makes use of Constitution as its Saving Throw.Made positive Kith’raki Inferno can solely be used as soon as, as supposed.Sapped characters now at all times fail Dexterity and Strength Saving Throws.Fixed Pommel Strike with the ability to knock out characters which can be resistant to being knocked out.The Winged Horror Claw assault not paralyses undead.The Magic Weapon spell upcasted to 4th Level or greater now grants the right bonus worth.Corrected the DC of Death’s Head’s Stunning Gaze, and glued the gap within the description (which stated 9m as a substitute of 18m).Fixed the Feared situation inflicting a Saving Throw even when the affected character is within the direct line of sight of the supply of the Fear.Added a workaround for instances the place casting the Silence spell precipitated the sport to freeze for lengthy intervals.Fixed sure savegames the place you can not discuss to any or sure NPCs after the Silence or Garotte spells have been used.Multiattack spells similar to Flurry of Blows ought to now solely set off the Netherbrain’s Psionic Rebuke response when the ultimate assault is landed, as a substitute of after the primary assault.Fixed Minor Illusion and Invoke Duplicity inflicting an infinite loop of beginning and ending fight.Symbiotic Entity now works with unarmed assaults.Wild Magic Surge: Retribution now additionally works for ranged assaults.The Crusader’s Mantle motion now exhibits the aura radius throughout its preview.The Telekinesis spell now works accurately once you try to make use of it from the hotbar.Fixed the Sword of Life Stealing’s impact not triggering when dealing a crucial hit.Insect Plague now accurately rolls a Constitution Saving Throw every flip to deal full or half harm. Characters may also make a Saving Throw in the event that they stroll into the Insect Plague for the primary time every flip.Fixed Shield of Thralls with the ability to stun allies.Ki Resonation Blast concentrating on now exhibits the right 5m AoE across the goal.Fixed Stinking Cloud not reapplying its situation to characters that had the situation on the earlier flip.Fixed Silence blocking casting Ice Knife.Mystic Carrion’s canopic jar situation is not eliminated on his dying.Fixed the Exposing Bite situation being eliminated on any assault as a substitute of solely melee assaults.Fixed the Cloud of Daggers spell typically not being thought of a hostile motion and never beginning fight.Fixed the Stoneskin spell granting resistance to magical harm – it ought to now solely present resistance to non-magical harm.Fixed the Prepare and Brace weapon actions requiring 75% motion to be obtainable. Also fastened the related deceptive ‘Can’t be Immobilised’ warning when that occurs.GAMEPLAYYou now acquire XP for enemies destroyed on the finish of the lakeside ritual by Last Light.Entering the town sewers from a sure location now provides the identical exploration XP as different routes.Added XP rewards for the realm across the Mason’s home within the Shadow-Cursed Lands. Because you deserve it.When defending Halsin’s portal, particular person enemies now give much less XP.Fixed a bug permitting you to make use of the Knock spell to unlock magically protected doorways in Cazador’s dungeon.Fixed the Oil of Combustion exploding after its situation expires.Fixed the Wall of Fire space of impact not matching the goal indicator.A Scroll of Summon Quasit ought to now drop even when the container that held it was destroyed.The Planar Ally: Cambion hearth floor not creates a hearth floor on dying.Made changes to stability Danse Macabre and glued the School of Necromancy model to summon creatures accurately once more.Crystals within the Astral Prism can now solely be damaged with the Orphic Hammer.Certain skeletons in Crèche Y’llek will not be highlighted when urgent the Alt key.Fixed a vase that was making a water floor that would not spawn.Fixed a possible efficiency problem brought on by one of many turrets beneath the Emerald Grove.Gave the jail guards at Moonrise Towers extra becoming staves.Updated the state of affairs involving Nettie’s poison so as to use Alchemy moderately than her cauldron.Doozy the Dunce will now actively search for his ring within the mud.You can now remedy the zaith’isk debuffs with tadpoles.Partial and full ceremorphosis now take away the zaith’isk debuffs.Shar will not clone the tadpoles themselves within the Mirror Trial.Made it simpler to pick Cloakers and made them sneakier at Sneaking.Added some generic headlines again into the Baldur’s Mouth gazette when you generate quite a lot of papers.You ought to not have to disarm the Crushed Spike Trap close to the nautiloid crash web site.Fixed Undead Thralls not utilizing elevated proficiency bonuses at greater ranges.The cambion from the Infernal Rapier can now be dismissed.You can not use Dimension Door on creatures which can be Grounded.The Transmuter’s Stone’s cooldown can now be reset by the Potion of Angelic Slumber.Fixed the Trial of Courage being half so long as needed, lifeless enemies staying within the fight, and a few characters not becoming a member of the fight.Fixed a Perception verify not triggering accurately within the sewers close to Basilisk Gate attributable to a line-of-sight problem.Fixed the Encumbered situation not at all times reacting accurately to modifications to your weight.Characters that depart the placement you are in will now have their summons dismissed.Using the ladder in Zevlor’s secluded chambers is not forbidden.The sloop at Moonrise Towers Prison will not depart with you even when you select to remain.Increased the vary at which restoration pods work within the High Hall so as to reuse them on social gathering members who have been standing far-off once they have been first used.Fixed characters floating or squatting once they turn into seen, for instance after cinematic dialogues.Fixed Contagion Poisoned disappearing after one profitable Saving Throw throughout Stage 2 or Stage 3.Fixed Mind Sanctuary permitting a free motion if you did not have any earlier than getting into the aura.Fixed the Sharpshooter feat not making use of its penalty to off-hand ranged assaults.Characters will now sheathe the Everburn Blade when idle.Fixed the Twisting Vines floor expiring early as a substitute of ticking with fight turns.Fixed the Wavemother’s Robe not offering Cold resistance.Wild Shaped gamers can not run across the remaining confrontation with Ketheric with out triggering a response.Fixed Concentration not updating accurately after you load into a brand new area.Fixed Wild Magic: Vine Growth not triggering accurately for barbarians.You can not keep away from Ansur by sneaking or being shapeshifted when interacting with him.Added a Perception verify to a specific nonetheless life portray within the Lower City.Fixed a bug the place switching characters proper earlier than a cinematic would trigger the cinematic to not play.Talking to Topaz not consumes a Wild Shape cost.Fixed spells that ought to work on allies typically not engaged on sure social gathering members.Fixed a bug the place if a participant character or NPC stops being affected by a Silencing spell, they’ll not discuss to anybody.Fixed Minsc not following your social gathering even when he is grouped and recruited as a companion.Tweaked the Action Surge achievement to solely permit particular spells to rely a number of occasions.Fixed a black display showing on the finish of the tutorial if a lifeless avatar is in a companion’s stock.Adjusted the outer bounds of the Nyrulna trident.Made some particularly repetitive overhead dialogues within the Emerald Grove much less annoying.Fixed the Crawler Mucus and Malice poison flasks making use of weapon coating when thrown like a grenade, as a substitute of making use of their toxic situation like different poisons.Fixed Wild Magic: Protective Lights not highlighting affected allies.Fixed Fist of Unbroken Air not making use of fall harm when pushing the goal.Fixed some keybind choices that weren’t working and eliminated some previous ones.You will not be thrown into the Moonrise Towers jail if the emergency lever has already been activated.All damaged Moonlanterns, not simply Nere’s, can now be investigated in a dialogue.FLOW AND SCRIPTINGThe ‘The Best Offence is Virtually Nonsense’ background aim for troopers is not lacking from the sport.The ‘An Apple a Day Keeps the Scalpel Away’ background aim for troopers is not unlocked on the mistaken second.Fixed the ‘Not Another Soul’ background aim typically finishing after the mistaken fight.Fixed a difficulty the place killing the thoughts flayer on the nautiloid crash web site triggered the ‘Fresh Kindle for the Fire’ background aim. Now it accurately triggers ‘To Sleep, Perchance to Dream Tentacled Dreams’ as a substitute.During the assault of the Emerald Grove, Lump and the ogres will not assault Cerys.Fixed the elevator summon stones within the Gauntlet of Shar remaining lively even after the elevator has arrived at its vacation spot.The Guardian of Faith in Crèche Y’llek will not reappear after you’ve got killed it.We’ve requested Shadowheart to be extra cautious with the mysterious artefact and never let guards take it from her when being despatched to jail.Made varied enhancements to how the gith react to fight in Crèche Y’llek.Fixed a possible softblock that made it tougher to search out the self-destruct code for the Neurocitor.Fixed some points with the hostility of the eagles on prime of Rosymorn Monastery: they may now be hostile when summoned, and can not be hostile when you enter their nest with out being noticed.Added a fade between the Dark Urge and Karlach’s dialogue with Gortash and his foremost dialogue in the course of the inauguration at Wyrm’s Rock.Fixed a difficulty the place killing Nere, Wulbren, or Karlach with Necrotic, Cold or Acid harm would end in failing quests to get their heads.Fixed a bug with Gortash not attacking the Dark Urge and Karlach instantly after they select to assault him in Wyrm’s Rock in the course of the inauguration.Fixed Gortash speaking about ‘clearing up mysteries’ twice if he’s confronted by the Dark Urge and Karlach and they comply with hearken to him.You not have to cross a Survival verify to search out the Brewer’s alchemy stash after studying about it from his analysis notes.Priestess Gut ought to now be extra cautious along with her Potion of Sleep and never put it up on the market or drop it on dying.You not have to cross a Survival verify to search out the key stash of the blue jay close to Rosymorn Monsastery after it reveals its location.Florrick now understands that when you’re sneaking round her cell at Wyrm’s Rock Prison when attempting to rescue her, the sneaking is for her personal profit.Fixed Astarion speaking about issues which can be not related.Removed an incorrect line when Companion Astarion meets Ulma after killing Cazador.Fixed a uncommon edge-case the place the Dark Urge might miss the battle on the Temple of Bhaal, that means Bhaal ought to have been disenchanted, however they might additionally find yourself with the ability to select whether or not to just accept or resist Bhaal.Fed Three-Piece, Bad Twin Bubbins, and Carlorina the Wolf some extra strains.Fixed the sport typically not recognising that the social gathering has met Karlach.Tweaked an endgame dialogue move in case Karlach is within the social gathering and never a thoughts flayer.Karlach will now enter a rage even when she was defeated and resurrected whereas combating the paladins, so long as she is close to the place the struggle occurred.Karlach will not ask Lae’zel about being betrayed by Vlaakith in Crèche Y’llek if it did not occur.Characters with the Dual Wielder feat will not see their weapons duplicated in considered one of Shar’s trials.The statues within the Gauntlet of Shar will not have an choice to present Shadowheart permission to undertake the trial if she didn’t ask for it.Fixed some move points in dialogues with the Dark Urge and Minsc.Fixed the hostages getting caught and never operating to the submersible when you left the Iron Throne when warned by Gortash after which returned later.Fixed not with the ability to converse with Volo in Act III when you poisoned the goblins’ brew whereas Volo was acting on stage on the Goblin Camp and also you did not save him afterwardsFixed Mayrina showing in Baldur’s Gate when you gave her to the hag in Act I, and glued some savegames with this bug in them when you hadn’t progressed by the associated quest within the metropolis.Fixed the hag being hostile to gamers from the start of Act III.Steel Watchers will now extra accurately and constantly select sides (e.g. struggle alongside thoughts flayers within the outburst) in numerous states of the town of Baldur’s Gate.Fixed the lifeless members of the family in Ambrust’s House disappearing.Jaheira and Minsc’s paths are tied after you save him, that means that when you’ve forsaken him, Jaheira will now go after him.Fixed the owlbear cub not changing into a camp follower when it ought to attributable to selecting sure dialogue choices in its scene at night time.Fixed a difficulty inflicting the post-credit scenes to be skipped in previous savegames.Your Dream Visitor now asks you to collect your allies when you use a waypoint to depart the Shadow-Cursed Lands.All gamers are actually offered with the choice to destroy or dominate the Netherbrain whatever the presence of the Dark Urge.The Spear of Night marker must be eliminated now upon discovering the room it’s saved in.The Dark Urge now has a particular move when speaking to Minthara after killing Orin.You can not ask Avery Sonshal about Felogyr greater than as soon as within the Lower City.You not have to unlock the printer once more if you have not modified the headline but after unlocking it as soon as.Fixed Art Cullagh typically speaking about somebody as if he is not proper there within the room.Fixed a bug the place Halsin would fail to return to the Emerald Grove regardless that he stated he would meet you there.Fixed repeating strains within the dialogue with Chell in the course of the celebration at camp.Gale’s mirror picture that invitations you for a personal dialog ought to not discuss to companions.Elminster ought to not repeat his strains when you ship him to camp and depart him there for an prolonged time period.Fixed some potential situations of social gathering members changing into impartial to one another.Auntie Ethel’s phantasm on the entrance to her cellar ought to not seem contained in the partitions.Added fading to the transitions between Kagha’s dialogues and the druids’ assault on the tieflings.Bugthimble now exclaims earlier than turning hostile when you work together along with her coffin.Fixed some move points in dialogues with Jaheira.Made positive the coffin maker now takes the cash you provide him.Fixed not with the ability to discuss to Origin companions about Ketheric after he escapes.Added a dialogue choice to can help you refuse Raphael and enter a Game Over state when you’d already refused him as soon as earlier than.Fixed a possible blocker when attempting to depart the Astral Prism after you’ve got determined cope with Orpheus.Tidied up the dialogue move when you used the Supreme Tadpole however then selected to place it away.Fixed the identical dialogue with Orpheus within the Astral Plane triggering twice earlier than you free him.Lae’zel will not point out Astarion coming to your neck in the course of the camp celebration if he hasn’t revealed he is a vampire but.Fixed a difficulty the place bribing Klaus on the circus entrance did not deduct gold out of your stock. No such factor as a free clown.Fixed a difficulty the place goblins might begin a dialogue about you making noise and waking them up, even when the goblins have already left the camp.Fixed a line for the drow in Sharess’ Caress not recognising a consumer of their sibling.Fixed with the ability to discuss to Gale about his final night time when you weren’t there.Fixed an infinitely looping dialogue with Sazza.Fixed the Stormshore Tabernacle shrine performing as if you had donated, regardless of no donation having been made.You can now inform Devella, after saving her from the serial killer, that you just already killed Orin.Fixed a VO cut-off and potential dialogue blocker with the Inquisitor within the Knights of the Shield hideout.Fixed a lacking prepared verify for inter-region waypoint journey.Made positive you go to a particular lively camp for the camp night time throughout inter-region journey.Fixed considered one of Florrick’s strains not taking part in after you rescue her from Waukeen’s Rest.You can replace Ravengard on a sure request he had for you with out having to undergo his dialogue once more.Moved the placement of Elminster in camp, in order that his dialogue with Gale is much more more likely to occur after we need it to.You can now discuss to the captain’s wolves, Ur’uth and D’hak, utilizing Speak with Animals.Improved the move for the Mage Hand and the gremishka in Crèche Y’llek, specifically making it tougher for it to interrupt out of its field.Talking and submitting to the dying thoughts flayer close to the crash web site will now solely kill the participant submitting to it moderately than all companions listening in.You can not skip the ‘noticed’ cinematic scene of the skeletons within the Chapel crypt, and the struggle will at all times set off as anticipated.Voss will now watch for you within the sewers if he guarantees to.Fixed with the ability to discuss to Wyll as if you’d already met and recruited him when you killed Karlach earlier than the scene on the Emerald Grove gate.Prior to the dialogue with Orin, if her abductee was rescued by somebody aside from the Dark Urge, the abductee will now be teleported out so it does not break the duel once they get up.Failing to assist Astarion with Raphael’s quest now results in him breaking apart with you.Isobel will cease repeatedly dragging you into dialog on the finish of Act II.Toobin not tells the Gondians to depart if they’re all lifeless within the Steel Watch Foundry.The telescope within the Emerald Grove will not present the crimson dragon anymore if the occasion with githyanki close to the Mountain Pass has already occurred.Companions will not discuss saving the crèche from imminent destruction if its destruction was by no means triggered.Shadowheart will not discuss a struggle with Lae’zel that didn’t occur.Fixed the heroic statue from the circus sculptor Boney getting caught in Karlach’s tent within the farm camp. Also fastened it not showing within the Elfsong Tavern camp.Changed the positions of the orthon when he seems on the Lower City camps.Fixed Boney, the circus sculptor, not letting you commerce with him after the struggle within the circus is over.You will not take your summons with you when teleported to the jungle by the djinni.Fixed a dialogue with Shadowheart within the Shadow-Cursed Lands displaying an empty line when you triggered it twice.Shadowheart will not attempt to flee when attacked whereas she is unconscious on the seaside.Fixed characters like Nine-Fingers and Minsc speaking about Jaheira as if she’s alive and recruited if she is not.Improved how Haarlep handles crimes within the House of Hope.Synchronised the destruction of Orpheus’ chains extra carefully with the Orphic Hammer’s spell.Freed prisoners from Moonrise Towers will now react to crimes dedicated by gamers.Made positive no dangerous situations on the Emperor carry over from Act II to the endgame.Adjusted the situations for Haarlep’s follow-up scene in Baldur’s Gate.Avery will now offer you stronger free fireworks in case your allegiances align.Fixed Mirkon’s dialogue not triggering after defeating the harpies, significantly for Wild Shaped characters.Jaheira is now at all times pressured out of fight teams as soon as she is recruited or the assault on Moonrise Towers is over.Fixed Fezzerk sustaining his Surrendered situation after being looted and glued fleeing characters from being thought of permadead in sure instances.Fixed Gale showing in cinematic dialogues after his dramatic finish.Pandirna, the paralysed tiefling, can not witness the guard being killed to stop the tieflings all of the sudden changing into hostile as Pandirna’s witness report would occur off-screen.Mol not repeats ‘Kids! Scatter!’ indefinitely.Withers not re-engages you in dialogue from a distance after you’ve got already entered the Watch Citadel within the Upper City.Cal and Lia now react correctly to Rolan’s dying whereas they’re in Last Light.Made positive you may discuss to Sarevok in the course of the blood baptism if somebody is standing in his approach.You can now use the important thing you may loot from Malus Thorm to free his affected person.Fixed the move for Anders’ response after you fulfil his request to search out Karlach.Fixed Gale making the identical remark each time you converse to Bernard.Companions and harmful Wild Shapes like wolves and bears will not cease the drider from escorting you to Moonrise Towers anymore.Companions will now remark when speaking to the doorway guards at Moonrise Towers.You can now undergo Varsh Ko’kuu’s dialogue solely as soon as, so hear up!Before the ultimate struggle, when taking part in as Gale, now you can correctly tackle your companions (or lack thereof).In the Elfsong Tavern, you can not ask Lakrissa about Alfira if Alfira is already lifeless.The Myconid Sovereign now provides you the supposed explosive.Fixed a difficulty stopping you from reporting to Manip Nestor about explosive toys within the barn earlier than disarming or detonating them.Fixed a difficulty the place speaking to Manip Nestor after being caught by different guards might end in him sending the participant to jail.Volo will now seem at camp instantly after being saved.Fixed Lae’zel triggering a dialogue concerning the zaith’isk on sure camp nights earlier than you’ve got used it.Committing two crimes on the identical time won’t at all times end in hostility.When the Dark Urge wakes up with blood on their fingers, this could not provoke assaults from camp followers and the sufferer’s destiny ought to now be clearer if the Dark Urge is killed that very same night time. The situations for paladins dropping their oath that night time have additionally been refined.Fixed companions mentioning a lifeless tiefling within the House of Healing in Reithwin regardless that there’s solely a lifeless goblin on the mattress.Ravengard will not react to crimes dedicated towards Mizora.Oskar will not linger in Jannath’s Estate if Lady Jannath has kicked him out.Oskar will not struggle Kerri within the remaining fight; as a substitute, he’ll cower.Lady Jannath will not discuss to you as if the home is haunted when you’ve already exorcised Kerri.Shadowheart’s approval will now be affected once you loot the cache within the owlbear cave.If you do not intervene, Devella will not seem to die within the dialogue with Dolor and shall be killed by the doppelgangers afterwards.After Dolor’s soliloquy, when you decide the Stealth dialogue choice, you’ll stay in hiding after the dialogue.Halsin now exhibits up in different characters’ dialogues at camp on the finish of Act II.Fixed a repeated line in a dialogue with Wyll about his eye.If Astarion has died, now you can report this to Gandrel.After Mol alerts the guards about you, they may not strategy with a criminal offense dialogue a number of occasions.Removed some references to the Sentient Amulet quest when interacting with the coffins within the Open Hand Temple Crypt.If you refuse to endure the Mad Monk’s insanity within the Open Hand Temple Crypt, social gathering members shall be stunned by the following fight.Minthara will now converse to you when you kill Sazza close to her.You can not inform Zevlor to do as Kagha says if she’s lifeless.The endgame dialogue that begins when dominating the Crown of Karsus will now play even when you’ve got Downed characters.Your Dream Visitor ought to proceed to refuse to talk to characters with out tadpoles of their brains.Fixed a difficulty the place deep gnomes would disappear after being saved in Grymforge and resting when you did not discuss to them, which resulted within the quest to avoid wasting them being blocked.Killing the Emperor on the finish of Act II will now set off a Game Over.Fixed the hag in Act III being hostile by default when you attacked her within the Teahouse earlier than she escaped to her lair in Act I.Fixed a difficulty the place Sazza will get caught ready on the entrance to the Goblin Camp if she was rescued from the Emerald Grove.Fixed a difficulty referring to Lump and the ogres killing Cerys in the event that they have been summoned in the course of the assault on the Emerald Grove, and each Asharak and Zevlor are lifeless.Quests to avoid wasting Ravengard will not wrongly state that he’s within the Iron Throne when you skipped Gortash’s ceremony.You can not ship gadgets to camp in the course of the endgame state.Made positive Ravengard is at camp after you rescue him from the Iron Throne.Fixed Mizora’s camp dialogue the place she provides a pact regarding Ravengard not triggering if Ravengard was knocked out throughout Gortash’s ceremony.Fixed a crash when attacking Jaheira’s kids in a particular social gathering setup.Fixed a state of affairs the place gamers within the endgame might kill the Emperor however would nonetheless proceed taking part in.NPCs not react to bard performances if the Bard is in fight: fixes spamming of reactions.JOURNALImproved the journal updates for Lae’zel in Act III.Updated some targets and entries within the Deal with the Devil and Save Hope quests to be extra granular and exact.Added a brand new quest step for once you kill Sarevok earlier than discovering Valeria on the Murder Tribunal.Halsin’s Act I quest now closes with the right replace even when you managed to skip a few his scenes.The Find Mystic Carrion’s Servant quest will now shut correctly when you give Thrumbo or Thrumbo’s jar to Mystic Carrion.Fixed a difficulty with the journal move for The Hellion’s Heart.The journal will now know whether or not you already know concerning the three goblin leaders.A brand new journal entry will now unlock once you present Valeria the homicide weapon.Made journal enhancements for the Lifting the Curse quest so it is simpler to know the place to fulfill Halsin.Jaheira’s quest updates accurately in Act II now when you recruit her instantly moderately than ready till Act III to replace.Fixed journal markers resulting in hidden doorways within the Goblin Camp.The journal now gives higher steerage about what to do after liberating Minthara from Moonrise Towers.The journal and dialogues for Lae’zel in Act III will now accurately reference previous occasions when she’s left in camp.Added a journal replace for Lae’zel’s quest once you learn how to enter the House of Hope.Improved journal suggestions when progressing by Karlach’s quest to improve her infernal engine.Making a cope with the rats within the Gauntlet of Shar will solely shut the Break Yurgir’s Contract quest once you uncover their significance to Yurgir’s contract.The journal updates relating to betraying Halsin are actually extra correct.WRITINGFixed an unpolished subtitle in a dialogue between Astarion and Cazador.Removed a spell description for Guiding Bolt that was distinctive to the controller UI. The identical one is used in every single place now.Added a lore description to the Ring of Murderous Opportunity.Amended the Muddy situation description to say slowing, not halting, affected targets.Gave two Divination Wizard Prophecy skills thrilling names.Fixed an incorrect dragon title.Added textual content to point dragon touchdown spots within the fight on the High Hall.Fixed the names of levitating platforms within the Mind of the Netherbrain.Made a number of tweaks to tooltips for readability and accuracy, such because the Divine Strike variants, Sneak Attack, and Kereska’s Poison.Updated the Danse Macabre tooltip to not point out corpses.Fixed a number of textual content points like typos and mismatches between subtitles and VO.You can not carry up Mystra earlier than you understand about her when speaking to Gale after the camp celebration.Rewrote a e-book to align extra carefully with dragonborn lore.Updated the descriptions for Gale’s and Astarion’s camp clothes.Altered Symbiotic Entity description to specify that the additional harm works on unarmed strikes too.Warding Bond spell tooltip now mentions that the caster shares harm with their warded ally.The Uncanny Dodge tooltip now mentions that it’s a response.The content material ought to now correspond with the titles within the books about Selûne and Shar within the owlbear cave.Fixed some move points and reworded a dialogue choice for Avatar Gale to make it clearer that Gale explodes on prime of the Netherbrain alone.Fixed a clean dialogue choice when speaking to Halsin.Updated the descriptions for the debuffs given by the zaith’isk to recommend a doable answer.Reworded a dialogue choice to make it clearer that you’re inviting a kiss from Wyll.Amended half-orcs’ Savage Attacks to say the right amount of additional harm cube on a crucial hit.Clarified within the Illithid Powers tutorial pop-up that tadpoles are a shared social gathering useful resource.Cambions within the House of Hope are actually known as Vengeful Cambions.Fixed the Blood of Lathander’s Sunbeam tooltip incorrectly stating you may recast it in fight without spending a dime.Rewrote Hunter rangers’ Level 11 Multiattack means to elucidate the separate assault rolls towards targets.Amended a Sage background aim to be much less deceptive.Changed the incorrectly named ‘Mirror Trial’ to ‘Self-Same Trial’.Added an upcast harm description to the Cloudkill tooltip.Fixed the upcast description for Gaseous Form.Corrected the data on the Blight spell tooltip concerning the impact on plant creatures.Avatar Lae’zel not finally ends up with just one alternative within the confrontation with Shadowheart in camp.Updated the lore description of the Floral Key to Fraygo’s Flophouse.Added a show title for a secret door within the Lower City.Added dialogue choices for gamers who haven’t got the Orphic Hammer to declare to the Emperor that they are going to attempt to discover a approach to free Orpheus (as long as Raphael is alive and in a position to present as much as provide that answer).Added a subregion title for the Hag Survivor Basement.LOOT AND TRADEOne of the chests within the Emerald Grove now has extra treasure.Fixed meenlocks not carrying any belongings.Added some lacking poison substances within the Brewer’s stash.The Banite clerk at Felogyr’s Fireworks will now promote free samples.The Steel Watch Titan now carries Infernal Metal.Improved the loot for Auntie Ethel when she’s within the metropolis.Added treasure to the buried mound revealed by the blue jay close to Rosymorn Monastery.Added extra gold to the Risen Road Tollhouse treasure.Stonemason Kith, A’jak’nir Jeera, and Entharl Danthelon now promote Scrolls of Revivify.Servants of Umberlee now carry extra belongings.Fixed a pouch in Wyrm’s Crossing lacking its treasure.Filled the pockets of Shar’s Sentinels within the Sharran Sanctuary.Added extra valuables to the chest from the Rescue the Trapped Man quest.Worgs now drop Worg Fangs.There are actually fewer empty bottles in alcohol-related loot.Looting Kagha and the Shadow Druids is now permitted when you enter fight with them.All gremishka nests will now have loot.Looting the corpses of the goblins Wyll kills in the course of the struggle on the Emerald Grove’s entrance gate is now permitted.Alchemical elixirs aren’t as uncommon for greater ranges anymore.Keys now value 1 gold as a substitute of 0.Fixed with the ability to barter for the Hellrider’s Pride reward.Fixed magic gadgets not spawning accurately on the merchants in uncommon conditions in Act I.Slightly tweaked the frequency of Hyena Ear drops.CHARACTER CREATION AND LEVEL UPSkill proficiency choice has been fastened on each keyboard and controller.Removed a body delay on the finish of the Origins’ introductions throughout Character Creation.Fixed a difficulty the place gamers have been unable to skip the Origin character introductions once they performed.Elf ears will not clip by helmets on the Level Up display.Fixed drow not receiving the Dancing Lights cantrip in Character Creation.Fixed the voices of your Guardian in Character Creation showing in reverse order when utilizing a controller.ITEMSFixed a difficulty the place you may retailer gadgets in containers that can not be opened (similar to harmful barrels).Boxes of fireworks will now specify the harm that may be executed in the event that they explode.Fixed a bug the place including gadgets to the Chest of the Mundane modified the burden of an merchandise.Fixed a difficulty the place the Chest of the Mundane stopped functioning as supposed when you arrived in Wyrm’s Crossing.Fixed some unreachable gadgets within the Underdark.Fixed some unreachable gadgets on a desk close to the Slack-Skinned Head within the Necrotic Laboratory.Fixed a number of unreachable gadgets within the House of Healing surgical procedure room.Fixed some unreachable loot on the nautiloid.UI AND TOOLTIPSFixed the Vitriol of Shadowroot Sac being displayed twice within the Alchemy panel.Fixed the Crystalline Lens alchemical ingredient being highlighted in orange as an essential story merchandise.Made it simpler to inform which settings you may’t change attributable to a earlier alternative.Improved the formatting of the radial customisation pop-up.Fixed some textual content overlap points with the bonuses within the Active Roll display.Fixed varied points with the minimap render in a number of areas.Specified that the Savage Attacker feat applies to melee weapon assaults.Supreme and Astral tadpoles are actually correctly highlighted in orange as story gadgets.Fixed the minimap not updating when strolling into Last Light Inn.Made it simpler to know which dialogue choice was chosen when listening in to a dialog in multiplayer and made positive it stays on the display for longer.Map goal textual content will now wrap if the road is simply too lengthy.Fixed format points with waypoints on the minimap and added additional messaging for when quick journey is blocked.Unarmed Attack tooltips will now show bonuses accurately.Added a number of tutorial entries again to the journal.Fixed the icon and length within the tooltip for Improved Minor Illusion.Prevented containers from mechanically closing once you click on Take All if not all gadgets are literally taken (for instance when you’re overencumbered).Fixed merchandise and spell bonuses being incorrectly displayed within the Roll UI for characters who’re incapacitated indirectly (e.g. unconscious, focus damaged).Fixed some monk spell tooltips not displaying their Unarmed Strike enhance bonuses.Fixed tooltip titles and durations overlapping.The tutorial for the Item Context Menu is delayed till the tip of the fight on the Emerald Grove gate. (Kanon! No!)Prevented the Orphic Favour aura from spamming overhead and within the fight log.Fixed the Combat Log displaying the mistaken tooltip for Psionic Backlash.To keep away from displaying two very comparable warning messages, we added a line that can inform you why you may’t load or save the sport if the rationale for each is similar.Fixed messages that specify why an motion or spell is unavailable, that have been solely displaying the trigger, and/or that weren’t displaying within the hotbar.Fixed the Cloud of Daggers tooltip specifying the inaccurate quantity of harm when upcasted at 4th stage.Attempting to Long Rest when in a zone the place it is unimaginable now exhibits the precise error message.The Short Rest tutorial will not pop up once you’re at camp.Made basic optimisation enhancements and clean-ups to the UI.Updated the cooldown system of the hotbar to keep away from sure actions being disabled after you utilize them as soon as.Fixed the Remarkable Athlete: Proficiency bonus not getting added to the lively roll UI.Fixed lacking approval scores within the Character Sheet.Added Grant Flight’s lacking upcast description.Fixed the Eyebite spell not displaying the situation in its tooltip accurately.Fixed the Shar’s Embrace situation lacking an icon.Removed the empty facial hair tab for drow in Character Creation, who cannot have facial hair anyway.Fixed the icon for emeralds.Fixed Lightning Arrow not specifying the roll kind in its tooltip.Fixed the Shield spell tooltip specifying the length of the spell incorrectly.Fixed tooltips for Bardic Inspiration not updating their recharge time after Level 5.Fixed ‘throw’ spells similar to Telekinesis not displaying their vary in tooltips.Fixed tooltips not reopening after you shut pinned tooltips or the social gathering line when utilizing the controller.Fixed ‘Translation Not Found’ displaying for spell targets within the fight log.Fixed one aspect of the Journal UI quickly disappearing if a participant exits split-screen whereas it’s open.Fixed a number of UI points when taking part in with controller referring to panels and tooltips.Fixed Origin portraits in Character Creation when taking part in with a controller after coming back from the Guardian customisation display.Fixed the mistaken Spell Save DC and Spell Attack values showing in Character Creation when continuing to edit your Guardian after which going again to edit your character.Fixed the inaccurate icon for Orin’s dagger.The ‘Unavailable: Spell not ready’ error message for reactions not overlaps different textual content.Moved the error messages that inform you when you may’t do one thing to the hotbar if the rationale for the restriction is a situation.Translated the Manage Experiences button for managing your Illithid Powers.Improved the efficiency of the minimap when new map markers seem or previous ones disappear.Fixed a uncommon case of the Level Up UI not showing.Fixed passives and bonuses not displaying up on the preliminary display on Level Up for rangers of the Hunter subclass.Added a campfire icon to the tutorial pop-up/window.Cosmetically up to date map warnings and made them much less clear.Added a brand new icon to extra clearly distinguish exiting camp and going to camp.Fixed the Death Saving Throw UI disappearing after saving the sport.Fixed lacking textual content for the Advantage purpose for the Knocked Out situation.Fixed some denizens of the Emerald Grove displaying up as merchants on the map even when they’d nothing to commerce.Fixed the Salts of Copper Shavings recipe being listed thrice within the record of alchemical recipes.Fixed the Active Search tutorial pop-up disappearing too early earlier than you strategy the gate to the Emerald Grove.Fixed the Active Search tutorial pop-up displaying the mistaken button immediate.Small Shovels will not mechanically take up a slot in your hotbar.Removed the ‘0’ that appeared for Concentration spells that do not expire after a particular variety of turns.Players utilizing controller are actually in a position to see their character tags accurately.Players utilizing controller will now be capable to skip the Level Up intro animation.Fixed a localisation problem for spellbook class names.Fixed the icons for assets and reactions overlapping on the hotbar at greater ranges.Fixed the textual content about Concentration being minimize off on split-screen when too lengthy.Fixed HTML tags being seen within the journal.Fixed Feat choice throughout stage up in some multiclass combos whereas utilizing a controllerFixed the Encumbrance icon’s top in tutorial messages.LEVEL DESIGN AND MAPFixed unreachable digging mounds throughout the sport.Positioned the camp chests a bit of higher at Moonrise Towers and the Elfsong Tavern.Fixed a difficulty inflicting the shroud to not clear once you enter the Silent Library within the Gauntlet of Shar.Added some surroundings to a small, inaccessible alcove within the Lower City to make it clear that it is inaccessible.Fixed a small pocket within the Shadowfell space the place no actions may very well be taken.Made digital camera enhancements within the hag’s lair.Fixed the Crèche Y’llek entrance digital camera rotation so that you face the right approach upon getting into.Fixed Kuo-Toa entrance digital camera rotation so that you face the right approach upon getting into.Fixed some digital camera points across the Cragged Rock within the owlbear cave.Fixed some fading points within the ogre and bugbear’s barn.Fixed moon vista shadows.Fixed some floating gadgets within the nautiloid crash web site and a stretched texture.Players will now be capable to entry the key ground within the House of Healing.Fixed a brazier within the Dank Crypt within the Chapel being non-interactable.Parts of the gnoll cave will not disappear anymore attributable to a digital camera repair.Guards outdoors will not incorrectly be part of the struggle in Figaro’s store.Fixed a number of fading and digital camera points in Crèche Y’llek.Adjusted the placement of a diggable mound in Crèche Y’llek.Adjusted the placement of a diggable mound within the Underdark.Fixed an incorrectly fading wood walkway within the Wyrm’s Crossing area.Fixed a platform being caught below the lava in Grymforge when attempting to forge a second Adamantine merchandise.Fixed a roof fading bug within the Steel Watch Foundry.The door resulting in the Shadowfell within the Gauntlet of Shar is now protected by Arcane Lock.Opening the Ornate Mirror within the Blighted Village will now clear the shroud past it.The Crimson Draughts subregion of the Lower City now spans the whole home.The portal to the House of Hope will now be seen even after travelling again to the Lower City.Fixed flooring being darkened on the minimap when getting into Last Light.Created taller triggers when altering flooring through jumps and ladders to repair the minimap briefly displaying the mistaken ground.Fixed the mistaken ground textures displaying up on the minimap behind the waterfall by the Goblin Camp.Fixed some floating rocks within the owlbear cave.Fixed the minimap not matching up exactly with the place the steps are within the Upper City close to the High Hall.Tweaked the hover visibility of a secret crumbling wall in Crèche Y’llek so it isn’t as straightforward to search out.Added a minimap marker for the doorway door to the Chapel so it is simpler to search out the way in which out.Added lacking quest particulars to the map for The High Harper.Tweaked the location of some objects within the High Hall.Shifted the location of a tiny gap within the High Hall.Fixed the fading on a cranium that hangs on a publish.Fixed some fading points across the barn the place you discover the ogre and bugbear.Fixed a fading terrain problem in Waukeen’s Rest.Fixed a spot within the floor outdoors Rosymorn Monastery that might make it seem like you have been strolling within the air.Fixed some stairs within the Undercity Ruins getting visually minimize off too early, which made it laborious to climb up them.Fixed a cage on the higher ground of Danthelon’s Dancing Axe not fading away once you’re on the ground beneath it.Fixed a desk not fading away in Fraygo’s Flophouse.Fixed a sequence not fading away within the Audience Hall at Wyrm’s Rock.Fixed a beam not fading away and a floating cage in Auntie Ethel’s Teahouse.Fixed an space the place you may get caught by a window within the Selûnite Outpost within the Underdark.Fixed a number of merchandise fading points in Candulhallow’s Tombstones.Fixed sure areas of the Grymforge lava not dealing harm.Fixed some floating objects and terrain paint within the Underdark.Made the search marker for the Iron Throne extra appropriate within the Save the Gondians quest.Made one of many map markers in Moonrise Towers secret.Updated an incorrectly named map marker within the Chamber of Loss.Fixed points with unwalkable areas in and across the harpies behind the Emerald Grove.Shadowheart’s childhood graffiti now exhibits up on the wall correctly.A goblin corpse within the Whispering Depths not clips with the terrain.Using the doorways to enter the interior Goblin Camp should not rotate the digital camera as a lot.ANIMATIONOn greater framerates, fastened a difficulty the place typically the open/shut sounds of doorways would play after the door had completed opening/closing.Fixed Karlach’s animations not taking part in accurately earlier than her recruitment dialogue.Updated skinning on footwear.Dismissing familiars does not pause anymore earlier than truly dismissing.Fixed physique components going by the Wavemother’s Robe.Fixed a coiffure that was displaying visible artefacts when the pinnacle moved round on the robust male physique kind.Fixed a seam between tiefling our bodies and their tails.Adjusted a half-orc neck kind so it does not clip with armour.Tweaked a male human head so it matches higher with the robust physique kind.Fixed eyelashes clipping on tiefling kids.Updated the location of piercings on Tiefling head varieties.Piercings will not be seen by the Mask of the Shapeshifter when worn.Fixed meenlocks T-posing when killed.Improved the match of sure gloves and armours.Adjusted a male human head so it matches the robust physique kind higher.Adjusted a half-orc head to keep away from clipping with armour.Adjusted a tiefling little one head to keep away from their eyelashes clipping and added customized emotion poses.Fixed the hitbox of the cloaker, and improved their sneaking animation.Made it look a bit extra like Gothric Rilyn got here out of his coffin moderately than appeared out of nowhere.Fixed the inaccurate fight animations taking part in for Lae’zel.Fixed animations not taking part in on NPCs when in search of invisible participant characters.Fixed massive skeletoids like Death Shepherds utilizing the mistaken strolling animation.Fixed Karlach taking part in the mistaken put together animation for Reckless Spell when she’s not Raging to repair her weapon clipping by her head.Fixed damaged head animations for the displacer beast.Improved the match of female and male tiefling tails for the robust physique kind.Fixed a spot between the tail and the physique on robust male tieflings.Updated the trousers for feminine vampire spawn to scale back stretching on the cuffs.Fixed clipping on Ring Mail for male characters and a collapsed abdomen on Scale Mail on male halflings.Fixed feminine half-orcs’ shins disappearing when carrying the barbarian outfit with out sneakers.Fixed floating and clipping headwear.Fixed stretched paws on cats and canine.Fixed Raphael T-posing upon dying.Cleaned up some jerky motion within the torsos of male people.Added a repair to cease some animations from popping when a personality’s bodily angle modifications throughout cinematics.Fixed some lacking animations for allies in the course of the endgame.ARTFixed some gentle streaming by a crack within the cave wall within the background picture of the Main Menu display. (We mushed some moist clay between the rocks and that appears to have executed the job.)Added blood and grime to the mangled dwarf corpse within the ogre hut.Fixed a belt clipping with padded armour on robust and half-orc characters.Fixed a texture seam on the drider’s chest.Fixed Martina Kostaka’s skirt clipping when she walks round.Fixed Lumbar having a translucent hood. So a lot for anonymity.Updated Duke Stelmane’s visuals to make sure her look is constant.Removed Stonemason Kith’s clown make-up.Dressed some (unintentionally) bald and bare Absolute Cultist corpses within the City Sewers.Fixed Stonemason Kith’s sleeves clipping by his gloves.Removed Grundril’s clown make-up. We’re unsure how the warmth of Grymforge did not soften it off.With human feminine robust and feminine half-orc physique varieties, fastened decrease legs changing into invisible when carrying sure barbarian armour, and no sneakers.Fixed clipping on hobgoblin NPCs carrying clothes.Fixed clipping on Keren’s shirt within the circus.Fixed the Unwanted Masterwork Scalemail trying stretchy on robust feminine physique varieties.Fixed Karlach carrying a bra that wasn’t hers.Updated Ffion’s look to look extra like Dolor.Aurelia the vampire spawn’s eyes will now be crimson versus white.Fixed a seam on Dame Aylin’s neck.Tweaked how our color system interprets Lae’zel’s trousers to make dyes work higher on them.Fixed some gaps in male githyanki plate armour.Fixed some helmet hair.Fixed sure clothes and sneakers not displaying your chosen pores and skin color.Fixed characters’ hair floating away from them.Fixed the within of the collar of Shadowheart’s camp garments being clear.Tweaked the artwork for some collars.Tweaked how our color system interprets Gortash’s garments to make dyes work higher on them.Added a lacking image to the portrait of Vlaakith in Crèche Y’llek.Removed symbols from weapon textures to keep away from their misinterpretation.Fixed the barrels subsequent to the hyenas alongside the Risen Road clipping with a cart.Created a brand new model of the masks worn by Iron Consul Nuff to keep away from clipping on half-orc faces.Made a minor adjustment to Gale’s camp shirt.Made Minthara’s camp prime ever-so-slightly much less revealing.Added additional cliffs across the tollhouse vista because it was displaying the sting of the world.Fixed a number of situations in Crèche Y’llek, the Underdark, and the Gauntlet of Shar of the surroundings disappearing when transferring the digital camera inside cliffs at sure angles.Added a ceiling to the tollhouse basement to repair fading points.Upscaled a low-resolution texture for some mushrooms within the Underdark.Filled up a spot within the rock formation beneath Moonrise Towers.Made positive the door resulting in Shadow-Cursed Lands from Grymforge matches the one within the cinematic dialogue.Fixed a floating heavy stone within the owlbear cave.Added visuals for previous, mouldy pouches.Fixed some blurry panorama decor within the Shadow-Cursed Lands.The foremost doorways in Wyrm’s Fortress do not scale down anymore after being destroyed.Fixed a visual seam on the terrain textures within the Emerald Grove.Changed the color of Ketheric’s throne in Moonrise Towers.Added a brand new color variation of the clown make-up for the ‘A Clown in Town’ situation set by Dolly Dolly Dolly.Added new visuals for when you’re cursed by Dolly Dolly Dolly.Improved the background artwork round Baldur’s Gate, significantly within the scene concerning the identification of the Emperor.Fixed Gale’s trousers at camp clipping together with his shirt.Fixed invisible arms on Kressa Bonedaughter.Fixed make-up colors showing on random components of dragonborn heads in Character Creation, like their hair and horns.Fixed Porter Juxon’s clipping belt.Fixed a darkish part on Mizora’s gown.Fixed clipping points for various races carrying the Bonespike Gloves.Fixed circlets inflicting hair to section by hoods.Tweaked the place of the tent within the Emerald Grove the place you will discover Auntie Ethel as a result of she was laborious to identify.Fixed some stretched terrain seen from the cliffs by the seaside behind the Emerald Grove.Fixed a number of minor points with gadgets within the apothecary’s store within the Blighted Village, like floating bottles and inaccessible bottle racks.Fixed some floating and clipping books and notes.Fixed some floating surroundings within the owlbear cave.Fixed a number of visible artefacts and glitches within the Guildhall.Fixed Astarion’s cuff laces clipping by his worn gloves.Fixed the Icebite Robe lacking its texture when outfitted by feminine dwarves.Fixed a visual seam on Sharp-Eye Sluck’s neck.Optimised the lighting within the High Hall.Added fancier waste bins within the Baldur’s Mouth Gazette constructing.AUDIOMade a number of mixing changes throughout the sport.Tweaked the audio to make it sound like vocalisations are coming from the pinnacle moderately than the physique in a number of dialogues throughout the sport.Polished character vocalisations in a number of dialogues throughout the sport.Adjusted audio ranges for respiratory sounds in a number of dialogues throughout the sport.Fixed a sound problem with the Malus Thorm scene.Fixed a sound problem with Withers rising from the tomb.Fixed a sound problem with Ketheric within the assault on Moonrise Towers scene.Fixed a difficulty with fading throughout Ketheric’s struggle on the rooftop.Fixed music cues in Lae’zel’s confrontation with Vlaakith.Added a number of tweaks and polish to music cues all through.Fixed a music transition in Astarion’s scene within the ritual room of Cazador’s palace.Removed music in the course of the remaining scene with Withers. Silence for the lifeless, please.Music will now be muted throughout dialogues with companions and solo avatars within the endgame.Adjusted the audio ranges for the music in some struggle scenes.Extended the music to play by the entire credit.Increased quantity on music in the course of the Grymforge boss struggle.Added seems like screams, grunts, and laughter in varied dialogues the place wanted.Updated the music states in the course of the Crèche Y’llek destruction sequence.Fixed the music and ambient sounds in Character Creation not stopping when a split-screen participant disconnects.Fixed the music stuttering in the course of the credit.Removed extra bass from the ping sound.Fixed a difficulty with hearth inflicting another sounds to not play correctly.Updated character vocals and footsteps.Optimised efficiency by stopping sounds which can be so quiet that they are inaudible anyway.Adjusted the background noises and ranges of the nautiloid within the Upper City.Adjusted the blending on a number of the Level Up, Inspiration Point, and UI sounds.Adjusted the blending and background audio within the dialogue the place Omeluum enters your thoughts to speak concerning the Iron Throne.Mixed the audio within the intimate scene with the drow at Sharess’ Caress.Adjusted volumes within the cutscene the place you first step out of the pod on the nautiloid.Added some pained breaths for Petras.Fixed the music for the goblin festivities on the Goblin Camp persevering with to play after everybody’s left for the raid.Added some sound assets for the owlbear cub.Lowered the music quantity in Karlach’s scene after defeating Gortash so the dialogue may be heard higher.Adjusted the music quantity in Karlach’s remaining scene.Fixed the mistaken music taking part in in the course of the Crèche Y’llek destruction sequence.SFXMade SFX fixes and polish in dialogues throughout the sport.Adjusted SFX, ambiance, and music ranges throughout a number of dialogues within the Colony and at Wyrm’s Crossing, the Lower City, and camp.Mixed the SFX for dialogues within the Stormshore Tabernacle, Philgrave’s Mansion, Cazador’s Palace, and the House of Hope.Added new SFX and adjusted the positioning of voices and different sounds in one of many endgame scenes.Fixed the SFX getting minimize off when Ansur makes use of Stormheart Nova in fight.Removed some unneeded SFX within the dialogue with Astarion after fight with Cazador.Updated the blending within the scene the place you confront the Netherbrain for a greater stability between music and SFX.Added distinctive SFX for Detect Thoughts to differentiate it from getting into individuals’s minds utilizing your tadpole.Added SFX for sounds made by creatures like hyenas, ravens, and flesh golems.Adjusted audio ranges and SFX in a number of locations throughout the sport, like for armour, kissing, and punching.Fixed the SFX for getting into somebody’s thoughts being too loud in a number of scenes throughout the sport.Fixed gate SFX triggering late after fight in Cazador’s palace.One of the male Origin voices will make quieter ache sounds in the course of the incubus romance within the House of Hope.Fixed the mistaken SFX for gadgets being moved within the stock.Fixed the mistaken SFX when looting containers.Fixed lacking SFX for each dragonborn and half-orc crossbow animations.Fixed lacking SFX for cage door closing and opening.Fixed lacking SFX for Step of the Wind’s Disengage and Prepare actions.Fixed lacking SFX for getting ready bards’ Flourish spells.Fixed lacking SFX when getting into the Countercharm aura.Fixed lacking door SFX.Fixed lacking SFX for the Umbral Transporter within the Gauntlet of Shar.Fixed lacking SFX for the minotaur’s Charge motion.Fixed lacking SFX when destroying the Umbral Tremor portal within the Gauntlet of Shar.Fixed lacking SFX for gnolls’ Soul Offering motion.Fixed the SFX for Nature’s Step being too loud.Fixed lacking SFX for when the ogres within the Blighted Village disappear.Fixed looted containers making the mistaken sound.Fixed lacking SFX for fairy rings.Fixed lacking SFX for the bell that summons Balthazar’s flesh golem.Fixed lacking SFX for getting ready Wild Shape: Water Myrmidon’s Healing Vapours motion.Fixed lacking SFX for the Ice Knife projectile.Fixed lacking SFX for the Githyanki Parry passive.Fixed lacking SFX for getting ready Wild Shape: Panther’s Prowl motion.Fixed lacking SFX for repulsion mines in Crèche Y’llek.Made a number of different minor tweaks for mixing and lacking SFX.Tweaked the SFX throughout Gale’s dramatic finish with the three Chosen within the Colony.VFXCrawler Mucus and Drow Poison cloud surfaces now present a visual cloud impact.Removed smoke VFX above the Lodge as there isn’t a longer a chimney.Fixed VFX not rendering on some surroundings.Assigned some paladin results and animations to Minthara’s Soul Branding buff.Fixed a hearth not coming straight out of a brazier within the Undercity Ruins.Fixed lacking VFX throughout gameplay for the Scry Screen within the Steel Watch Foundry.Fixed lacking VFX within the scenes earlier than and after the fight at Cazador’s palace and a few points with decorations.Fixed overly shiny lava VFX within the cutscene in Grymforge the place you flip the valve, and glued different VFX spawning into the shot abruptly.Fixed some low poly VFX decorations protecting the pods on the Netherbrain.Adjusted the VFX on Lorroakan’s palm in Sorcerous Sundries.Fixed a path of sunshine popping out of Dolly Dolly Dolly inconsistently.Added lacking VFX to the Brewer scene.Fixed Karlach’s flames throughout her recruitment dialogue not dying down on sure paths.Made some VFX tweaks to the scene with Malus Thorm and the nurses within the House of Healing.Fixed the VFX we use for tadpoling into individuals’s minds remaining after the thoughts flayers are defeated.Added lacking VFX for tadpoling into individuals’s minds within the scene within the Iron Throne the place Wyll and Ravengard are reunited.Added lacking VFX for tadpoling into individuals’s minds in the primary dialogue with Minsc.Fixed VFX points within the dialogue after fight with Cazador.Fixed the lighting on magic weapons in cinematic dialogues.CINEMATICSMade basic enhancements to cameras, pops, mocap and staging in lots of dialogues throughout the sport.Added customized touches and polishes to many dialogues throughout the sport.Cleaned up the mocap in lots of dialogues throughout the sport.Fixed a twisting forearm in a single dialogue and a twisting elbow in one other. No NPCs have been harmed within the course of.Fixed the place of Orin’s daggers in her Temple of Bhaal scene.Fixed points with Orin’s mocap in her Temple of Bhaal scene.Fixed some arm positions for robust male people, for instance when consuming with the Brewer.Added a brand new animation for Shadowheart’s romance for higher continuity.Fixed a barrel clipping with the Brewer’s pipes.Your tentacles not clip along with your armour once you bear full ceremorphosis.As Astarion, fastened popping and clipping points in his ‘starvation’ scene at camp.Fixed dragonborn avatars blocking the digital camera once they get up in camp as a result of Astarion is biting them.Ensured everybody makes it to their bedroll once they aren’t feeling properly with out clipping into one another.Added some idle animations for myrmidons and elementals.Fixed Jaheira’s jittering in her dialogue with Tate.Moved Cazador’s employees away from the digital camera within the dialogue earlier than fight.Fixed the Strange Ox within the Watch Citadel rearing up at you oddly, flipping the wrong way up, and blinking at you as if nothing’s mistaken.Fixed animation points in Shadowheart’s romance scene.Smoothed some pops throughout transitions between strains whereas romancing Shadowheart. Lord is aware of you want all the assistance you will get.Fixed some mocap points within the dialogue after fight with Cazador.Fixed the drider’s jittery legs once you discover and discuss to him within the Shadow-Cursed Lands.Improved streaming in textures and mannequin particulars within the Nightsong flight cinematic scene.Overall, stop character animations popping when going out and in of cinematic scenes.Fixed dragonborns’ arms flipping in a romantic scene with Shadowheart.Fixed the drider dipping into the bottom throughout one line.Fixed foreground lighting and up to date lighting positions and intensities.Fixed pops and cleaned up the mocap on Orin within the Temple of Bhaal.Addressed some tentacle clipping points when you turn into a thoughts flayer.Ensured the right animations play for halflings when extracting Us on the nautiloid.Made positive bears shut their eyes once they sleep.Fixed the mocap for considered one of Nere’s strains so he is not kicking the sky.Fixed stretchy legs throughout Halsin’s dialogues.Fixed hand positions for brief races when interacting with the console close to Shadowheart on the nautiloid.Improved the looks of giving Bernard a pleasant hug for gamers with the robust feminine human physique kind.Removed jittering mocap within the dialogue the place Lae’zel is in a cage close to the nautiloid crash web site.Fixed paddle fingers in a number of dialogues.Fixed Mayrina remaining in her sheep state however speaking as if she was cured in Old Garlow’s Place.Fixed character legs clipping by a tree trunk within the owlbear cub scene at camp.Tweaked some cameras in dialogue with Halsin.Made positive the cinematics move properly in dialogues with new strains for Wyll and the narrator.Fixed some pops between strains within the dialogue between Halsin and Kagha.Improved facial expressions and digital camera angles in Wyll’s dialogues about Duke Stelmane.Made positive characters aren’t going through a wall within the crime dialogue that triggers when interacting with a forbidden merchandise.Fixed a difficulty inflicting Jaheira to teleport off display at Moonrise Towers.Fixed Anders’ twitchy leg and eliminated an pointless digital camera shot.Smoothed animations throughout Mizora’s huge arrival scene, pup.Fixed an interrupted cinematic node throughout Lae’zel’s camp celebration scene.Made cinematic changes to account for a repair to a move problem the place Lae’zel would discuss Astarion’s starvation even when you did not learn about it but.Fixed dragonborns’ chests blocking Lae’zel’s physique in a camp night time.Fixed a number of points with cameras, clipping, and animation quirks within the preliminary dialogue with Jaheira on the bridge into Last Light.Fixed the place Dame Aylin is trying in Sorcerous Sundries.Fixed some uncommon character positioning within the confrontation between Aradin and Zevlor, significantly for dragonborns.Adjusted the cameras within the dialogue with Farlin at Wyrm’s Crossing to raised mirror who’s speaking to whom.Lowered Roger Gherkins’ head place in his cinematic dialogue.Fixed a half-orc guard’s strains being minimize off in Gortash’s viewers corridor at Wyrm’s Rock.Fixed some participant expressions that did not swimsuit the tone of Lae’zel’s courting dialogue.Fixed a lighting pop when chatting with Auntie Ethel within the Emerald Grove.Fixed the residents of Baldur’s Gate trying like they’re strolling within the floor within the scene after the town is saved.Fixed a difficulty with a jerking dagger when stabbing Cazador in his coffin.Fixed some empty areas in dialogues.Fixed the cinematic ending too early once you decelerate the windmill with the trapped gnome on it.Fixed some cinematics typically displaying the mistaken location.Fixed the facial expressions of companions when speaking to Gale about his background.Fixed Orin’s hair typically behaving surprisingly when reworked right into a smaller race.Fixed problem with animation blends when tadpoling into Nere’s thoughts in dialogue.Fixed a difficulty with who’s talking within the dialogue the place you discover a hunk of spider meat.Fixed vibration on Mizora’s wings.Tweaked some points with companion characters within the dialogue on the Morphic Pool.Tweaked scenes the place bigger characters weren’t becoming in body correctly.Updated photographs of Barcus Wroot flying off the windmill.Fixed the brand new introduction within the dialogue you get once you work together with the mysterious artefact.Paladins can now drink the potion within the dialogue with Priestess Gut.Fixed a pop within the dialogue you get once you work together with the Book of Dead Gods.Fixed a blocked digital camera within the crime dialogue once you use a forbidden merchandise.Fixed some digital camera points within the dialogue with Araj at Moonrise Towers.Fixed characters trying within the mistaken path and showing within the mistaken imaginative and prescient in dialogue with Spaw within the Underdark.Adjusted the posture of goblins in some dialogues to enhance how they have a look at the participant.Fixed an NPC flying into body from off display within the dialogue the place a Doppelganger provides you a sure activity.Shadowheart not pops on the finish of the dialogue when she enters the Gauntlet of Shar for the primary time.Fixed Karlach’s eyes flickering barely after you ship Minthara to the Emerald Grove.Made basic enhancements to the dialogue with Wyll about Florrick and Mizora.Adjusted weapons so they do not block the digital camera within the dialogue with the Ironhand Gnomes within the Underdark.Added some polish (cameras, emotional expressions) to dialogue with Lump the Enlightened and mates.Fixed the final line getting minimize off throughout dialogue with Fezzerk.Fixed some persistent looping sounds within the cinematic dialogue the place you see a picture of the three Chosen.Tweaked Edowin’s pose a bit.Fixed Gale’s ‘paddle fingers’ in his default dialogue. Paddles are for astral boats solely.Smoothed out a number of the animation wrinkles within the remaining confrontation with the Netherbrain.Tweaked animations in the course of the scene the place your Dream Visitor visits you to keep away from fingers clipping into bellies.Tweaked and up to date a number of the animations and glued hand poses and clipping with the lyre for halflings within the scene the place you summon the drider within the Shadow-Cursed Lands.The newly reworked thoughts flayer within the pod on the nautiloid now has higher hand animations and extra dynamic physique animations.Your fingers now make higher contact along with your lips after a scorching kiss with Karlach.Fixed the place of dragonborns after Astarion will get a tasty snack at camp.Gave Sceleritas Fel a spinal adjustment so he can look you within the eye in sure scenes.Dialogues will now quickly take away your Wild Shape kind in the course of the dialogue to repair some cinematic quirks.Removed a duplicated character and glued points with clipping and character poses within the dialogue with the gnarled door within the hag’s lair.Fixed companions blocking the digital camera and clipping into the raft within the Underdark.Removed an sudden head motion within the dialogue with Mol and Raphael at Last Light.Improved cinematic constancy for Chell and Kavil in the course of the camp celebration.Touched up Withers’ cinematic constancy throughout his dialogue within the endgame.Fixed a damaged move of dialogue nodes throughout Lord Gortash’s inauguration. Anything for the Archduke.Made positive Jaheira’s voiced strains do not get minimize off in her dialogue within the Last Light Inn. No one interrupts the High Harper.Adjusted the digital camera within the dialogue with Brynna, Andrick, and Edowin.Fixed some minor points within the dialogue after you free Nere.Made some tweaks to the cutscene the place the phantasm within the Sunlit Wetlands melts away after you work together with one of many sheep.Updated the cameras to point out the Sharran altar on a sure path within the Shadow-Cursed Lands.Fixed a difficulty that was inflicting pops to look within the first body of sure dialogues.Fixed a visible artefact throughout considered one of Astarion’s chunk scenes.Added some transformation SFX and VFX to Raphael’s remaining transformation dialogue.Fixed some poses and floating animations within the dialogue with Sarevok on the Murder Tribunal.Cleaned up Thisobald Thorm’s weirdly twisting pipes.Made positive nobody has (unintended) double swords in the course of the scene the place you and the Harpers ambush the drider’s caravan.Made it so background characters are giving Shadowheart and the Nightsong their full consideration throughout their climactic scene.Moved a digital camera within the scene the place Shadowheart meets along with her mother and father within the Sharran Grotto to stop characters from fading out and in.Reduced the depth of subject on the water within the establishing shot of the scene the place you may go swimming with Shadowheart.Hid the knife and the rock at applicable occasions within the struggle between Shadowheart and Lae’zel at camp.Fixed some VO that wasn’t taking part in in a dialogue with Balthazar and in one other with Karlach at camp.Made some tweaks to the cinematic dialogue with Wulbren after you break him out of jail to keep away from clipping and awkward digital camera angles.Fixed digital camera points within the scene with the kuo-toa about BOOOAL.Fixed a difficulty inflicting the cameras to behave surprisingly within the scene with Jaheira at Moonrise Towers.Fixed a damaged digital camera in a scene at Cazador’s palace.Ironed out some quirks within the dialogue that performs when you steal an merchandise.Fixed some points with cameras and the place characters are trying within the dialogue with Florrick at Last Light, and when Shadowheart meets Viconia on the House of Grief.Tweaked a digital camera shot within the dialogue with Wyll after Mizora’s preliminary go to.Added new touches to account for brand new strains within the dialogue with the Echo of Amelyssan within the Murder Tribunal.Players will not be blocked by a black visible artefact throughout dialog with Glut.The Guardian Gate imaginative and prescient is not pitch black when the Myconid Sovereign reveals its reward to the participant.Lighting has been fastened for the Voice of the Absolute cinematic.Minsc not disappears in the course of dialogue.Fixed a clipping problem between Gale’s arms and his clothes when he kneels.Fixed points with Nym Orlith’s fingers.Fixed the sitting angle for feminine dwarves and characters with the robust male physique kind (together with half-orcs and dragonborns).Fixed a number of digital camera photographs within the dialogue with the monk’s amulet.Tweaked an animation for male gnomes to keep away from clipping when male halflings work together with the Helm of Balduran.Fixed an animation loop that precipitated your character to pop when holding an amulet.Removed a protracted pause within the dialogue with Astarion about his scars.Karlach now attracts her weapon a bit of extra suavely in her recruitment dialogue.Polished up the scene after the gith depart the Material Plane in the course of the endgame.Tweaked scene triggers for the dialogue at camp the place Mizora reminds Wyll what he must do for her.Moved the candles, plate, and hourglass on the altar to keep away from clipping in a nighttime camp dialogue with Shadowheart.Fixed a cut-off ceiling in Minsc’s dialogue within the Counting House.Made positive you may see the altar behind Viconia in dialogue along with her.Tweaked digital camera photographs throughout a number of dialogues, significantly in romance scenes.Fixed the Emperor’s tentacles jittering in a sure camp dialog.Fixed Wyll’s head popping in a dialogue close to the endgame.Fixed Lae’zel trying in a clumsy path in a dialogue close to the endgame.Fixed some awkward head positioning in a dialogue with Bering Gahorst in Wyrm’s Crossing.Fixed dagger placement and a head path within the first dialogue with Viconia.Fixed an empty digital camera shot when speaking to the worgs and goblins close to the windmill within the Blighted Village whereas Wild Shaped.Made characters’ heads turning really feel much less snappy within the dialogue with Thenar in Philgrave’s Mansion.Healed Raphael’s damaged fingers within the House of Hope – he should have been gesticulating too laborious.Cured Lae’zel of the jitters in one of many endgame cinematic dialogues.Made companions face the squirrel correctly when speaking to it.Fixed the mysterious artefact rotating by itself in Shadowheart’s fingers. It could also be mysterious nevertheless it’s actually not adopted round by a poltergeist.Fixed it trying such as you’re kissing the air in a romantic second with Lae’zel at camp in Act II.Fixed a difficulty the place you’d step a bit too far ahead when chatting to the goblins close to the Worg Pens within the Goblin Camp, inflicting some funky digital camera photographs.Fixed robust physique varieties blocking the digital camera within the scene with Voss by the Mountain Pass.Fixed Thodric Shedeveer typically showing out of his market stall throughout dialogues.Fixed a sure statue trying prefer it’s been completely drenched in blood in a scene at night time with Shadowheart.Fixed fingers clipping into the physique when speaking to Blades Bakstir within the Guildhall.Prevented a number of the convoy of the Absolute from stepping up onto invisible platforms when approaching the hut with the drider.Fixed a difficulty the place Sceleritas Fel’s fingers might clip into one another throughout a scene when he orders you to commit an act of evil whereas he talks about cooking your dinner.Added new scene staging within the Morphic Pool after you kill Gortash.You will not be carrying a helmet throughout Volo’s refined operation on you.Fixed a difficulty the place asking the bloated hyena what occurred to it after failing an Arcana verify within the dialogue resulted within the bursting scene triggering twice.Made a number of enhancements to the primary dialogue you’ve got with Baelen.Fixed the pile of our bodies displaying up on the mistaken time within the dialogue with the Strange Ox within the barn in Rivington.Polished Orin’s animations within the dialogue with the Dark Urge on the Temple of Bhaal.Fixed the Duergar Spore Servant’s look in dialogue not matching up with how he appears in-game. He’s now rightfully fungal.Cleaned up jitters within the dialogue with Devella Fountainhead at Basilisk Gate.Cleaned up jitters and strange-looking fingers within the dialogue with Clerk Zollerix on the Counting House.Adjusted the place characters are trying in Jaheira’s dialogue with Tate.Fixed feminine elves clipping by the door of the barn with the ogre and the bugbear.Added extra detailed animations for the Spectator within the Underdark.Adjusted the intro shot once you first enter the Astral Prism by the planecaster in Crèche Y’llek to account for dragonborn physique varieties.Polished the animation for when Dame Aylin brings Lorroakan down right into a backbreaker.Adjusted fade-ins to keep away from the incubus beginning the dialog standing within the House of Hope.Fixed Thodric Shedeever standing behind his stall throughout gameplay however in entrance of it throughout his dialogue.Fixed Lae’zel clipping within the dialogue with the zaith’isk in Crèche Y’llek.Readjusted lip contact for dragonborns when kissing Astarion.Polished the scene with Shadowheart on a lonely camp night time when she steps in near you.Fixed Waldo Walnut’s head place in his dialogue within the Elfsong Tavern.Fixed the nudity filters not working accurately on Haarlep.Cleaned up some animations and clipping on feminine dwarves and gnomes in a dialogue along with your Dream Visitor within the Astral Plane.Fixed hand contact with the lyre within the Shadow-Cursed Lands when you fail a dialogue verify.Fixed jittering and a difficulty with the place Dame Aylin is trying in her dialogue with Lorroakan at Sorcerous Sundries.Fixed Ciara Blank’s awkward head place within the Lower City.Adjusted a clumsy head place on Bunt Chugley within the Lower City.Fixed a set off problem within the dialogue with Raphael within the House of Hope after the alarm goes off.Fixed the cinematic of Minsc leaving the social gathering ending prematurely.Fixed some cameras to account higher for shorter races.Polished Karlach’s facial expressions in her recruitment dialogue.Fixed a number of points for feminine dragonborn physique varieties when getting touchy-smoochy with Wyll in Act III.Adjusted halflings’ legs so they do not intersect when crossing over within the scene with Lae’zel at camp after the celebration.Added explosion VFX within the dialogue with the Brewer.Tweaked a digital camera within the scene with the Chosen within the Colony.Fixed a sliding foot and glued some cameras for small races within the dialogue the place Sazza is caged within the Emerald Grove.Fixed a head pop within the dialogue the place Sazza is caged within the Emerald Grove.Added a brand new digital camera to the dialogue with Harper Skywin after the drider ambush.Fixed some damaged tentacle animations and background characters not showing in the precise place in a cinematic dialogue on the Morphic Pool.Fixed some animations for Lae’zel within the dialogue at night time after the camp celebration.Fixed clipping in a dialogue with Yafeu the djinni.Fixed a disappearing character in a dialogue with Lorroakan in Sorcerous Sundries.Fixed hugs clipping for taller gamers, Astarion jittering, and different points in Astarion’s foremost Act II romance scene.Adjusted the animations for dragonborn characters within the eye-removal scene with the hag.Fixed some animations for giant characters and people when interacting with the wall in Moonrise Towers.Added further head animations for the Emperor’s tentacles and adjusted the mocap.Fixed Lae’zel’s leg clipping into the bedroll within the camp scene with Gale within the secluded grove.Fixed clipping within the camp scene with Lae’zel after the camp celebration for dragonborns.Added customized animation for male thoughts flayer tentacles and tweaked the mocap within the dialogue with the Dream Visitor about Stelmane.Smoothed the animation to scale back jitter within the dialogue with Jaheira concerning the occasions at Danthelon’s.”Fixed cinematic points with some dialogues with animals. They will now quickly take away your Wild Shape kind in the course of the diaToned down characters’ reactions to tossing meals to the owlbear cub at camp.Fixed a number of points like pops, adjusted some cameras, and made positive there’s contact when kissing in Shadowheart’s foremost dialogue.Fixed clipping in a dialogue with Karlach about her improve.Fixed Karlach’s remark not taking part in if the dialogue with Nadira triggers mechanically.Fixed an offset digital camera when speaking to Findal within the Emerald Grove.Fixed Gauntlet Yeva floating about in her dialogue, plus different minor tweaks to cameras and head instructions.Made positive dialogues with the Counting House clerks and cashiers play in the precise location.Fixed a line that was minimize too quick when speaking to Fezzerk by the windmill.Fixed a digital camera problem within the dialogue with Aurelia in Cazador’s Palace.Tweaked some mocap, eliminated jitters, and adjusted poses within the dialogue with Sharlz Molar.Fixed a blocked digital camera, some bounce cuts, and an animation within the dialogue with Karlach about Soul Coins at Moonrise Towers.Added some fade-outs for Lae’zel’s dialogue after the endgame battle.Fixed Lae’zel’s hair popping when she climbs the dragon within the endgame.Fixed some frozen mocap on Malus Thorm.Fixed Dame Aylin lacking her wings and helmet in a dialogue in Sorcerous Sundries.Fixed the lighting in a shot within the dialogue the place you first use one of many tadpoles.Fixed lacking VFX for Minsc within the Lower City.Oliver will not be seen in cutscenes after he walks off.Fixed the door disappearing too quickly in a camp scene with Gale.Fixed facial expressions in a Lorroakan dialogue in Sorcerous Sundries.Fixed the lighting in a Lorroakan dialogue in Sorcerous Sundries.Made a number of touch-ups within the scene with the ogres on the Blighted Village.Made a number of touch-ups once you discuss to Orpheus earlier than liberating him .Fixed a digital camera when speaking to Shadow-Whiskers within the circus at Wyrm’s Crossing.Made fixes referring to carving onto Cazador’s again when resolving the Black Mass ritual.More polish referring to Karlach cinematics.Facial expression polish referring to sure Gondian Workers within the Steel Watch Foundry.Fixed a voice line chopping off early when speaking to Warrior Plagg on the Goblin Camp.Fixed magical weapons casting highly effective lighting on characters throughout cinematics.Fixed a goblin floating up from a bent place within the hen chase scene on the Goblin Camp.Clipping fixes for Shadowheart within the Path of Darkness cinematic.More polish referring to Karlach and Astarion romance cinematic.Did a polish cross on Karlach’s first dialogue within the House of Hope.Fixed pops and digital camera points within the camp dialogue with Astarion after his bloodthirst goes too far.Cleaned some jittery mocap in dialogues within the Elfsong Tavern and in Cazador’s Palace.Fixed digital camera photographs within the dialogue with Dolly Dolly Dolly.Updated cameras for brief races when interacting with the tentacle within the wall at Moonrise Towers.Fixed some tentacle clipping and animations when speaking to the Emperor.Fixed the place characters are trying in a dialogue within the Worg Pens.Fixed some facial expressions within the dialogue that triggers when you try and progress by Act II with out Ketheric’s Netherstone.Fixed some feelings for Minthara when she says she’ll keep within the Shadow-Cursed Lands.Fixed looping animations for Bernard and participant characters.Fixed Wyll typically lacking from sure photographs within the camp dialogue with Mizora.Fixed head jitters and a kiss making no bodily contact in a dialogue with Lae’zel.Fixed Lae’zel popping in an endgame dialogue.Fixed the skiff on the Morphic Pool transferring sideways and unnaturally and glued an empty shot the place your character ought to seem.Fixed Volo’s needle not showing.Fixed Lae’zel’s head popping in a dialogue about Vlaakith.Fixed a pop and a blocked digital camera in Shadowheart’s dialogue within the endgame.Fixed characters trying the mistaken approach at night time with Minthara after the camp celebration.Made minor adjustment to character positions when opening the barn with the ogre and the bugbear.Fixed a difficulty in dialogue with Gale brought on by uneven floor.Fixed some clipping and head points in a romance scene with Karlach.Fixed some paddle fingers and cleaned up the animation for Harper Donner at Last Light.Fixed some animation pops within the dialogue with Steelclaw, the pleasant Moonrise cat.Fixed a number of points like pops and clips in Gale’s recruitment dialogue.Fixed Nettie’s department clipping by her garments.Fixed some animations on quick races when recruiting Gale.Added some customized twists and turns for thoughts flayer tentacles.Fixed some quirky elbows and mocap points within the dialogue with Lacy Dancer.Fixed a clumsy shot of Orin in considered one of her reveals.Made some enhancements to the dialogue with Bernard, together with a lacking Gale.ENGINEMade miscellaneous efficiency optimisations.Made minor GPU time enhancements on the Vulkan renderer.LAUNCHERAdded a clearer message about mod and information mismatches and a few choices to assist repair it.Added affirmation for resetting your graphics.CONTROLLERFixed the controller cursor disappearing when switching from controller to keyboard and mouse by urgent the Escape key after which switching again to controller.Fixed secondary weapon slots not working accurately on controller if one thing was already outfitted there.Fixed a controller problem stopping you from choosing an oath when multiclassing right into a paladin.Fixed a lacking therapeutic icon on controller.OTHERFixed a reminiscence leak on saving and loading.Fixed allies’ skills inflicting a efficiency problem within the endgame.Fixed non-dialogue scenes not updating their animations (e.g. the rats in the primary menu).Improved robustness of behaviour animations and script interplay.

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