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    New Back 4 Blood Update Rebalances Some Of The Game’s Best Cards, Full Patch Notes Released

    Developer Turtle Rock Studios has launched the complete patch notes for Back 4 Blood’s November 2021 replace, which is now dwell. The new replace makes dozens of stability modifications throughout the sport’s marketing campaign and Swarm PvP mode–most notably, the results of a few of Back 4 Blood’s greatest playing cards have been adjusted.Overall, it is a wholesome mixture of buffs and nerfs, with over a dozen totally different playing cards affected. Though Turtle Rock would not outright say as such, the changes appear notably geared in direction of addressing melee-focused builds, a number of the hardest-hitting decks you may make in Back 4 Blood. The modifications to playing cards are listed beneath.

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    Now Playing: Back 4 Blood Video Review

    Back 4 Blood November 2021 Update Card ChangesNegative ammo capability results from playing cards now apply immediately after the cardboard is drawnBatter Up – Melee Damage adjusted to 40% from 50%Brazen – Stamina effectivity adjusted to 20% from 30%Breakout – Decreased use time to 3 seconds from 4 secondsFace Your Fears – Adjusted to 2 Temporary Health from 3Fresh Bandage – Now immediately applies its trauma heal impact when spawning into the protected room it’s chosen inIgnore The Pain – Now restores well being as an alternative of offering Temporary HealthInspiring Sacrifice – Heal decreased to 20 over 15 seconds from 25 over 20 secondsMean Drunk – Melee Damage adjusted to 60% from 75%Meth Head – Stamina effectivity adjusted to 30% from 40%Money Grubbers – Now grants 3 bonus copper per stack (from 5) and a max bonus of 75 (from 100)Spikey Bits – Melee Damage adjusted to 20% from 25%True Grit – Heal elevated to 10 from 8Beyond changes to playing cards, the November 2021 replace additionally buffs sure Ridden within the marketing campaign (most notably, destroying the Ogre’s chest weak spot now solely offers an additional 500 harm to the mutated Ridden versus the unique 2000), makes quite a few stability modifications to melee weapons, and implements dozens of bug fixes. The replace additionally modifications how new Cleaners are unlocked, with Doc, Karlee, Hoffman, and Jim now out there proper from the start–there’s now not a necessity to finish Back 4 Blood’s opening marketing campaign chapter to unlock your entire roster. The full listing of modifications made within the replace are detailed beneath.Back 4 Blood November 2021 Update Patch NotesHigh quality Of LifeAll Cleaners are actually instantly out there to make use of. Players are now not required to complete the The Devil’s Return – The Crossing marketing campaign chapter to unlock Doc, Karlee, Hoffman, and JimFinishing any marketing campaign chapter now unlocks all earlier chaptersIn-Game Voice Chat can now be disabled within the Audio OptionsAdded mute icon to HUD for gamers with voice chat off or who’ve been mutedFirst Time User Experience now sends gamers on to Fort HopeFurther post-round statistics added for Swarm PvPAdded a “Mute All” button to the scoreboard in Swarm PvPFirst assist cupboards now present a preview of how a lot well being they healPlayers now recuperate well being whereas inside Fort Hope This change doesn’t have an effect on gamers within the capturing varyAdded the /all message command permitting gamers to ship messages to the Global Chat ChannelCampaign UpdatesGeneral Weapons now not revert to their default loadout when persevering with a run in Training (beforehand named “Solo Campaign”)Bots now use defibrillators extra effectivelyImproved character conduct when dropping and choosing up gadgets in sure locationsFlashbang now impacts Common Ridden which are climbing on hitOgres are now not outlined for Karlee after burrowing undergroundChapter Specific Updates Blue Dog Hollow: Bad Seeds – Destroying the nest in Nightmare issue now spawns an countless hordeThe Armory: The Handy Man – Bob’s Arm now seems within the scanning animation whereas the participant has “Auto Select New Weapons” onDr. Roger’s Neighborhood “Gather Research” goal adjusted to account for solo gamersCard Updates Negative ammo capability results from playing cards now apply immediately after the cardboard is drawnBatter Up – Melee Damage adjusted to 40% from 50%Brazen – Stamina effectivity adjusted to 20% from 30%Breakout – Decreased use time to 3 seconds from 4 secondsFace Your Fears – Adjusted to 2 Temporary Health from 3Fresh Bandage – Now immediately applies its trauma heal impact when spawning into the protected room it’s chosen inIgnore The Pain – Now restores well being as an alternative of offering Temporary HealthInspiring Sacrifice – Heal decreased to 20 over 15 seconds from 25 over 20 secondsMean Drunk – Melee Damage adjusted to 60% from 75%Meth Head – Stamina effectivity adjusted to 30% from 40%Money Grubbers – Now grants 3 bonus copper per stack (from 5) and a max bonus of 75 (from 100)Spikey Bits – Melee Damage adjusted to 20% from 25%True Grit – Heal elevated to 10 from 8Balance Updates Quick player-input actions are actually smootherRebalanced Supply Point rewards for all marketing campaign chapters in all difficultiesAdjusted Supply Points earned for finishing the Speed Run objectiveReadjusted Abomination well being values on Nightmare issuePlayers who’re grabbed by a Crusher are actually resistant to pleasant hearth harm whereas grabbed and for 1.5 seconds after being releasedRemoved pipe bombs from Mom and Karlee bot loadoutsRidden Updates Breaker Reduced the melee restoration occasions by 1.5 secondsReduced Leap restoration time by 1 secondReduced Leap cooldown to 3 from 5 secondsReduced the bonus harm for Chest and Leg weakspots to 500 from 1000Reduced the Taunt and Horde summon animation occasions by 0.5 secondsReduced the Swarm Cloud shrink time to 75 seconds from 90Breaker leap velocity decreased to 1500 from 2000Breaker Horde name decreased to 60 seconds from 120Breaker weakspot bonus harm to 1000 from 2000Ogre Health elevated to 17000 from 16500Chest weak spot further harm decreased to 500 from 2000Reeker Movement velocity now not slowed by bulletsSwarm PvP UpdatesGeneral Bruiser’s Frenzy skill in Swarm PvP can now be canceled by urgent the button to set off it once more [PC] Default hotkey: mouse right-click[PS4/PS5] Default motion button: R2[XBOX] Default button: RTCard Updates Adrenaline Fueled and Meth Head added to Card PoolBreakout – Decreased use time to 3 seconds from 4 secondsFace Your Fears – Now grants 2 Temporary Health from 3Ignore The Pain – Now will increase Melee Damage towards MutationsStability Updates General Tuning changes to make fast actions much less abrupt to participant acceleration motionCleaners Cleaner workforce now receives a handicap bonus of 10% harm improve for every Cleaner lacking from the workforce in Swarm PvPCleaners get a default 25% improve to Aim Down Sights velocity and 25% improve to weapon swap velocity in Swarm PvPRidden Swarm beginning radius decreased to 30 meters from 45 metersSwarm transition decreased to 90 seconds from 120 secondsCrusher Health elevated to 700 from 675Hocker Health decreased from 90 to 80Harpoon (skill) can’t be cocked or fired whereas the character is within the airAttack projectile velocity to 2000 from 2500Attack projectile miss cooldown to 4.5 from 3Evolution 2 decreased to 20% from 25%Reeker No longer slowed by bulletsTallboy Attack knockback elevatedHealth decreased to 600 from 625Overhead melee assault swing’s radius to 140 centimeters from 160 centimetersOffense: Level 3 Damage+ bonus decreased to 30% from 35%Mutations Infected Wounds now reduces therapeutic by 2% from 0.5% per hit from Common Ridden. The impact stacks as much as 40% from 20%, and has a restricted length of 20 seconds which is reset upon every new hitWeapon UpdatesSecondary Weapons Secondary Weapons now not require a reload within the subsequent protected roomWeapon swap animation now shows correctly when equipping totally different Secondary WeaponsMelee Weapons Bat motion velocity elevated to 410 from 400Bats should do 50% extra harm to stumble RiddenAxe motion velocity elevated to 395 from 380Axe harm decreased to 70 from 85Axe stumble harm scale decreased to 0.5 from 1Hatchet harm decreased to 40 from 50Hatchet stumble harm scale decreased to 0.5 from 1Machete motion velocity elevated to 425 from 420Controller UpdatesController Options Changes Added linear and exponential choices to Aim Down Sights Target SnappingIncreased granularity of tuning Dead Zones for controllers from 10% increments to 1% increments (default adjusted to 13)Revamped “Legacy” controller preset to raised match different co-op FPS titlesMade enhancements to Aim AssistAim help is now extra steady when leaping and aiming from above[PS5] Reduced set off resistance for Melee weapons[PS5] Burst Fire weapon set off results now correctly match fee of fireAccessibility UpdatesAdded “Stamina Breath” to Audio Options When toggled “Off”, heavy respiration sound results that play when your character runs out of stamina are mutedAll pink textual content ought to now change colours correctly when a brand new shade is chosen for Red Elements within the Custom Color Blind ModeGas cans now change shade when pink components are modified within the Color Blind Options[XBOX] Guts that birds eat are now not marked inexperiencedHealth bar and ammo indicator now change shade when Color Blind Mode is ready to Protanopia or CustomUI UpdatesRenamed “Solo Campaign” to “Training” Developers’ be aware – We seen gamers have been thinking about conserving a follow mode they might mess around in previous to becoming a member of different marketing campaign difficulties, so we’ve renamed this mode to make it extra clear that this can be a nice technique to be a part of the fray with out the strain of enjoying with different gamers. In Training, all playing cards are unlocked, so we encourage you to experiment with quite a lot of card mixtures in your decks. Note that in December we are going to add in an Offline Mode for solo Campaign development.Training can’t be began when a number of individuals are in your Fort Hope occasion. Must be enjoying alone“Solo Decks” renamed to “Training Decks”“Start/Continue Run” renamed to “Play/Continue Online”Added differentiation between Cleaner and Ridden Input Layouts within the Gamepad controls within the Options menuMade enhancements to navigation in Personalization and Accomplishments menus on gamepadMusic now not cuts off when the participant navigates between tabs within the Options menuThe Friends tab now not redirects again to the primary web page when a consumer’s buddy connects to or disconnects from the sportWeapon previews in Supply Lines now rotate correctly[Steam] Steam Big Picture’s Virtual Keyboard now opens when a consumer selects a textual content fieldFixed a difficulty with mouse click on alignment being off on sliders within the Options menuAddressed efficiency situation associated to having a big associates listBug FixesCampaign Cards Heavy Hitter – Effects now correctly apply when killing Ridden with a melee assaultGeneral Fixed some points associated to Specials spawningFixed achievements and accomplishments not unlocking in case you are lifeless on the finish of the missionFixed pleasant hearth eradicating Jim’s passive skillFixed a bug the place all Trauma harm was blocked so long as you had 1 temp well beingFixed a difficulty that was inflicting the visibility of Sleepers to show incorrectly with Karlee’s skill to sense close by hazards and mutations“Waiting for Available Respawn” message will now not seem on UI when becoming a member of a match for the primary time in spectator modeFixed situation the place the horde timer was not resetting after a workforce wipeFixed a difficulty the place the Hag may grow to be unresponsive if gamers kited her in her looking part with out drawing aggroFixed a difficulty the place acid coated (from Retch vomit) and pus coated (from any Reeker demise explosion) have been utilizing the identical iconRescue pods now not disappear for gamers that reconnect to a sport that they had disconnected fromObjective counters now replace correctly for gamers with the Vendor field UI openFixed a difficulty the place just one workforce improve would seem for buy within the Vendor after gamers bought all out there loot upgrades to the best tierFixed participant explosive dialogue enjoying when the participant is broken by the explosion in sportFixed situation the place the harm supply for gamers knocked inclined or killed by the Ogre’s stomp was proven within the kill feed as “Unknown.”Fixed a difficulty with weapons not displaying appropriately in first individual for gamers that chosen a number of characters earlier than locking their selection in on the Character Select displayPlayers can now not see out of bounds when dying to fall harm or drowning in waterFixed a difficulty the place pink kill hitmarkers weren’t displaying constantly in on-line video gamesCorrected bullet shells’ conduct when a participant makes use of their Aim Down Sights with a High Zoom Scope outfittedFixed a difficulty the place the message “Run Failed” would incorrectly show on the finish of the extent if the participant accomplished the extent with no continues remaining in Solo Campaign (now often known as “Training”)Corrected Ogre’s tumor toss conduct in direction of gamers it might’t attainCleaners can now not be picked up from ledge dangle by a participant beneath themFixed a difficulty the place the character card wouldn’t be energetic after a participant late joined right into a sport and transitioned to the following marketing campaign chapterFix for Windows 11 cutscene and loading display associated crashSearch and Rescue – Clean Sweep Fixed a difficulty the place Breaker SFX continued to play after the Breaker was killed.The Armory – The Handy Man Bob’s Arm now seems within the scanning animation whereas the participant has “Auto Select New Weapons” on in The Armory – The Handy ManRemnants – A Friend in Need Fixed a difficulty that triggered a second occasion of the “Charred Ridden” card to be dealt by the Game Director when opening the MorgueRemnants – Making the Grade Fixed a difficulty the place the Ogre stopped monitoring the focused participant and have become caught whereas making an attempt to despawnDr. Rogers’ Neighborhood – Farther Afield Fixed a difficulty the place the Breaker didn’t spawn when its Director Card was performedSwarm PvP Player Ridden spawn timers are actually seen to teammates whereas in ghost mode in Swarm PvPLeaver penalties now not apply in non-public PVP matchesFixed a bug the place all Trauma harm was blocked so long as you had 1 temp well beingSwarm PvP Penalty message now shows right penalty timerFixed Temporary Health deteriorating whereas gamers are within the protected roomFixed UI messaging informing gamers that the sport might be left with out penalty in non-public Swarm PvP video games Private Swarm PvP video games might be left with out penalty alwaysPlayready Stinger variants can now not spawn into the world mid -leap in Swarm PvPPlayer Stingers and their variants are actually correctly shocked by flashbangs whereas leaping in Swarm PvPFixed a difficulty in Swarm PvP the place Ridden Users may spawn nearer than meant to Cleaners at totally different peak rangesFixed a difficulty the place acid coated (from Retch vomit) and pus coated (from any Reeker demise explosion) have been utilizing the identical iconFixed participant explosive dialogue enjoying when the participant is broken by the explosion in sportFixed a difficulty the place the digital camera would tilt for Ridden gamers after loading into Plan B – Trailer Trashed in Swarm PvPFixed a difficulty the place pink kill hitmarkers weren’t displaying constantly in on-line video gamesFixed a difficulty that triggered bullet shells to collide with the participant’s gun when aiming down sights with a High Zoom Scope outfittedFixed a difficulty with weapons not displaying appropriately in first individual for gamers who chosen a number of characters earlier than locking of their selection on the Character Select displayRidden gamers now hear Retch ping dialogue from participant Cleaners in Swarm PvPPlayer-controlled Stalkers now not get launched immediately on prime of Cleaners that use Breakout in Swarm PvPController Updates Fixed a bug with Aim Assist forcing 100% intention magnetismFixed a bug that typically triggered a participant’s visual field to jitter when utilizing Aim Down SightsFixed a bug that Aim Assist to prioritize Gas Cans and Propane Tank over extra hostile targetsFixed a bug that triggered participant’s digital camera to snap in the event that they moved very slowly utilizing a controller GameSpot might get a fee from retail affords.

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