PlayerUnknown’s Battlegrounds remains to be a wildly-popular recreation regardless of having “fallen short” in some areas. Developer PUBG Corporation seems to be to deal with a few of these areas, asserting a brand new console patch that introduces a brand new development system referred to as weapon mastery, an auto-equip attachments characteristic, an extra controller preset, and extra.The information comes through a tweet posted by the official PUBG Support crew. The replace, headed to each PlayStation 4 and Xbox One, will arrive on Thursday, June 27. Server upkeep might be carried out from Wednesday, June 26 at 10 PM PT to Thursday, June 27 at 4 AM PT.The headlining characteristic of the patch is the weapon mastery system, which permits gamers to extend weapon ranges by gaining expertise with that weapon. Weapon mastery and its rewards–such as charms and medals–operate independently of seasons, and there are 100 ranges per weapon to be achieved.A brand new controller preset might be included within the new replace. The preset is suited extra for a thumb-index finger-middle finger type of controller dealing with, and it is for gamers that closely depend on leaning and fight methods.Further, PUBG Corp features a new auto-equip characteristic that permits gamers to mechanically stack their weapon with no matter attachments discovered on the planet. The new patch additionally addresses quite a few bug fixes, together with points with choosing up gadgets, bullets not puncturing wire fences, and extra.You can learn the complete patch notes under.New Progression SystemNew Progression System: Weapon Mastery is a brand new development system the place gamers can improve ranges by gaining weapon XP primarily based on gamers’ weapon use.It operates on a regular basis with out being affected by seasons.Weapon Mastery gives 100 ranges for gamers to attain per weapon.In the foyer, gamers can examine their weapon use data, final match outcomes, and the rewards they acquired so far by way of the newly created Mastery tab.Weapon Mastery Rewards: There are three sorts of Weapon Mastery rewards. These rewards can solely be acquired by way of Mastery achievement.Charms: Charms are equipment that may be geared up to weapons.New attraction can achieved at each 5 ranges of development per weapon.Charms can be utilized with any weapon skins. Acquired charms may be geared up/unlocked within the rewards web page. Equipped charms may be seen in-game.Medals: Medals spotlight superior accomplishments gamers carry out with their weapons.Each medal may be earned a number of occasions. There is even a counter that tracks what number of medals have been achieved.Tier Emblems: Players can earn emblems equal to their degree brackets achieved per every weapon.Up to 10 tiers may be achieved.How to earn Weapon XP: Weapon XP is earned when a number of of the next components is happy throughout a match.DamageHeadshotsDefeats Defeats is a brand new time period used for monitoring actions that features knockdowns, killing the final member of a crew and killing solo gamers.You can purchase additional weapon XP primarily based on distance of defeats.When incomes Weapon XP, the quantity obtained will improve primarily based on how lengthy you survived.Defeats observe the present judgment guidelines for DBNO/Kills at the moment used within the recreation.Additional data: Weapon Mastery doesn’t rely pleasant fireplace/crew harm.Weapon Mastery doesn’t rely downs attributable to highway kills or environmental components (blue zone, purple zone, fall harm, or drowning).Weapon Mastery doesn’t rely throwables or melee harm.Total defeats for every weapon may be discovered on the Weapons tab beneath Mastery.There is a most restrict on every weapon that may be getting weapon XP.Controller Preset: Type CAdded a brand new Controller preset, Type C Preset settings may be modified within the menus labeled Configuration – Control – Controller PresetThe new preset is extra appropriate for thumb – index finger – center finger controlCompared to Preset A or B, Preset C is for gamers that make the most of leaning and fight methods closely Preset C doesn’t have the Aim (over the shoulder) keyLeaning can be utilized by urgent L1 or R1 key Leaning was separated from the analog sticks to keep away from disrupting the purpose or motionThe key to equip sidearm has been modified to double faucet Triangle for a faster change in dynamic battlesFor different adjustments, please see the in-game Controller GuideA phrase from our dev crew: Controller preset C is designed to make a battle targeted preset, so gamers would have minimal issue when transferring, aiming, leaning or firing throughout fight by making all of them unbiased.Preset C omitted the much less generally used key (on this case, AIM down the shoulder) and tried to keep away from the loss in response time of ADS or distraction to fight.We might be including customization choices to all presets (A, B and C) permitting some key settings to be added/altered. We’re trying ahead to listening to your suggestions.Auto Equip AttachmentsAdded Auto Equip Attachments choices to Configuration – Gameplay Three choices obtainable: Auto Equip Attachments, Auto Equip Scope and Auto Replace AttachmentsAuto Equip Attachments: An attachment might be mechanically geared up on an lively weapon upon decide up, if equipableIf unequipable, the attachment might be geared up to the following obtainable weapon (Primary 1 → Primary 2 → Sidearm order)If not one of the weapons can equip the picked up attachment it’ll go into the stock Attachments can’t be picked up if there is no such thing as a free area within the stockAuto Equip Scope: Scope sort attachments are given three totally different settings to cut back surprising conditions throughout combatSetting – Off: Scope sort attachments won’t mechanically equip and can go into the stock as an alternativeAttachments can’t be picked up if there is no such thing as a free area within the inventorySetting – Sight Only: Only sight sort attachments (Red Dot, Hologram Sight, and Canted Sight) might be mechanically geared upAttachments can’t be picked up if there is no such thing as a free area within the inventorySetting – All: All scopes might be mechanically geared upAttachments can’t be picked up if there is no such thing as a free area within the inventorySetting – Auto Replace Attachments: When changing the weapon you’re holding onto a unique weapon by holding Square key, suitable attachments will mechanically be geared up onto a brand new weaponInsuitable ones will go into the stock Attachments might be dropped if there is no such thing as a free area within the stockGameplayThe Featured map has been rotated from Sanhok to Erangel.Erangel 2nd Loot RebalanceThe whole quantity of things spawned in Erangel has been elevated by roughly 28%.Increased the general quantity of things spawned, particularly the spawn charges of these larger precedence gadgets. Spawn charge of AR has been elevated by approx 64%.Spawn charge of DMR has been elevated by approx 114%.Spawn charge of SR has been elevated by approx 177%.Spawn charges of apparatus and armor have been barely elevated, particularly degree 2.Spawn charges of therapeutic gadgets have been barely elevated.Open/Close Doors Animation ImprovementImproved the algorithm to find out when autos are blocking doorways, stopping them from opening or closing.Mission ChecklistYou can not examine your mission checklist whereas within the beginning space or within the aircraft utilizing L1.You can nonetheless examine the mission checklist from the System Menu.New Parachute GaugeThe parachute UI has been improved with extra visibility and divided into two gauges, one for present pace and the opposite a extra detailed altitude studying.Improved teammate standing UI: An icon has been added to point out when teammates are freefalling from the aircraft.Teammates’ standing icons through the parachuting section which have been beforehand solely proven on the map, at the moment are additionally proven on the backside left of the display alongside the opposite teammate UI.Tactical Map MarkerAdded new Tactical Map Markers with 6 totally different marker sorts for various conditions (Attack, Danger, Defend, Loot, Regroup, Vehicle). To use the markers, open the world map and maintain R3 to disclose the Tactical Map Marker wheel, then transfer to the specified icon then click on R3. Clicking R3 with out deciding on any marker sort will place an ordinary marker.Each participant can solely place one Tactical Map Marker or Standard marker at a time.Tactical Map Markers might be proven on the world map, minimap, and compass in the identical method as the present map markers.Throwable Crosshair ImprovementAdded new crosshair when utilizing throwables to simply establish the usage of overarm or underarm throwing stance.Vikendi 2nd Loot RebalanceBlue zone changes To assist a greater variety of gameplay experiences round Vikendi, the preliminary protected zone will now be positioned in additional various areas and the ready time between sure blue zone phases has been diminished. Phase 1 protected zone now spawns in additional various areas.Waiting time between early and late blue zone phases has been decreased barely.Overall match length subsequently diminished by 1 minute and 30 seconds.Vehicle spawn charge adjustment: Vehicle spawn charge has been modified to facilitate the brand new blue zone settings. Increased four-wheel drive car spawn ratio in relation to Snowbikes and Snowmobiles.Item spawn charge adjustment:We have adjusted weapon spawn charges to assist facilitate extra medium and long-range engagements. Adjustments to obtainable attachments have additionally been made to supply gamers extra choices. Adjustments to merchandise spawns on Vikendi: AR spawns elevated by 1.4xDMR spawns elevated by 2xSR spawns elevated by 7xSMG, Shotgun, Pistol Crossbow and spawns have been decreased barely.Attachment spawns have been elevated barely.High powered scope spawns have been elevated barely.Cave stability adjustment:Since the Secret Cave is not a lot of a secret, we have now adjusted the loot inside to stability it extra intently to different areas of Vikendi to enhance the gameplay expertise, whereas nonetheless providing good loot. Care Packages will no-longer spawn within the cave. High high quality non-crate loot will nonetheless spawn on this location.Increased number of gadgets spawned within the cave.Item pool adjustments: Added MK47 Mutant, Halfgrip, Thumbgrip and Laser Sight.Removed Win94 and R45.Increased Moonlight climate situation proportion.UI/UXTeam UI OverhaulTeammates increase gauges at the moment are within the crew UI seen whereas taking part in to reinforce crew play.Font Style ImprovementModified the font type to make capital letters ‘I’ and ‘L’ extra distinguishable.Flare Gun UI ImprovementModified the Flare Gun crosshair to show as a circle when aiming on the right place to efficiently name in a Special Care Package or Armored UAZ. Adjusted the Flare Gun standing UI displayed after calling in a Special Care Package or Armored UAZ. The inexperienced flashing gentle is now eliminated as soon as the drop leaves the aircraft.Previously, it might stay till the drop had been on the bottom for 30 seconds.Minimap ImprovementsTeammates outdoors of your quick minimap space will now have their icon and standing proven on the on the fringe of the minimap. This will assist extra simply establish the course and standing of your teammates.Weapon Preview ImprovementImproved the weapon preview animation within the foyer.UI Improvement to Prevent Potential Unfair Advantage whereas SpectatingIf homes and different map objects aren’t fully loaded when spectating teammates, extra UI will now cowl the display to stop seeing gamers that wouldn’t in any other case be seen. Once loading is full, the extra UI might be eliminated.Spectator Screen ImprovementYou can now report the spectating participant by urgent Triangle/Y button whereas on the spectator display.Added directions to the Key Guide you could depart the match by urgent O/B button.Network Latency HUDAdded a Network Information operate that may show Ping, connection pace, packets, and packet loss.This might be positioned within the high left of the display.You can change the settings to On/Off at Settings > Gameplay > UI > Network debug statistics.PerformanceOptimized efficiency to lower the time it takes to load into matches.SoundSound ImprovementsWe’ve now added extra sounds for merchandise interactions. Previously gadgets have been looted, dropped, geared up and unequipped, some gadgets had the identical sound results whatever the traits of every merchandise. Sounds will now fluctuate extra between gadgets.Added car suspension sounds. Sounds of transferring autos’ suspension working can now be heard.Different sounds might be performed in numerous conditions. Vehicles transferring on tough terrain or when touchdown from a bounce will make distinctive sounds.Suspension sound quantity is totally different between TPP and FPP.Bug FixesWorldFixed a difficulty with some barbed wire fences blocking bullets.Fixed a difficulty the place gamers are unable to choose up gadgets which are positioned beneath damaged barbed wire fences.Fixed a difficulty the place gadgets spawned in inaccessible areas of Docks on Sanhok.Fixed a difficulty the place the participant digital camera might cross by way of a selected wall at Paradise Resort on Sanhok whereas standing near it.Fixed a difficulty which allowed grenades to be thrown by way of the underside of the parasols at Paradise Resort on Sanhok.Fixed a difficulty which prevented gamers from standing up after being susceptible beneath sure hut boardwalks on Sanhok.Fixed a difficulty the place lighting results might change abruptly on stone buildings with curved roofs on Sanhok.CommonFixed the problem with heart display DBNO and kill messages being delayed.Fixed the problem with interplay UI remaining in spectator display when is killed throughout interplay UI activated.Fixed the problem with sure maneuver might stop bikes from flipping.Fixed the problem the place the character would proceed transferring when system menu was opened whereas driving or freefalling.Fixed a difficulty with totally different UAZ mannequin variants having totally different most speeds.Fixed the problem with a frag grenade floor burn mark textures overlapping the participant character’s mannequin.Fixed a difficulty the place just one aspect of footsteps is output in sure conditions.Fixed a difficulty which might take away participant’s hair fully when equipping caps.Fixed a visible problem when punk knuckle gloves have been geared up.Fixed a visible problem stopping belts from being seen when sporting a fur coat.Fixed a difficulty the place character’s hair and face overlap when a feminine character equips particular hair kinds and caps.Fixed a visible problem with shadows displaying incorrectly when swimming in FPP.Fixed a difficulty the place gamers are unable to revive their teammates if casting UI freezes at 0 whereas reviving.Fixed a difficulty when utilizing a scope and the character strikes backward, the scope shakes.Fixed sure limb animations not taking part in whereas vaulting.Fixed a difficulty stopping the right crosshair from being displayed after holstering a sidearm.Fixed a difficulty with Shirt (Plaid) icon not matching the in-game asset.Fixed a bug which prevented footsteps from being heard whereas strolling over mud or water whereas sporting Harley Quinn Daddy’s Lil’ Monster Outfit.Fixed a difficulty the place weapons might typically turn into unusable after reconnecting to a recreation.Fixed a visible problem after reloading an M249 which might trigger the journal to drift mid-air.Fixed a difficulty stopping car missions from being accomplished with the Zima.Fixed a difficulty the place gamers might take extreme harm or die when touchdown at particular areas.Fixed a difficulty the place the display would shake when ADS and leaning towards a wall or the nook of objects.Fixed a difficulty the place the sport mode would typically change when making a crew.Fixed a difficulty the place some bullets might cross by way of a wall when firing in particular circumstances.Fixed a difficulty with a car that slipped greater than meant whereas driving.Fixed a difficulty which prevented therapeutic gadgets from getting used when holding a weapon and performing an emote.Fixed a difficulty which allowed some unintended weapon sorts for use from the again seat of an Aquarail.Fixed a difficulty the place an error message is output when trying to switch a cooked throwable with a throwable within the stock.Grenades can no-longer be thrown by way of wire mesh (most notably, wire fences).Fixed a difficulty the place gamers would typically seem like transferring in a falling movement.