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    One Piece Odyssey Review – Filler Arc

    For a long time, the adventures of Monkey D. Luffy and the Straw Hat Pirates have thrilled and enchanted readers and viewers throughout the globe. Turning such a beloved and long-running action-adventure collection into recreation kind has confirmed to be fairly a problem, with many builders stepping up through the years to try to gamify the magic that is made the One Piece anime and manga so successful, usually to blended outcomes. One Piece Odyssey is the newest such try, and it takes the method of remodeling One Piece’s dramatic battles right into a turn-based RPG. While it does a stable job of getting the look and temper of the collection down, One Piece Odyssey sadly gives little greater than a really primary RPG journey.The recreation opens with the Straw Hat gang stranded on the mysterious island of Waford. Their ship, Thousand Sunny, lies in a wreck close by and with no apparent approach to restore it, the gang units out exploring this wild new world. A wierd younger lady named Lim emerges and, scared of the pirates, she removes all the crew’s power and particular powers. With the assistance of Adio, a relatively suspicious adventurer who calls the island his dwelling, the Straw Hats got down to recuperate their powers, be taught the secrets and techniques of Waford Island, and escape to journey one other day. Along the way in which, they’re going to additionally be capable to relive the good adventures of the previous.

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    Now Playing: 18 Minutes Of One Piece Odyssey Gameplay

    The story shifts its focus from getting off of Waford Island to getting everybody’s full energy again with the help of island residents Lim and Adio pretty rapidly, and that continues to be the crux of the story for fairly a while. Recovering powers means discovering particular cubes scattered throughout the island and held by the mighty Colossi. Fully restoring the powers contained within the cubes is a relatively concerned course of: Lim should ship the crew to a dreamworld known as Memoria, the place they relive a few of the most essential occasions of their lives–in different phrases, they enterprise into re-creations of previous story arcs from the One Piece anime and manga, although occasions inside them unfold in a different way. (The justification is that “memories are unreliable.”) Only by totally reliving these occasions in Memoria–and in some circumstances, venturing even additional into unusual sub-worlds–can the crew restore what they’ve misplaced.One Piece Odyssey’s narrative is, sadly, relatively disappointing. Over its lifespan, One Piece has given followers many great, memorable tales and created an enchanting world full of lore and intrigue. The thought of enjoying via an authentic story filled with motion and journey set within the One Piece world as an RPG is a really thrilling one, however Odyssey principally eschews that potential in favor of revisiting previous story arcs in Memoria so the Straw Hats can recuperate their powers. These journeys into the previous comprise the majority of the sport’s 30-40 hour playtime. While there are some thoughtfully portrayed interactions from the present-day crew as they revisit locations and other people from the previous, setting the sport in dream-universe tales which have already resolved, even when they play out in a different way, robs them of their drama and impact–the conclusions are already recognized, the stakes do not feel compelling, and the characters are merely doing what’s wanted to succeed in the inevitable finale we have seen earlier than. It does not assist that there is quite a lot of fetch-quest and NPC-hunting type padding current, both.From the outset, One Piece Odyssey does a unbelievable job of capturing the feel and appear of the manga. The character fashions look vibrant, and their animations and expressions nail the goofy slapstick kineticism that defines One Piece’s type of motion and character artwork. Combat animations are significantly effectively carried out, with Luffy’s rubber-limbed smackdowns, Usopp’s comical sniper strategies, and Robin’s surprisingly sensuous multi-limbed fight submission strikes look dynamic in a means that feels genuine to the supply materials. The interactions between the characters are additionally according to what followers of the collection have come to anticipate. The Straw Hats banter and bicker with one another as you discover the varied environments, including a very good dose of attraction to the proceedings and letting the personalities that many have come to like really shine via. The audio dialogue is restricted to Japanese solely, and there’s no possibility for an English localization, which is one thing to bear in mind in case you’re a dub fan.While exploring, characters can swap in and use their distinctive skills (offered they’ve recovered them) to get via obstacles, sling throughout gaps, and discover hidden gadgets like cooking substances. Each character has a number of distinctive discipline skills: Luffy can stretch and grapple, Zoro can reduce via sure obstacles, Usopp can shoot at particular targets, and Chopper is sufficiently small to undergo small tunnels, and so forth. While this provides some pleasurable selection and discovery to discipline navigation, the frequent must interrupt exploration to enter a sub-menu and select a brand new chief to make use of their abilities is a little bit of an annoyance. Still, the stable visible presentation and the fixed crew chatter mixed with all of the exploration skills make discipline journey pleasurable sufficient to offset the inconvenience of swapping.When it involves fight, nevertheless, issues begin to slip. Battles are offered in a standard turn-based format, although in contrast to many turn-based video games, characters can act in any order and be freely swapped in/out with out penalty throughout your part, providing you with a really sturdy fight benefit off the bat. When you are selecting which foes to focus on, there is a Fire Emblem-style rock-paper-scissors system in play the place characters are affiliated with one in every of three fight sorts that grants harm benefits and drawbacks over different sorts: energy beats pace, pace beats method, method beats energy. There’s additionally an added twist the place, upon battle graduation, characters are randomly assigned to totally different “areas,” limiting which enemies they will assault: You cannot goal enemies outdoors of your space with regular assaults (until all foes in your space are KO’d), however relying on character and skills you could possibly have an effect on enemies in one other space with a particular method. This appears like a neat twist on paper, however in apply the targetting restrictions merely show irritating, necessitating you both spend TP to assault enemies out of your space or shuffle everybody round. The presentation of the battles additionally makes it tough to inform at a look what number of enemies there are and which zone they’re in, resulting in focusing on errors and ensuing annoyances.It’s not a horrible fight engine, nevertheless it’s simply exploitable to the purpose that it turns into unengaging, and, at worst, an annoying interruption. The freedom to take turns in any order and swap in characters on a whim makes it a cinch to stack your fight occasion stuffed with characters with benefits over the opponent, inserting crew precisely the place they’re wanted to mow enemies down and heal allies rapidly. You also can arrange highly effective Bond Arts that require particular group members to be on-field with out a lot problem, additional trivializing many fight situations. Some side-quests, such because the Memory Link quests that unlock Bond Arts, prohibit the crew members you should utilize, which makes issues rather more interesting–but these quests are woefully quick.Gallery Also, One Piece Odyssey fingers out copious quantities of EXP for finishing quite simple random challenges like “beat this enemy in one turn,” so that you stage up rapidly in case you’re participating in fight with even a reasonable diploma of frequency. Leveling up grants stat boosts solely, as you solely purchase fight strategies after reaching set factors within the story–but these quickly-accumulating stats could make an enormous distinction, even when the general character development is relatively restricted Eventually, it may well get to the purpose the place even the character-type system turns into principally irrelevant: In my playthrough, loading up Zoro with a bunch of assault enhance equipment and letting him unfastened in auto-battle was usually sufficient to decimate most enemies. Even some “difficult” encounters weren’t actually difficult in a tactical sense: the enemies both had higher evasion, an especially sturdy assault I could not anticipate, and/or have been HP sponges that took means too lengthy to kill.Fundamentally, One Piece Odyssey is not a foul RPG, only a very generic one which strives to do little greater than tick off all of the checkboxes of what gamers anticipate from the style: aspect quests, crafting, cooking, fan-service, and so forth. Attaching the One Piece license to it leads to expectations which can be solely partially met: While the Straw Hats are as pleasant as ever to be round, the story they’ve discovered themselves caught in isn’t. Ultimately, the best sin of One Piece Odyssey is wasted potential, one thing it shares with most of the different online game variations of the franchise.

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