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    Overwatch Update Boosts The Game To 120FPS, But Only On Xbox, Not PlayStation

    Blizzard has launched a next-gen patch for its fashionable hero shooter Overwatch, however it’s solely accessible on Xbox. The new enhancements on Xbox Series X|S embrace three totally different pre-sets that gamers can select from primarily based on their preferences round picture high quality, decision, and body fee.If you select “resolution,” Overwatch will output at as much as 4K/60Hz on Xbox Series X and 1440p/60Hz on Xbox Series S. The “balanced” pre-set reaches 1440p/60Hz on Xbox Series X and 1080p/60Hz on Xbox Series S. Finally, the “framerate” choice boosts the sport to 120FPS, however at a price for picture high quality and backbone. On Xbox Series X, it is going to be 1440p/120Hz and 1080p/120Hz on Xbox Series S.Of course, you’ll need a TV that’s able to displaying 120Hz or variable refresh fee to see the total advantages of the “framerate” mode particularly.Blizzard’s patch notes don’t point out any next-gen upgrades for the PS5 version of Overwatch, however maybe a separate publish is deliberate for later.This is not the primary time a multiplatform sport is getting extra expansive next-gen improve choices on Xbox over PlayStation. EA’s Star Wars: Squadrons has extra next-gen choices on Xbox in comparison with PlayStation.The next-gen improve for Xbox got here as a part of a wider Overwatch patch that makes a sequence of bug fixes, modifications, and basic updates throughout the sport on all platforms. You can see the total patch notes beneath.For extra on the broader Overwatch universe, take a look at GameSpot’s wide-ranging interview with director Jeff Kaplan. Overwatch March 9 Patch NotesGENERAL UPDATESGeneral[PC-Only] Added “Damage FX” choices to the superior Video choices menu that can scale back the quantity of affect results seen throughout gameplay and replaysAdded a “Custom Spectator Options” menu for stay spectating that opens if you press the “View Spectator Options Menu” button as a spectatorSpectator digital camera bookmarks in stay spectating and replay viewing now additionally save the present “Camera Field of View” (FOV)Added “Custom Game Invite Filter” and “Custom Game Invite Requests” settings to the Social choices menu to permit gamers to alter and save who they’ll obtain customized sport invitations fromUpdated how off-screen necessary components (e.g. an exploding D.Va Mech) are displayed on the display screen to make them simpler to findXBOX UPDATESOptimized for Xbox Series X|S EnhancementsAdded “Preferred Mode” graphics choice which permits switching between three totally different presets: “Resolution”, “Balanced”, “Framerate”. These modes modify video settings to bias in direction of picture high quality, decision, and framerate.“Resolution” : This mode prefers higher-resolution output at the price of some image-quality (Series X: 4K @ 60Hz, Series S: 1440p @ 60Hz)“Balanced” : This mode prefers image-quality at the price of decision (Series X: 1440p @ 60Hz, Series S: 1080p @ 60Hz)“Framerate” : This mode prefers greater frame-rate at 120 frames-per-second at the price of each image-quality and backbone (Series X: 1440p @ 120Hz, Series S: 1080p @ 120Hz)NOTE: Not you should have a TV that helps 120Hz or VRR (Variable-Refresh-Rate) to completely benefit from the “Framerate” modeWORKSHOP UPDATESGeneralAdded Workshop ExtensionsSpawn Points now returns an array of entities somewhat than place vectors.Optimized impact place evaluationDeveloper Comments: We’re happy to announce Workshop Extensions, a system which permits customers to allow sure enhancements, reminiscent of entry to new results and rising the variety of dummy bots. These enhancements might be enabled utilizing Extension Points, that are earned by both disabling participant slots, disabling all non-Workshop maps, or a mixture of each. This system permits us so as to add resource-intensive options whereas giving creators management over after they’re enabled. Check out the New Workshop Extensions part in these and future patch notes!Spawn Points now returns an array of spawn level entities which have a place and dealing with route. If you have been already utilizing this Value in locations that anticipated a place, it’ll work as earlier than. If you need explicitly seize the place and dealing with route information, you should use the Position Of and Facing Direction Of Values respectively.New Workshop ExtensionsBeam EffectsBeam SoundsBuff Status ResultsDebuff Status EffectsBuff and Debuff SoundsEnergy Explosion EffectsKinetic Explosion ResultsExplosion SoundsPlay More ResultsSpawn More Dummy BotsNew Workshop ActionsEnable Text ChatDisable Text ChatEnable Voice ChatDisable Voice ChatStart Game ModeReturn to LobbyRestart MatchMove Player to TeamRemove PlayerStart Forcing Dummy Bot NameStop Forcing Dummy Bot TitleNew Workshop ValuesDamage Over Time CountHeal Over Time DependText DependDamage Modification CountHealing Modification CountAssist CountEntity CountLocal PlayerChar In StringIndex Of String CharString Break upString ReplaceBUG FIXESGeneralFixed a bug that induced particular skills to persist on targets after a participant swaps off the hero that used themFixed a bug that prevented gamers from utilizing the escape menu to depart a customized sport below sure circumstancesFixed a bug that might trigger heroes to change into caught in opposition to some buildings in midairFixed a bug with the Bounty Hunter sport mode that induced Sombra to be detected when invisible if the Bounty Target buff expiresFixed a bug that induced participant ragdoll fashions to fall by means of the terrain when skipping kill cam playbackFixed a bug that induced heroes knocked again by Doomfist’s Rocket Punch to not at all times break railingsFixed a bug when calculating the “Weapon Accuracy – Best” statMapsBlizzard WorldFixed a bug that allowed Tracer to blink and change into caught behind the 2 candelabrasChâteau GaillardFixed a bug that allowed Wrecking Ball to Piledrive from the bottom and get caught on sure bushes and cornersDoradoFixed a bug with a collision location that allowed Wrecking Ball to unintentionally grapple upon itEichenwaldeFixed a bug that induced the UI to incorrectly mirror payload progress in uncommon circumstancesGibraltarFixed a bug that allowed gamers to put turrets in an unintended locationHanamuraFixed a bug with lacking participant collision in numerous areas of the mapFixed a bug that induced Reinhardt to hit the door body when charging out of the second attacker spawn roomFixed a bug that allowed Reaper to teleport by means of a small hole outdoors of the second seize pointHollywoodFixed a bug that induced gamers to change into caught on a selected part of rooftopKanezakaFixed a bug with participant collision that allowed heroes to maneuver by means of map geometryKing’s RowFixed a bug that induced Mei’s Blizzard drone to fall by means of the ground in sure locationsFixed a bug that allowed gamers to journey beneath some collision however not be killed by the loss of life planeNepalFixed a bug that allowed gamers to land on some snow piles on prime of buildingsNumbaniFixed a bug that induced lighting points behind the second attacker spawnRialtoFixed a bug that allowed D.Va’s Self-Destruct to undergo partitions inflicting injury to enemiesHeroesBaptisteFixed a bug the place Earthshatter might be blocked by an Immortality Field that was mid-deployBastionFixed a bug the place a stun would cancel transformation from Recon mode to Sentry modeDoomfistMounted a bug the place Doomfist’s Rocket Punch affect animation would incorrectly play twiceFixed a bug the place Doomfist would incorrectly preserve vertical momentum whereas coming into Meteor StrikeSombraMounted a bug that induced her Translocator beacon to change into caught in a selected part of the Havana mapWrecking BallMounted a bug that allowed Piledriver for use in unintended eventualities after a profitable PiledriverWorkshopMounted a problem the place Continue may leap to the unsuitable loop in sure casesFixed a problem the place Brigitte would proceed utilizing Primary Fire after it had been disabledFixed a problem the place sure skills would collide with partitions even when surroundings collision had been disabledFixed a problem the place the Workshop Inspector would show incorrect participant namesFixed a problem the place sure buttons have been ignored throughout flight skills even after they have been held down by way of WorkshopMounted a problem the place beam results weren’t rendering when going straight upFixed a problem the place further D.Va’s may exist in sure scenariosFixed a problem the place the Array worth would intervene with the proper analysis of Current Array Element and Current Array IndexFixed a problem the place Start Facing wouldn’t appropriately honor Evaluate Once values when combined with Event Player or different context-dependent valuesFixed a problem the place Spawn Points would generally fail to reevaluate correctlyFixed a problem the place Hero Being Duplicated would fail when Echo duplicated D.VaMounted a problem the place Player Died occasions wouldn’t set off for environmental deaths when Echo was duplicating one other heroRemoved the error sound that performs when making an attempt to make use of a capability that has been disabled by Custom Game settings or the Workshop

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