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    Resident Evil 4 PC: best settings, ray tracing, FSR | Digital Trends

    Resident Evil 4 Remake is undoubtedly one of the vital visually spectacular PC releases we’ve seen previously few years. Leveraging the extremely scalable RE Engine, the sport seems nice whereas accommodating a variety of {hardware}. In this information, we’re going that will help you discover the very best settings.
    In addition to the versatile engine, Resident Evil 4 Remake consists of upscaling choices and ray tracing to push high-end rigs to their restrict. I’ve spent just a few hours testing the sport to dig into how ray tracing performs, what the very best settings are, and what you possibly can anticipate out of upscaling.

    Best settings for Resident Evil 4 Remake

    After some preliminary testing within the first few chapters of the sport, listed below are the very best settings I discovered for Resident Evil 4 Remake:

    FidelityFX Super Resolution 2: Balanced
    FidelityFX Super Resolution 1: Off
    Image high quality: 100%
    Rendering mode: Normal
    Anti-aliasing: FXAA + TAA
    Texture high quality: High (2GB)
    Texture fFiltering: High (ANISO x4)
    Mesh high quality: Mid
    Shadow high quality: Mid
    Shadow cache: On
    Contact shadows: Off
    Ambient occlusion: FidelityFX CACAO
    Volumetric lighting: Low
    Particle lighting: Low
    Bloom: On
    Screen house reflections: On
    Subsurface scattering: On
    Hair strands: Low
    Graphics dismemberment: On
    Persistent corpses: Many
    Corpse physics: low
    Diverse enemy animations: On
    Motion blur: Off
    Rain high quality: Low
    Terrain: On
    Destructible environments: On

    Resident Evil 4 Remake has plenty of graphics settings, they usually contact numerous features of your system. Thankfully, there are a number of sliders within the settings menu to see what settings impression completely different efficiency areas, in addition to comparability photographs.
    Starting along with your GPU, the largest problem is managing your video reminiscence. The RE Engine that Resident Evil 4 Remake makes use of is extremely scalable with video reminiscence, so you possibly can optimize low-end rigs simply. On the opposite hand, you can even eat up an excessive amount of video reminiscence when you push the settings too far. I like to recommend the High (2GB) texture choice for many programs with a GPU with 6GB or much less of video reminiscence. You can push up the setting when you’ve got extra video reminiscence out there, although.
    For different GPU-intensive choices like volumetric lighting, mesh high quality, and shadow high quality, I opted for the bottom settings doable that provide the very best picture high quality. Many settings, akin to volumetric lighting, present restricted picture high quality features while you push them up.
    In addition to GPU choices, Resident Evil 4 Remake consists of a number of CPU-limited settings. Diverse enemy animations, graphics dismemberment, corpse physics, and protracted corpses all hit your CPU, so flip them down (or off) when you’ve got a weaker processor.

    Above, you possibly can see how the Max preset within the sport compares to my record of settings.
    There are just a few different settings I want to spotlight. First, FidelityFX Super Resolution (FSR). Both model one and two are included, however I like to recommend sticking with the second model (extra on that later). There’s additionally an fascinating setting associated to hair strands, which I like to recommend turning on.

    It will be demanding, however as you possibly can see within the comparability above, turning on hair strands seems significantly better than leaving them off.
    Resident Evil 4 Remake PC necessities

    You don’t want a beefy PC to run Resident Evil 4 Remake. The sport really lists the identical necessities as 2021’s Resident Evil Village, which isn’t a shock contemplating each video games leverage Capcom’s versatile RE Engine and include comparable options.
    At minimal, Capcom says you’ll want an AMD Ryzen 3 1200 or Intel Core i5-7500, together with 8GB of RAM and both an AMD RX 560 or Nvidia GTX 1050 Ti. The VRAM requirement right here is simply 4GB, which is a stark distinction to latest releases like Hogwarts Legacy that want a great deal of video reminiscence.

    Minimum
    Recommended

    CPU
    AMD Ryzen 3 1200 / Intel Core i5-7500
    AMD Ryzen 5 3600 / Intel Core i7-8700

    GPU
    AMD RX 580 4GB / Nvidia GTX 1050 Ti 4GB
    AMD RX 5700 / Nvidia GTX 1070

    RAM
    8GB
    16GB

    DirectX Version
    DirectX 12
    DirectX 12

    Storage
    60GB
    60GB

    An enormous purpose why is how Resident Evil 4 Remake, and the RE Engine as an entire, handles texture reminiscence. Instead of a handful of presets, you possibly can allocate the quantity of video reminiscence you need to dedicate to textures, from 0GB all the way in which as much as 8GB.
    At minimal settings, Capcom says you’ll have to play at 1080p with a median body fee of 45 frames per second (fps). To leap as much as 60 fps on the identical decision, Capcom recommends an AMD Ryzen 5 3600 or Intel Core i7-8700, 16GB of RAM, and both an AMD RX 5700 or Nvidia GTX 1070.
    Although you will get by with little or no in Resident Evil 4 Remake, the sport can scale to high-end programs. Capcom says you’ll want at the very least an AMD RX 6700 XT or Nvidia RTX 2070 to activate ray tracing. That’s true, however I’d suggest leaving ray tracing off until you’ve an RTX 30-series GPU or AMD’s newest RX 7900 XTX or RX 7900 XT.
    FSR in Resident Evil 4 Remake

    Resident Evil 4 Remake consists of FSR 1 and FSR 2, and I’d extremely suggest sticking with FSR 2 when you can. FSR 2 has much better picture high quality than the unique launch, and it really works on Nvidia, AMD, and Intel GPUs.
    I observed some unusual points with FSR 2 in Resident Evil 4 Remake, although. Both the Quality and Balanced settings are wonderful, however Performance and Ultra Performance look horrible. Ultra Performance, particularly, confirmed some nasty shimmering. It appears odd, however I’d suggest going again to FSR 1 if that you must push into Performance or Ultra Performance tiers.
    As you possibly can see within the comparability beneath, although, FSR 1 nonetheless doesn’t look nice. Even at its Ultra Quality mode, there’s a steep drop-off intimately that doesn’t present up with FSR 2.

    Although FSR 2 must be your first selection, there’s a purpose to make use of FSR 1. In addition to the extra demanding high quality presents, older GPUs will work finest with the primary model. AMD recommends an RX 5700 or RTX 2070 for FSR 2 at 4K, RX 5600 XT or GTX 1080 for 1440p, or an RX 590 or GTX 1070 for 1080p. You can use the upscaling with a lower-end GPU, however it might not work as effectively.
    Ray tracing in Resident Evil 4 Remake

    Resident Evil 4 Remake consists of ray-traced reflections, however they aren’t well worth the efficiency hit. In the few reflective surfaces you see all through the sport, ray tracing positively cleans up the reflections. But the usual display house methods nonetheless look good at a distance and saves you plenty of efficiency.
    Unlike Dying Light 2, the ray tracing in Resident Evil 4 Remake doesn’t contact shadows, ambient occlusion, or world illumination. That means you’re protected to show it off when you’re scuffling with efficiency with out killing the look of the sport.

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