When Hellblade: Senua’s Sacrifice was launched in 2017 it shortly turned one among my favourite video games of all time. I beat it in a single sitting and bear in mind feeling grateful that I had performed it in a room darkish sufficient to hide how a lot I wept because the credit rolled. As a younger girl who had endured abuse and was desperately wrangling along with her personal psychological well being and attachment points, Senua’s journey resonated and comforted me in a method no different recreation ever had. So it’d shock you then, that once I heard Ninja Theory was engaged on a sequel, I used to be extraordinarily hesitant.My greatest concern–particularly after Microsoft bought Ninja Theory–was that the subsequent entry within the Hellblade collection would goal to be one of many huge, AAA experiences which might be taking up the video games business, full with a cluttered mini-map, crafting, facet quests, and extra. That’s to not say these options are inherently unhealthy of course–they do have their place–but to me, this felt at odds with what Hellblade did so nicely. I did not need breadth, I needed the collection to keep up its depth; I needed emotion, artwork, storytelling, introspection, mythos, terror, and magic. In truth, I used to be so involved that the studio would commerce in its depth for breadth, I did not foresee what really occurred.Rather than increasing its methods and scope, or weaving a narrative equal elements intimate and mystical, Senua’s Sage: Hellblade 2 focuses on vastly bettering what its predecessor already did so nicely: visuals and sound. Hellblade 2 is a marvel to take a look at. It’s beautiful, cinematic, and hyper-realistic, but nonetheless eerie and ethereal. Its music stays extraordinary, and its sound design is primed to make your pores and skin crawl. And but, I can not assist however be disillusioned by how pared down and shallow its story and gameplay are. While Hellblade 2 may be a sight to behold, its minimal gameplay and muddled narrative forestall it from being a recreation that has any significant influence on me.Senua struggles to regain her footing on a rocky seaside.Senua’s Saga picks up not lengthy after Senua’s Sacrifice, and follows our heroine as she units off to confront the Northmen who hold raiding her lands and enslaving her folks. She sees this not solely as an opportunity to do what’s proper, however as a approach to atone for the sins she continues to be satisfied she committed–a approach to wash off the blood that she will’t assist however see on her arms. However, Senua quickly discovers that vengeance will not be so easy, and a call that condemns and brutalizes one group might imply security and survival to a different.It’s a easy plot that’s finally executed in a method that lacks richness. Yet there are specific themes right here that carry it a bit additional. First and foremost–and as each therapist will inform you–progress will not be linear. Exploring Senua’s reintegration into society and the way her psychological sickness impacts that course of is an fascinating idea. Despite her being in a greater place by the top of the primary recreation, she will not be miraculously cured of her trauma or the internal voices that manifested because of it. In truth, she continues to be largely scared of herself and tormented by the guilt her father instilled in her. I respect that this comes via in her latest journey, too.Additionally, Hellblade 2 hones in on compassion in a method that’s not novel, however tender however. Between Senua’s companions assuring her that her empathy and distinctive method of seeing the world is a present, to the sport’s total emphasis on attempting to know the “man behind the monster” with the intention to heal them and cease cycles of violence, there are some requires kindness right here which might be at all times price listening to. I appreciated the sport presenting conflicting concepts on morality and reformation, and whereas it did regularly delve into the previous saying “hurt people hurt people,” it additionally made clear that folks at all times have a alternative and that ache will not be an excuse for cruelty.And but, the themes fall a bit flat. I think it is largely as a result of recreation’s dialogue, narration, and Senua’s voices, which by no means attain the identical degree of poeticism or introspection as they do within the first recreation. The voices particularly usually come throughout as a distracting novelty. And certain, it may be argued that nervousness and trauma is distracting, but when that was the inventive alternative Ninja Theory was going for, that sense of turbulence would not reduce via. Instead, I used to be left pissed off that Senua’s inside monologue turned this simplistic little bit of noise that solely really supplied up both affirmations or self-flagellating remarks–some of which appeared to counteract all her earlier classes realized in a method that felt much less like nonlinear progress and extra like an absence of narrative cohesion.Senua surrounded by fireplace.But whereas the voices felt too easy, the sport’s narration felt overly obtuse, that includes legions of phrases mentioned all to convey quite simple messages which might be then repeated dramatically time and time once more. All this comes on prime of the truth that this recreation provides a solid of supporting characters who speak over and underneath these different voices, resulting in writing coming throughout as muddled and tedious, and finally lacks the identical sense of artistry exhibited within the Hellblade 2’s audio and visuals. I additionally suspect that a few of this is able to have been simpler to forgive if the sport’s story beats had been bolder, extra intimate, much less repetitive, and fewer predictable, however Senua’s Saga finally commits to being an aesthetic and cinematic spectacle on the expense of telling a profound story that takes each Senua and the participant to new heights.This is an issue that rears its head once more when inspecting Hellblade 2’s gameplay, which is considerably extra irritating than its storytelling. While enjoying via Senua’s Saga, you’ll primarily do three issues: stroll, remedy puzzles, and battle. In principle, that ought to be sufficient to make a participant really feel like they’re enjoying a game–I imply heck, strip down Zelda and it is mainly the identical factor, proper? Yet Hellblade 2 reached factors the place it felt extra like I used to be watching a barely interactive film. The majority of my time felt spent crawling via caves or strolling alongside seashores, and rare puzzles and simplistic fight saved me from feeling any sense of aid, connection, or satisfaction with the sport.And certain, I’ve heard it argued that the unique Hellblade’s puzzles and fight had been nothing extraordinary–I’d say that is truthful, as the sport primarily targeted on deep, introspective storytelling. But contemplating Hellblade 2 would not have that, I had some hope new and improved mechanics would possibly lie in retailer for us. Instead, issues have been pared again. Just about each battle is similar: you face off in opposition to an enemy, parry their assault, press a button to kill them, then interact with the subsequent one. Whereas within the earlier recreation you needed to navigate the sphere, handle a number of enemies, and will kick and battle a bit extra dynamically, all of that has been reduce in favor of circling round a single enemy till you will get in a parry.It’s clear that the rationale for this new fight system is to make battles extra scripted and cinematic, as it is simple to include tense moments, rolls, combos, dramatic deaths, and extra when the participant is proscribed to hitting a pair buttons in opposition to a single opponent in a really small house. But the massive drawback here–well, aside from the fight itself–is that a number of video games have confirmed that fights can really feel choreographed and cinematic whereas permitting gamers to interact with enemies in additional significant methods. Combat in Hellblade 2 feels not similar to an afterthought, however nearly non-existent. In truth, I’d argue that the top end result feels much like a quick-time occasion, but extra tedious.Senua engages a draugr in fight.Solving puzzles is simply as easy a course of, and primarily consists of discovering methods to distort actuality with the intention to achieve entry to new areas and vantage factors. From there, you will discover hidden runes that help your progress. It’s barely much less tedious, however not one of the puzzles scattered all through the sport are significantly partaking or tough, which means you by no means really feel challenged or significantly glad with your self.This is not to say Hellblade 2 is devoid of any outstanding options. In truth, you would be hard-pressed to discover a extra visually putting first-party Xbox title. From its lighting and framing to the hyper-realism of its characters and places, each little bit of Hellblade 2 feels cinematic and spectacular. Whereas its story and methods might use some love, it’s abundantly clear that these environments–from the animal skulls that adorn dilapidated homes to the towering mountains and huge oceans that stretch previous the place the attention can see–were utterly adored by the workforce. Similarly, the sport’s movement seize and performances are next-level, with every of the sport’s foremost solid bringing a degree of melodrama and rigidity to the sport that elevates a script that’s in any other case a bit flat and predictable.The recreation’s sound design and music are maybe much more notable. Though the obvious reward is leveled on the recreation’s binaural audio, there are such a lot of different parts that come collectively alongside this alternative that elevate it. The deep groans of rotting buildings and shrieks of villagers in ache are so reasonable they really feel palpable. Senua’s up-close and breathy panic conjures up instantaneous rigidity, whereas far off, guttural singing strikes concern. Though the fight itself may be subpar, the music that performs whereas Senua faces off in opposition to the draugr is intense and riveting.Senua appears out at a mountain over a lake.But whereas few video games can rival Hellblade 2’s sound, graphic constancy, and expertise for rendering beautiful vistas and characters so expressive you’ll be able to inform once they’re tensing their jaws, I could not assist considering how beautiful the sport can be if what was depicted was extra diverse. There are a number of memorable set items I will not spoil, however even in comparison with its predecessor–which led gamers via tombs, razed cities, haunted woods, chamber halls, and allow them to face off in opposition to giants, a rotting boar, towering stag-headed monsters, and the god of illusions–there is surprisingly little variation in Hellblade 2’s settings and monsters. Though the caves Senua crawled via succeeded in inducing the claustrophobia the sport warns you about at its begin, giant chunks of the sport happening surrounded by stone is not solely interesting. It’s yet one more substance drawback in a recreation that’s regrettably filled with them.Based on its new naming conference, the usage of “saga” in Hellblade 2’s title, and Microsoft’s acquisition of developer Ninja Theory following the success of Senua’s Sacrifice, it appears as if Hellblade is slated to be a collection in addition to a staple in Xbox’s first-party lineup. That mentioned, at this level, I do not precisely perceive the place the collection is headed, if to not the field workplace. There are loads of video games that show video games may be artwork, however as some studios lean tougher into proving that in a single particular method that cribs from Hollywood, we’re seeing some video games that really feel afraid of being video games. With an excessive amount of concentrate on cinematics and too little on creating an expertise that’s partaking, Senua’s Saga fails to achieve the identical highs as its predecessor–even if it does look beautiful while attempting.