More

    ‘Sh-t Is Gonna Hit The Fan’ In Doom Eternal’s Ancient Gods Part 2 DLC, Thanks To A New Weapon

    Your alternatives to homicide demons in grotesque trend are getting expanded with the discharge of Doom Eternal’s last DLC enlargement, The Ancient Gods Part 2. With the ultimate chapter within the story that started with Doom 2016, you may add the Sentinel Hammer to your repertoire of weapons, and you may count on it to alter up the fight calculus that is central to the Doom Eternal expertise.As recreation director Hugo Martin defined, the hammer stuns enemies within the space round you if you use it, whereas additionally making enemies drop extra assets if you hit them with glory kills or your chainsaw, flamethrower, or ice grenade. That makes the hammer a particularly helpful addition to your present combos for restoring well being, armor, and ammo, supplying you with new alternatives to take down enemies and making your present talents extra highly effective, with out changing them or forcing you to rewrite the way you play the sport. You can use the hammer as you construct up “charges” for executing glory kill ending strikes or hitting enemies of their weak factors, and as recreation director Hugo Martin put it, in case you’re enjoying optimally, you may be including the hammer to your transfer set ceaselessly to make your self an much more efficient killing machine.”There is this series of actions that the player does that, when they do that, they get into that flow state–they’re burning, they’re ice-bombing, they’re comboing, they’re glory-killing, they’re chainsawing,” Martin mentioned in an interview with GameSpot. “And we always want to reward the player for being in that flow state.”The hammer goes to amp up the Doom Slayer’s abilities considerably in The Ancient Gods Part 2, it feels like. The hammer will immediately kill smaller enemies and stun bigger ones, and Martin mentioned that provides you the ability to chain talents collectively to take down robust foes just like the Marauder in a single go. Staggering the Marauder, blasting it, after which utilizing the hammer to stun it gives you an opportunity to deal a lot injury that Doom Eternal’s most fearsome enemy won’t ever have an opportunity to get better.Gallery

    As a results of taking over that form of energy, Martin mentioned, “Shit is going to hit the fan.”The Ancient Gods Part 2 is including 5 new enemies, Martin mentioned, that can drive gamers to rethink how they handle the battlefield and transfer by way of a battle. You’ll see Riot Shield Soldiers whose shields cannot be damaged (and who take after the chaingun wielding Former Commando of Doom 2); Stone Imps that’ll add some significantly damage-resistant fodder enemies to the hordes chasing you that’ll require some severe punishment to take down; the Cursed Prowler, which sneak in to poison you after which slink away to place distance proper after, forcing you to chase it down; the Screecher zombie, who you may need to keep away from killing as a result of its loss of life will buff all the opposite enemies within the enviornment; and the Armored Baron, which Martin says is the “star of the show.”All of those new enemies goal to refine your fight and actions abilities across the battlefield. Martin mentioned he thinks these additions, together with the hammer, characterize developer id Software persevering with to higher its personal strategy to Doom Eternal.”I think it’s just getting better as a studio with our execution and refining the formulas that we use. We said since the beginning of launch, Doom Eternal will be a combat puzzle worth your time to solve, and there’s a sense of satisfaction as you master the systems and really control the chaos,” Martin mentioned. “So we really can’t just be like, ‘Hey, here’s more Barons.’ The player has murdered, at this point, a lot of Barons.”There’s one different large problem that you will face in The Ancient Gods Part 2: The Dark Lord. The final enemy was teased on the finish of The Ancient Gods Part 1, when the Doom Slayer revived the king of Hell with a purpose to destroy him as soon as and for all. Turns out, the Dark Lord and the Doom Slayer are mirrors of each other, and your last take a look at in Doom Eternal shall be to take down somebody equal to your self.We noticed the Dark Lord briefly within the teaser trailer for The Ancient Gods Part 2, the place he waited for the Doom Slayer, flanked by the armies of hell–and driving an enormous mech swimsuit.”I want it to feel like you’re fighting another player,” Martin mentioned of the Dark Lord boss battle. “The really cool wrinkle is that he can take resources away from you, just like you could take resources away from him. So when you do good and you damage him, and do different things, you’ll replenish health, just like you do throughout Doom. If you mess up and he hits you, he could take health from you. So it creates this amazing seesaw battle.”The Ancient Gods Part 2 is bringing the story arc of Doom 2016 and Doom Eternal to an finish, and consequently, count on the DLC to amp up Doom’s scope considerably. Martin mentioned you may count on to battle by way of battlefields the place you may see Sentinel mechs taking over towering titans (the corpses of which we have seen within the background greater than as soon as throughout Doom 2016 and Doom Eternal). According to government producer Marty Stratton, by way of the epic scope of these battles, that is the largest factor the studio has achieved.”The last level is incredible. We’re closing the arc that started in 2016, and I think the team delivered on the payoff,” Stratton mentioned. “You land there and you can’t believe what’s happening around you. And it’s really like nothing that we’ve done in a Doom game or any game, honestly, at id.”For gamers compelled by the surprisingly deep and complicated lore Doom Eternal has constructed since its release–which brings collectively nearly each recreation within the franchise into one unified, expansive story–Martin mentioned there’ll once more be lots to dig into in The Ancient Gods Part 2.And whereas this arc of the story of the Doom Slayer is coming to an finish, it does not essentially mark the tip of Doom till the franchise’s subsequent reboot.”The story, for those that dive in, they’re going to be surprised,” Martin mentioned. “There’s a good twist at the end. There was a twist at the end of DLC 1, there’s a twist at the end of DLC 2. And then I guess a sense of closure. I hope they feel a sense of closure at the end of DLC 2, but also there’s just tons of intrigue.””We had to wrap it up with a bang. That’s the end of this story arc, but the reason why we make the Doom universe, we just want to take you to cool places so you could shoot cool things with cool guns. That’s really the whole point, but there’s more stories to tell, absolutely. This is just the completion of this arc. And I think you’ll see when you play DLC 2 hints of where we could go.”

    Recent Articles

    Samsung's Galaxy Ring: A Promising Start, but What's the Long-Term Plan?

    At the top of its Unpacked occasion again in January, Samsung launched its Galaxy Ring wearable as the subsequent gadget in its cell lineup. With...

    How to change and customize Garmin watch faces

    To change your Garmin watch face, it's essential to dive into difficult-to-find menus, select between vaguely-labeled information fields, and obtain a separate Garmin app...

    Don’t fall for fake NordVPN ads—how to avoid VPN scams

    Malwarebytes' researcher, Jérôme Segura, recently unveiled a malicious advert marketing campaign impersonating the favored NordVPN on Bing, the Microsoft-owned search engine. Redirecting folks to...

    Related Stories

    Stay on op - Ge the daily news in your inbox