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    Destiny 2 Update Patch Notes 2.1.0: What’s New Before Black Armory

    With a brand new Destiny 2 DLC, The Black Armory, launching subsequent week, Bungie has launched the sport’s newest main replace. Patch 2.1.0 is out now, and whereas we’ll have to attend for the DLC for the large nenw content material, this free does mark the beginning of Season 5–the Season of the Forge–and add all kinds of recent objects in addition to quite a few modifications and tweaks which can be detailed within the full patch notes.When you first log in with the replace put in, you may doubtless wish to head to Tess at Eververse first. There you’ll see the season’s new Bright Engram, the Etched Engram, and its contents. This consists of some awesome-looking cosmetics and different Exotics objects; there is a firey sparrow, new Exotic weapon ornaments, and rather more to gather. You can see a handful of those beneath.As for the patch notes, quite a lot of weapons have been tweaked. Prometheus Lens will get a harm buff, whereas Ace of Spades’ Memento Mori perk has been “reduced to five bullets, but can now be refreshed on reload without having to get rid of all the bonus damage bullets.” Machine weapons get a slight accuracy increase, whereas submachine weapons get barely elevated vary.Crucible sees the return of Mayhem as a 6v6 playlist, and each Lockdown and Showdown are again in a rotating playlist. Shaxx has new voicelines you may encounter throughout an assortment of modes. Shaxx additionally has new objects for direct buy, in addition to new seasonal objects and a pinnacle weapon quest. Progression-wise, Valor and Glory now work like Gambit ranks, as they’re every divided into three sub-ranks. Legend, nonetheless, will not be divided into subranks, and you do not have to win at Legend rank to extend your Valor.Gambit sees development modifications of its personal, as rewards ought to “better match Valor and Glory;” rating up a subdivision will web you a assured piece of Legendary Gambit gear. Gambit bounties reward twice as many Infamy factors as earlier than, and they need to be simpler to finish. The catch-up mechanic has additionally been adjusted in order that the workforce within the lead has a greater probability of holding onto that lead.The full patch notes might be seen beneath or on Bungie’s web site. The developer has additionally revealed new Exotics coming with the Black Armory DLC, as effectively a roadmap of Destiny 2 content material updates.Destiny 2 Update 2.1.0 Patch NotesSandboxSupersChaos ReachFixed a problem wherein having a number of Chaos Reach beams energetic at one time induced their visible results to merge collectivelyFixed a problem to permit Chaos Reach beams to penetrate pleasant Banner ShieldsFixed a problem wherein Chaos Reach didn’t harm Taken BlightsNote: Changes to Chaos Reach Cancellation will include Destiny 2 Update 2.1.1, scheduled for 12/4/2018Nova WarpFixed a problem wherein Nova Warp would typically fail to detonate on launch.SentinelFixed a problem wherein Sentinel Shields and Banner Shields would lose power when guarding close to pleasant detonations (most notably Thundercrash)Spectral BladesRetuned the Spectral Blades Super to extend the reliability of melee assaults in PvP and to bolster the effectiveness of Super’s stealth capabilities Burning MaulDecreased digital camera shake and display flash on hit in an try and alleviate emotions of movement illness when utilizing the Burning Maul SuperThundercrashAdjusted digital camera throughout flight sequence in an try and alleviate emotions of movement illness when utilizing Thundercrash SuperExotic ArmorFixed a problem wherein Ophidian Aspect was not growing the melee vary on numerous Warlock charged melees (Igniting Touch, Ball Lightning, Entropic Pull, Devour, and Atomic Breach)Fixed a problem wherein buffs granted by Lunafaction Boots would final for less than 15 seconds inside Well of Radiance fairly than the complete periodFixed a problem on Ursa Furiosa in order that Super achieve from guarding is extra constant between PvE and PvPWeaponsWarden’s LawChanged perks on Warden’s Law that didn’t perform correctly with the weapon’s archetype Triple Tap changed with Feeding FrenzyFourth Time’s the Charm changed with Zen SecondWarden’s Law now has bullet contrailsUpdated the intrinsic perk textual content on Warden’s Law to differentiate it from Aggressive Burst SidearmsHigh-Impact Scout RiflesHigh-Impact Scout Rifle harm elevated by 1.87% Dev commentary: Previously it was doable to, at VERY excessive resilience ranges, survive three headshots from a excessive affect scout rifle. This change will be certain that gamers at any resilience stage might be defeated by three headshots.Note: A repair that can return High-Impact Scout Rifles to 150 RPM is deliberate for Destiny 2 Update 2.1.1, scheduled for 12/4/2018Shotguns Rapid-Fire Frame on Shotguns now will increase the reload of all Shotgun shells when empty as an alternative of simply the primary shellTrench Barrel Trench Barrel perk now deactivates after three picturesTrench Barrel description up to date to replicate new conduct and in addition repair an error the place it known as out elevated accuracy as an alternative of improve reload paceSubmachine Guns Slightly elevated vary on Submachine GunsMachine GunsSlightly elevated accuracy on Machine GunsExotic WeaponsPrometheus LensPrometheus Lens harm elevated by 10%Hard LightFixed a problem the place Hard Light might overpenetrate an enemy Banner Shield”Ace of SpadesMemento Mori reduced to five bullets, but can now be refreshed on reload without having to get rid of all the bonus damage bulletsGeneralFixed mantle animation for the QueenbreakerFixed an issue where some particle effects were appearing in first-person view when using One Thousand VoicesFixed an issue where Bows would sometimes become invisible when equippedPolished the Blade Barrage animation for when the player is holding a BowBuffed out a missed spot on the Refer-a-Friend Borealis ornamentFixed an issue that would delay the nocking of an arrow when the player picked up ammo while the Bow was both stowed and out of ammoFixed an issue where the Headseeker perk would no longer function after being activated numerous times without dyingFixed an issue where the Ikelos Hand Cannon and Shotgun where displaying icons for Malfeasance and Chaperone in the obituaryPolished Grenade Launcher strafing animations to remove up and down reticle veeringPolished Grenade Launcher animations while jumping to prevent stocks from blocking the first-person cameraPolished Sniper Rifle and Machine Gun animations while jumping to prevent stocks from blocking the first-person cameraFixed an animation issue that would occur when firing and walking with a Machine GunPolished Tractor Cannon’s sprint animation to feel more naturalFixed an issue where Swords dropped with mods intended for Rocket Launchers, and Rocket Launchers dropped with mods intended for SwordsRapid Hit now displays a status effect buff on activationKnown issue: Sniper Rifle precision kills will stack the perk twice; this will be fixed in a later patchUpdated Oathkeeper’s Exotic perk to remove text for Bow charge speedTireless Blade perk description updated to match actual behavior where ammo is returned on every other powered Sword killFixed an issue where the Momentum Transfer perk was not functioning properlyCrucibleModesMayhem will return as a 6v6 rotating playlist with scoring support for new Forsaken SupersLockdown and Showdown will return as rotating playlists and have been added to Private MatchesScorched and Team Scorched have been added to Private MatchesNew Shaxx lines, spread between Rumble, Lockdown, Showdown, and a few special medalsSingle round modes (Clash, Control, etc.) now end with a “Match Complete” countdown similar to those displayed at round complete in round-based modesAdded new Crucible medals and associated Triumphs for Forsaken Supers, the Machine Gun weapon archetype, and the Lockdown game modeAdded two new gold-tier medals—happy hunting!Fixed an issue where “The Cycle” medal was not being tracked properlyIron Banner now awards unique Iron Banner-themed medals with unique audio cuesIron Banner uses new unique Match Complete bannersRanksValor and Glory are now subdivided into three sub-ranks similar to GambitValor and Glory have NOT subdivided the Legend rankValor does NOT require players to win at LegendShaxx Shaxx has a new rotation of items available for direct purchase.Players must earn Valor to collect these itemsA new set of Seasonal Items has been added to Shaxx’s inventoryPrevious seasons’ exclusive items have been removedA new pinnacle weapon quest has been added to Shaxx’s inventoryTo allow players to make progress on any character, each step features account-wide objectivesThis quest requires two types of objectives to be completed: Reach a specific Rank and complete a specific Triumph; players can complete these objectives in any orderPrevious pinnacle weapon quests continue to be available on ShaxxGambitRanksAdjusted Infamy rank rewards to better match Valor and Glory. Subdivision rank ups will now always award Gambit Legendary gearBounties and QuestsInfamy Rank Point rewards from all Gambit bounties have been doubledMany bounties have had their objectives retuned to take less time and be easier to completeAdded a new daily bounty for killing Primeval envoys, and slotted it into the daily rotationFixed an issue where the Malfeasance quest could be progressed in Crucible modesNOTE: Once S5 begins and Infamy is reset, you must play one Gambit match before redeeming any bounties. Players who turn in these bounties after Season of the Forge begins, but before playing a Gambit match, will not correctly receive points to their Infamy rank from these bounties.Primeval MechanicsCatch-up mechanics have been adjusted to ensure that the leading team retains more of an advantageThe trailing team will now receive a maximum of only one bonus stack of the Primeval Slayer buff (previously, they received up to three stacks depending on how far behind the trailing team was)The time before the bonus stack kicks in has been increased to 32 seconds, up from 22 secondsPrimevals will hard ping less often, to reduce stunlock against highly coordinated teamsMatchmakingFurther addressing error codes that could occur during matchmaking, leading to potential quitter penaltiesClansGeneralLast Wish raid bounties are now available to anyone who has access to the Last Wish raid.Does not require Clan Rank 4A new season of progression is available, with new perks to pursueItems and EconomyGeneralFixed an issue where the “Rainmaker” consumable didn’t provide showers of Glimmer from defeated enemiesFixed an issue where Public Defender Ghost perk wasn’t properly applying to public events on Mars, the Tangled Shore, or the Dreaming CityFixed an issue where Nightfall unique rewards were not dropping at the rate intended for non-Forsaken ownersFixed an issue where not picking up Prime Engrams could allow players to earn more than the Prime Attunement buff allows for, putting them in a deficit of further Prime Engrams for a time corresponding to the number of extra Prime Engrams receivedTriumphsFixed an issue where the title of Triumph “Steadfast” was “Meet Sloane on the moon Titan” (you must still meet Sloane on the moon Titan)CollectionsAdded missing Year 2 gunsmith weapons to Collections (not purchasable due to random rolls)Fixed an issue where the BrayTech RWP Mk. II Scout Rifle was not counting towards Collections for some playersUnearned Season 4 gear is now hiddenPCControlsAdded new “Take Screenshot” keybind (defaults to the “Print Screen” key)Text Chat Added new friend management commandsAdded new fireteam management commands Note: The fireteam commands can target any player by providing the player’s full BattleTag, allowing players to assemble fireteams without sending friend requests.UIGeneralAdjusted item tooltips to fix an issue where perks or other information was cut off on the Character ScreenFixed an issue where the rank-up banner for Crucible and Gambit was not being appropriately displayed on 21:9 resolutionsFixed an issue where players were unable to return to orbit while the Results Screen was up at the end of an activityLocalizationTraditional ChineseFixed an issue where some parts of the Traditional Chinese UI was not loading properly in-gameMiscPerformanceImproved activity and destination load times on consoles Note: We are actively investigating load times for loading the player inventory screen, switching between UI tabs starting up the game, signing on, and selecting characters. See This Week at Bungie – 11/08/2018 for more details.HDRFixed an issue where brightness was not adjusting properly for playersGeneralFixed an issue with missing Transmat FX on Amanda’s exchangeFixed an issue with erroneous source strings on multiple Dawning and Crimson Days itemsFixed an issue that caused several shaders to be unavailable for bulk exchange at RahoolFixed an issue where some UI elements would not load properly if interacting with a vendor and launching into character inventoryFixed an issue where the Fortunate Projection was causing visual effects issues in third personFixed an issue in which the IGR version of the “High and Mighty” bounty did not count wanted escapee killsFixed an issue in which the IGR version of the “I am Not Sorry, I am Lost” bounty required too many points for completionFixed an issue in which the IGR version of the “Through the Crucible” bounty required too few factors for completionFixed a problem that induced excessive quantities of Baboon errors within the Tower

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